| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      Benjamin Knecht | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "OrxonoxStableHeaders.h" | 
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 | 30 | #include "SpaceShip.h" | 
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 | 31 |  | 
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 | 32 | #include <OgreCamera.h> | 
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 | 33 | #include <OgreRenderWindow.h> | 
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 | 34 | #include <OgreParticleSystem.h> | 
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 | 35 | #include <OgreSceneNode.h> | 
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 | 36 |  | 
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 | 37 | #include "util/Convert.h" | 
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 | 38 | #include "util/Math.h" | 
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| [1608] | 39 |  | 
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| [1505] | 40 | #include "core/CoreIncludes.h" | 
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 | 41 | #include "core/ConfigValueIncludes.h" | 
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 | 42 | #include "core/Debug.h" | 
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 | 43 | #include "core/XMLPort.h" | 
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 | 44 | #include "core/ConsoleCommand.h" | 
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| [1608] | 45 |  | 
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| [1505] | 46 | #include "network/Client.h" | 
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| [1608] | 47 |  | 
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 | 48 | #include "tools/ParticleInterface.h" | 
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| [1505] | 49 |  | 
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| [1608] | 50 | #include "GraphicsEngine.h" | 
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| [1694] | 51 | #include "Settings.h" | 
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| [1608] | 52 | #include "RotatingProjectile.h" | 
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 | 53 | #include "ParticleProjectile.h" | 
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 | 54 | #include "ParticleSpawner.h" | 
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 | 55 | #include "Backlight.h" | 
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 | 56 | #include "CameraHandler.h" | 
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 | 57 |  | 
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| [1505] | 58 | namespace orxonox | 
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 | 59 | { | 
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 | 60 |     SetConsoleCommand(SpaceShip, setMaxSpeedTest, false).setAccessLevel(AccessLevel::Debug); | 
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 | 61 |     SetConsoleCommand(SpaceShip, whereAmI, true).setAccessLevel(AccessLevel::User); | 
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 | 62 |     SetConsoleCommand(SpaceShip, moveLongitudinal, true).setAccessLevel(AccessLevel::User).setDefaultValue(0, 1.0f).setAxisParamIndex(0).setKeybindMode(KeybindMode::OnHold); | 
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 | 63 |     SetConsoleCommand(SpaceShip, moveLateral, true).setAccessLevel(AccessLevel::User).setDefaultValue(0, 1.0f).setAxisParamIndex(0).setKeybindMode(KeybindMode::OnHold); | 
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 | 64 |     SetConsoleCommand(SpaceShip, moveYaw, true).setAccessLevel(AccessLevel::User).setDefaultValue(0, 1.0f).setAxisParamIndex(0).setKeybindMode(KeybindMode::OnHold); | 
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 | 65 |     SetConsoleCommand(SpaceShip, movePitch, true).setAccessLevel(AccessLevel::User).setDefaultValue(0, 1.0f).setAxisParamIndex(0).setKeybindMode(KeybindMode::OnHold); | 
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 | 66 |     SetConsoleCommand(SpaceShip, moveRoll, true).setAccessLevel(AccessLevel::User).setDefaultValue(0, 1.0f).setAxisParamIndex(0).setKeybindMode(KeybindMode::OnHold); | 
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 | 67 |     SetConsoleCommand(SpaceShip, fire, true).setAccessLevel(AccessLevel::User).setKeybindMode(KeybindMode::OnHold); | 
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 | 68 |     SetConsoleCommandGeneric(test1, SpaceShip, createConsoleCommand(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed"), false).setAccessLevel(AccessLevel::Debug); | 
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 | 69 |     SetConsoleCommandGeneric(test2, SpaceShip, createConsoleCommand(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber"), false).setAccessLevel(AccessLevel::Debug); | 
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 | 70 |     SetConsoleCommandGeneric(test3, SpaceShip, createConsoleCommand(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl"), false).setAccessLevel(AccessLevel::Debug); | 
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 | 71 |  | 
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 | 72 |     CreateFactory(SpaceShip); | 
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 | 73 |  | 
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 | 74 |     SpaceShip* SpaceShip::instance_s; | 
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 | 75 |  | 
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| [1552] | 76 |  | 
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| [1505] | 77 |     SpaceShip *SpaceShip::getLocalShip(){ | 
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 | 78 |       Iterator<SpaceShip> it; | 
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 | 79 |       for(it = ObjectList<SpaceShip>::start(); it; ++it){ | 
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 | 80 |         if( (it)->myShip_ ) | 
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 | 81 |           return *it; | 
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 | 82 |       } | 
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 | 83 |       return NULL; | 
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 | 84 |     } | 
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 | 85 |  | 
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| [1559] | 86 |     SpaceShip::SpaceShip() | 
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| [1505] | 87 |     { | 
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 | 88 |         RegisterObject(SpaceShip); | 
