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source: code/branches/hoverHS15/src/modules/hover/FlagHUD.h @ 10895

Last change on this file since 10895 was 10895, checked in by bucyril, 8 years ago

Added HUD and stuff

File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Cyrill Burgener
24 *
25 */
26
27#ifndef _FlagHUD_H__
28#define _FlagHUD_H__
29
30#include "overlays/OverlaysPrereqs.h"
31
32#include "util/Math.h"
33#include "util/OgreForwardRefs.h"
34#include "core/BaseObject.h"
35#include "overlays/OrxonoxOverlay.h"
36#include "Hover.h"
37
38namespace orxonox
39{
40    class _OverlaysExport FlagHUD : public OrxonoxOverlay //, public Tickable
41    {
42    public:
43        FlagHUD(Context* context);
44        virtual ~FlagHUD();
45
46        //virtual void tick(float dt);
47        virtual void changedOwner();
48
49        virtual void setFlagCount(int flagCount);
50
51
52    private:
53        Hover* hoverGame;
54        Ogre::PanelOverlayElement* panel_;
55        int flagCount_;
56    };
57}
58#endif /* _FlagHUD_H__ */
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