| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Reto Grieder |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | #include "OrxonoxStableHeaders.h" |
|---|
| 30 | #include "CompoundCollisionShape.h" |
|---|
| 31 | |
|---|
| 32 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" |
|---|
| 33 | |
|---|
| 34 | #include "util/Exception.h" |
|---|
| 35 | #include "core/CoreIncludes.h" |
|---|
| 36 | #include "core/XMLPort.h" |
|---|
| 37 | #include "tools/BulletConversions.h" |
|---|
| 38 | |
|---|
| 39 | namespace orxonox |
|---|
| 40 | { |
|---|
| 41 | CreateFactory(CompoundCollisionShape); |
|---|
| 42 | |
|---|
| 43 | CompoundCollisionShape::CompoundCollisionShape(BaseObject* creator) : CollisionShape(creator) |
|---|
| 44 | { |
|---|
| 45 | RegisterObject(CompoundCollisionShape); |
|---|
| 46 | |
|---|
| 47 | this->compoundShape_ = new btCompoundShape(); |
|---|
| 48 | } |
|---|
| 49 | |
|---|
| 50 | CompoundCollisionShape::~CompoundCollisionShape() |
|---|
| 51 | { |
|---|
| 52 | if (this->isInitialized()) |
|---|
| 53 | { |
|---|
| 54 | // Delete all children |
|---|
| 55 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); |
|---|
| 56 | it != this->attachedShapes_.end(); ++it) |
|---|
| 57 | { |
|---|
| 58 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update |
|---|
| 59 | it->first->notifyDetached(); |
|---|
| 60 | delete it->first; |
|---|
| 61 | } |
|---|
| 62 | |
|---|
| 63 | delete this->compoundShape_; |
|---|
| 64 | } |
|---|
| 65 | } |
|---|
| 66 | |
|---|
| 67 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
|---|
| 68 | { |
|---|
| 69 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
|---|
| 70 | // Attached collision shapes |
|---|
| 71 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); |
|---|
| 72 | } |
|---|
| 73 | |
|---|
| 74 | void CompoundCollisionShape::attach(CollisionShape* shape) |
|---|
| 75 | { |
|---|
| 76 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
|---|
| 77 | return; |
|---|
| 78 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
|---|
| 79 | { |
|---|
| 80 | CCOUT(2) << "Warning: Attaching a CollisionShape twice is not yet supported." << std::endl; |
|---|
| 81 | return; |
|---|
| 82 | } |
|---|
| 83 | |
|---|
| 84 | if (!shape->notifyBeingAttached(this)) |
|---|
| 85 | return; |
|---|
| 86 | |
|---|
| 87 | this->attachedShapes_[shape] = shape->getCollisionShape(); |
|---|
| 88 | |
|---|
| 89 | if (shape->getCollisionShape()) |
|---|
| 90 | { |
|---|
| 91 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
|---|
| 92 | btTransform transf(omni_cast<btQuaternion>(shape->getOrientation()), omni_cast<btVector3>(shape->getPosition())); |
|---|
| 93 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
|---|
| 94 | |
|---|
| 95 | this->updatePublicShape(); |
|---|
| 96 | } |
|---|
| 97 | } |
|---|
| 98 | |
|---|
| 99 | void CompoundCollisionShape::detach(CollisionShape* shape) |
|---|
| 100 | { |
|---|
| 101 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
|---|
| 102 | { |
|---|
| 103 | this->attachedShapes_.erase(shape); |
|---|
| 104 | if (shape->getCollisionShape()) |
|---|
| 105 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); |
|---|
| 106 | shape->notifyDetached(); |
|---|
| 107 | |
|---|
| 108 | this->updatePublicShape(); |
|---|
| 109 | } |
|---|
| 110 | else |
|---|
| 111 | CCOUT(2) << "Warning: Cannot detach non child collision shape" << std::endl; |
|---|
| 112 | } |
|---|
| 113 | |
|---|
| 114 | void CompoundCollisionShape::detachAll() |
|---|
| 115 | { |
|---|
| 116 | while (this->attachedShapes_.size() > 0) |
|---|
| 117 | this->detach(this->attachedShapes_.begin()->first); |
|---|
| 118 | } |
|---|
| 119 | |
|---|
| 120 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) |
|---|
| 121 | { |
|---|
| 122 | if (!shape) |
|---|
| 123 | return; |
|---|
| 124 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); |
|---|
| 125 | if (it == this->attachedShapes_.end()) |
|---|
| 126 | { |
|---|
| 127 | CCOUT(2) << "Warning: Cannot update child shape: Instance not a child." << std::endl; |
|---|
| 128 | return; |
|---|
| 129 | } |
|---|
| 130 | |
|---|
| 131 | // Remove old btCollisionShape, stored in the children map |
|---|
| 132 | if (it->second) |
|---|
| 133 | this->compoundShape_->removeChildShape(it->second); |
|---|
| 134 | if (shape->getCollisionShape()) |
|---|
| 135 | { |
|---|
| 136 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
|---|
| 137 | btTransform transf(omni_cast<btQuaternion>(shape->getOrientation()), omni_cast<btVector3>(shape->getPosition())); |
|---|
| 138 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
|---|
| 139 | it->second = shape->getCollisionShape(); |
|---|
| 140 | } |
|---|
| 141 | |
|---|
| 142 | this->updatePublicShape(); |
|---|
| 143 | } |
|---|
| 144 | |
|---|
| 145 | void CompoundCollisionShape::updatePublicShape() |
|---|
| 146 | { |
|---|
| 147 | btCollisionShape* primitive = 0; |
|---|
| 148 | bool bPrimitive = true; |
|---|
| 149 | bool bEmpty = true; |
|---|
| 150 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
|---|
| 151 | { |
|---|
| 152 | if (it->second) |
|---|
| 153 | { |
|---|
| 154 | bEmpty = false; |
|---|
| 155 | if (!it->first->hasTransform() && !bPrimitive) |
|---|
| 156 | primitive = it->second; |
|---|
| 157 | else |
|---|
| 158 | bPrimitive = false; |
|---|
| 159 | } |
|---|
| 160 | } |
|---|
| 161 | if (bEmpty) |
|---|
| 162 | { |
|---|
| 163 | if (this->collisionShape_ == 0) |
|---|
| 164 | { |
|---|
| 165 | this->collisionShape_ = 0; |
|---|
| 166 | return; |
|---|
| 167 | } |
|---|
| 168 | this->collisionShape_ = 0; |
|---|
| 169 | } |
|---|
| 170 | else if (bPrimitive) |
|---|
| 171 | { |
|---|
| 172 | // --> Only one shape to be added, no transform; return it directly |
|---|
| 173 | this->collisionShape_ = primitive; |
|---|
| 174 | } |
|---|
| 175 | else |
|---|
| 176 | { |
|---|
| 177 | // Make sure we use the compound shape when returning a btCollisionShape |
|---|
| 178 | this->collisionShape_ = this->compoundShape_; |
|---|
| 179 | } |
|---|
| 180 | this->updateParent(); |
|---|
| 181 | } |
|---|
| 182 | |
|---|
| 183 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const |
|---|
| 184 | { |
|---|
| 185 | unsigned int i = 0; |
|---|
| 186 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
|---|
| 187 | { |
|---|
| 188 | if (i == index) |
|---|
| 189 | return it->first; |
|---|
| 190 | ++i; |
|---|
| 191 | } |
|---|
| 192 | return 0; |
|---|
| 193 | } |
|---|
| 194 | } |
|---|