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| [1559] | 89 |  | 
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 | 90 |         this->setRotationAxis(1, 0, 0); | 
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 | 91 |         this->setStatic(false); | 
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 | 92 |  | 
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 | 93 |         this->zeroRadian_ = 0; | 
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 | 94 |         this->maxSideAndBackSpeed_ = 0; | 
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 | 95 |         this->maxSpeed_ = 0; | 
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 | 96 |         this->maxRotation_ = 0; | 
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 | 97 |         this->translationAcceleration_ = 0; | 
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 | 98 |         this->rotationAcceleration_ = 0; | 
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 | 99 |         this->translationDamping_ = 0; | 
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 | 100 |         this->rotationDamping_ = 0; | 
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 | 101 |         this->maxRotationRadian_ = 0; | 
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 | 102 |         this->rotationAccelerationRadian_ = 0; | 
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 | 103 |         this->rotationDampingRadian_ = 0; | 
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 | 104 |  | 
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 | 105 |         this->cam_ = 0; | 
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 | 106 |         this->tt1_ = 0; | 
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 | 107 |         this->tt2_ = 0; | 
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| [1608] | 108 |         this->smoke_ = 0; | 
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 | 109 |         this->fire_ = 0; | 
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| [1559] | 110 |  | 
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| [1608] | 111 |         this->backlight_ = 0; | 
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 | 112 |  | 
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| [1559] | 113 |         this->redNode_ = 0; | 
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 | 114 |         this->greenNode_ = 0; | 
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 | 115 |         this->blinkTime_ = 0; | 
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 | 116 |  | 
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 | 117 |         this->timeToReload_ = 0; | 
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 | 118 |  | 
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 | 119 |         this->bLMousePressed_ = false; | 
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 | 120 |         this->bRMousePressed_ = false; | 
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 | 121 |         this->mouseXRotation_ = 0; | 
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 | 122 |         this->mouseYRotation_ = 0; | 
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 | 123 |         this->myShip_ = false; | 
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 | 124 |  | 
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| [1505] | 125 |         this->registerAllVariables(); | 
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 | 126 |  | 
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 | 127 |         SpaceShip::instance_s = this; | 
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 | 128 |  | 
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 | 129 |         this->setConfigValues(); | 
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 | 130 |  | 
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| [1559] | 131 |         this->initialDir_ = Vector3(1.0, 0.0, 0.0); | 
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 | 132 |         this->currentDir_ = initialDir_; | 
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 | 133 |         this->initialOrth_ = Vector3(0.0, 0.0, 1.0); | 
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 | 134 |         this->currentOrth_ = initialOrth_; | 
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| [1505] | 135 |  | 
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 | 136 |         this->camName_ = this->getName() + "CamNode"; | 
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 | 137 |  | 
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| [1559] | 138 |         this->teamNr_ = 0; | 
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 | 139 |         this->health_ = 100; | 
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| [1625] | 140 |  | 
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 | 141 |         this->radarObject_ = static_cast<WorldEntity*>(this); | 
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| [1505] | 142 |     } | 
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 | 143 |  | 
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 | 144 |     SpaceShip::~SpaceShip() | 
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 | 145 |     { | 
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| [1559] | 146 |         if (this->isInitialized()) | 
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 | 147 |         { | 
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 | 148 |             if (this->tt1_) | 
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 | 149 |                 delete this->tt1_; | 
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 | 150 |             if (this->tt2_) | 
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 | 151 |                 delete this->tt2_; | 
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 | 152 |  | 
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| [1608] | 153 |             if (this->smoke_) | 
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 | 154 |                 this->smoke_->destroy(); | 
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 | 155 |             if (this->fire_) | 
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 | 156 |                 this->fire_->destroy(); | 
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 | 157 |  | 
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 | 158 |             if (this->backlight_) | 
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 | 159 |                 delete this->backlight_; | 
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 | 160 |  | 
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| [1559] | 161 |             if (this->cam_) | 
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 | 162 |                 delete this->cam_; | 
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 | 163 |         } | 
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| [1505] | 164 |     } | 
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 | 165 |  | 
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 | 166 |     bool SpaceShip::create(){ | 
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 | 167 |       if(!myShip_){ | 
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 | 168 |         if(network::Client::getSingleton() && objectID == network::Client::getSingleton()->getShipID()) | 
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 | 169 |           myShip_=true; | 
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 | 170 |         else | 
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| [1625] | 171 |           this->setRadarObjectColour(this->getProjectileColour()); | 
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| [1505] | 172 |       } | 
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 | 173 |       if(Model::create()) | 
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 | 174 |         this->init(); | 
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 | 175 |       else | 
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 | 176 |         return false; | 
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 | 177 |       return true; | 
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 | 178 |     } | 
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 | 179 |  | 
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 | 180 |     void SpaceShip::registerAllVariables(){ | 
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| [1534] | 181 |       registerVar( &camName_, camName_.length()+1, network::STRING, 0x1 ); | 
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| [1505] | 182 |       registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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 | 183 |       registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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 | 184 |       registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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 | 185 |       registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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 | 186 |       registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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 | 187 |       registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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 | 188 |       registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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 | 189 |       registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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 | 190 |       registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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 | 191 |  | 
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 | 192 |     } | 
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 | 193 |  | 
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 | 194 |     void SpaceShip::init() | 
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 | 195 |     { | 
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| [1694] | 196 |         if (Settings::showsGraphics()) | 
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 | 197 |         { | 
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 | 198 |             // START CREATING THRUSTERS | 
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 | 199 |             this->tt1_ = new ParticleInterface("Orxonox/thruster1", LODParticle::low); | 
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 | 200 |             this->tt1_->createNewEmitter(); | 
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 | 201 |             this->tt1_->getAllEmitters()->setDirection(-this->getInitialDir()); | 
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 | 202 |             this->tt1_->getEmitter(0)->setPosition(Vector3(-15, 20, -1)); | 
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 | 203 |             this->tt1_->getEmitter(1)->setPosition(Vector3(-15, -20, -1)); | 
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 | 204 |             this->tt1_->setSpeedFactor(3.0); | 
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| [1505] | 205 |  | 
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| [1694] | 206 |             Ogre::SceneNode* node2a = this->getNode()->createChildSceneNode(this->getName() + "particle2a"); | 
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 | 207 |             node2a->setInheritScale(false); | 
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 | 208 |             node2a->setScale(1, 1, 1); | 
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 | 209 |             tt1_->addToSceneNode(node2a); | 
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| [1505] | 210 |  | 
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| [1694] | 211 |             this->tt2_ = new ParticleInterface("Orxonox/thruster2", LODParticle::normal); | 
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 | 212 |             this->tt2_->createNewEmitter(); | 
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 | 213 |             this->tt2_->getAllEmitters()->setDirection(Vector3(-1, 0, 0)); | 
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 | 214 |             this->tt2_->getEmitter(0)->setPosition(Vector3(-30, 40, -2)); | 
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 | 215 |             this->tt2_->getEmitter(1)->setPosition(Vector3(-30, -40, -2)); | 
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| [1552] | 216 |  | 
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| [1694] | 217 |             Ogre::SceneNode* node2b = this->getNode()->createChildSceneNode(this->getName() + "particle2b"); | 
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 | 218 |             node2b->setInheritScale(false); | 
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 | 219 |             node2b->setScale(0.5, 0.5, 0.5); | 
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 | 220 |             tt2_->addToSceneNode(node2b); | 
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| [1602] | 221 |  | 
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| [1694] | 222 |             this->leftThrusterFlare_.setBillboardSet("Flares/ThrusterFlare1", Vector3(-7.5, -10, -0.5)); | 
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 | 223 |             this->rightThrusterFlare_.setBillboardSet("Flares/ThrusterFlare1", Vector3(-7.5, 10, -0.5)); | 
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| [1602] | 224 |  | 
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| [1694] | 225 |             Ogre::SceneNode* node2c = this->getNode()->createChildSceneNode(this->getName() + "particle2c"); | 
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 | 226 |             node2c->setInheritScale(false); | 
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 | 227 |             node2c->setScale(2, 2, 2); | 
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 | 228 |             node2c->attachObject(this->leftThrusterFlare_.getBillboardSet()); | 
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 | 229 |             node2c->attachObject(this->rightThrusterFlare_.getBillboardSet()); | 
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 | 230 |             // END CREATING THRUSTERS | 
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| [1505] | 231 |  | 
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| [1694] | 232 |             // START CREATING BLINKING LIGHTS | 
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 | 233 |             this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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 | 234 |             this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| [1505] | 235 |  | 
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| [1694] | 236 |             this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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 | 237 |             this->redNode_->setInheritScale(false); | 
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 | 238 |             this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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 | 239 |             this->greenNode_->setInheritScale(false); | 
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| [1505] | 240 |  | 
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| [1694] | 241 |             this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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 | 242 |             this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| [1505] | 243 |  | 
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| [1694] | 244 |             this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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 | 245 |             this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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 | 246 |             // END CREATING BLINKING LIGHTS | 
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| [1505] | 247 |  | 
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| [1694] | 248 |             // START CREATING ADDITIONAL EFFECTS | 
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 | 249 |             this->backlight_ = new Backlight(this->maxSpeed_, 0.8); | 
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 | 250 |             this->attachObject(this->backlight_); | 
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 | 251 |             this->backlight_->setPosition(-2.35, 0, 0.2); | 
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 | 252 |             this->backlight_->setColour(this->getProjectileColour()); | 
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| [1608] | 253 |  | 
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| [1694] | 254 |             this->smoke_ = new ParticleSpawner(); | 
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 | 255 |             this->smoke_->setParticle("Orxonox/smoke5", LODParticle::normal, 0, 0, 3); | 
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 | 256 |             this->attachObject(this->smoke_); | 
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| [1608] | 257 |  | 
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| [1694] | 258 |             this->fire_ = new ParticleSpawner(); | 
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 | 259 |             this->fire_->setParticle("Orxonox/fire3", LODParticle::normal, 0, 0, 1); | 
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 | 260 |             this->attachObject(this->fire_); | 
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 | 261 |             // END CREATING ADDITIONAL EFFECTS | 
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| [1602] | 262 |  | 
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| [1694] | 263 |             if (this->isExactlyA(Class(SpaceShip))) | 
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 | 264 |             { | 
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 | 265 |                 // START of testing crosshair | 
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 | 266 |                 this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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 | 267 |                 this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| [1505] | 268 |  | 
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| [1694] | 269 |                 this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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 | 270 |                 this->chNearNode_->setInheritScale(false); | 
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 | 271 |                 this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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 | 272 |                 this->chFarNode_->setInheritScale(false); | 
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| [1505] | 273 |  | 
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| [1694] | 274 |                 this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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 | 275 |                 this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| [1505] | 276 |  | 
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| [1694] | 277 |                 this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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 | 278 |                 this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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 | 279 |                 // END of testing crosshair | 
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 | 280 |             } | 
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| [1505] | 281 |         } | 
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 | 282 |  | 
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 | 283 |         createCamera(); | 
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 | 284 |     } | 
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 | 285 |  | 
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 | 286 |     void SpaceShip::setConfigValues() | 
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 | 287 |     { | 
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 | 288 |         SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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 | 289 |         SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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 | 290 |         SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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 | 291 |     } | 
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 | 292 |  | 
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| [1558] | 293 |     void SpaceShip::changedVisibility() | 
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 | 294 |     { | 
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 | 295 |         Model::changedVisibility(); | 
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 | 296 |  | 
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 | 297 |         this->tt1_->setEnabled(this->isVisible()); | 
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 | 298 |         this->tt2_->setEnabled(this->isVisible()); | 
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 | 299 |         this->redBillboard_.setVisible(this->isVisible()); | 
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 | 300 |         this->greenBillboard_.setVisible(this->isVisible()); | 
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 | 301 |         this->crosshairNear_.setVisible(this->isVisible()); | 
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 | 302 |         this->crosshairFar_.setVisible(this->isVisible()); | 
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| [1602] | 303 |         this->rightThrusterFlare_.setVisible(this->isVisible()); | 
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 | 304 |         this->leftThrusterFlare_.setVisible(this->isVisible()); | 
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| [1608] | 305 |         this->smoke_->setVisible(this->isVisible()); | 
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 | 306 |         this->fire_->setVisible(this->isVisible()); | 
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 | 307 |         this->backlight_->setVisible(this->isVisible()); | 
|---|
| [1558] | 308 |     } | 
|---|
 | 309 |  | 
|---|
 | 310 |     void SpaceShip::changedActivity() | 
|---|
 | 311 |     { | 
|---|
 | 312 |         Model::changedActivity(); | 
|---|
 | 313 |  | 
|---|
 | 314 |         this->tt1_->setEnabled(this->isVisible()); | 
|---|
 | 315 |         this->tt2_->setEnabled(this->isVisible()); | 
|---|
 | 316 |         this->redBillboard_.setVisible(this->isVisible()); | 
|---|
 | 317 |         this->greenBillboard_.setVisible(this->isVisible()); | 
|---|
 | 318 |         this->crosshairNear_.setVisible(this->isVisible()); | 
|---|
 | 319 |         this->crosshairFar_.setVisible(this->isVisible()); | 
|---|
| [1602] | 320 |         this->rightThrusterFlare_.setVisible(this->isVisible()); | 
|---|
 | 321 |         this->leftThrusterFlare_.setVisible(this->isVisible()); | 
|---|
| [1558] | 322 |     } | 
|---|
 | 323 |  | 
|---|
| [1505] | 324 |     void SpaceShip::setCamera(const std::string& camera) | 
|---|
 | 325 |     { | 
|---|
| [1562] | 326 |       myShip_=true; // TODO: this is only a hack | 
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| [1505] | 327 |       camName_=camera; | 
|---|
 | 328 |       // change camera attributes here, if you want to ;) | 
|---|
 | 329 |     } | 
|---|
 | 330 |  | 
|---|
 | 331 |     void SpaceShip::getFocus(){ | 
|---|
 | 332 |       COUT(4) << "requesting focus" << std::endl; | 
|---|
 | 333 |       if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) | 
|---|
 | 334 |         CameraHandler::getInstance()->requestFocus(cam_); | 
|---|
 | 335 |  | 
|---|
 | 336 |     } | 
|---|
 | 337 |  | 
|---|
 | 338 |     Camera* SpaceShip::getCamera(){ | 
|---|
 | 339 |         return cam_; | 
|---|
 | 340 |     } | 
|---|
 | 341 |  | 
|---|
 | 342 |     void SpaceShip::createCamera(){ | 
|---|
 | 343 | //       COUT(4) << "begin camera creation" << std::endl; | 
|---|
 | 344 |       this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
|---|
 | 345 |       COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
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| [1552] | 346 |       this->camNode_->setPosition(Vector3(-25,0,5)); | 
|---|
| [1505] | 347 | //      Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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 | 348 | //      Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
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 | 349 | //      camNode_->setOrientation(q1*q2); | 
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 | 350 |       COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
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 | 351 |       cam_ = new Camera(this->camNode_); | 
|---|
 | 352 |  | 
|---|
 | 353 |       cam_->setTargetNode(this->getNode()); | 
|---|
 | 354 | //        cam->setPosition(Vector3(0,-350,0)); | 
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 | 355 |       Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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 | 356 |       Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(1,0,0)); | 
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| [1559] | 357 |       this->camNode_->setOrientation(q2*q1); | 
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| [1505] | 358 |       if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ | 
|---|
 | 359 |         this->setBacksync(true); | 
|---|
 | 360 |         CameraHandler::getInstance()->requestFocus(cam_); | 
|---|
 | 361 |       } | 
|---|
 | 362 |     } | 
|---|
 | 363 |  | 
|---|
 | 364 |     void SpaceShip::setMaxSpeed(float value) | 
|---|
 | 365 |     { this->maxSpeed_ = value; } | 
|---|
 | 366 |     void SpaceShip::setMaxSideAndBackSpeed(float value) | 
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 | 367 |     { this->maxSideAndBackSpeed_ = value; } | 
|---|
 | 368 |     void SpaceShip::setMaxRotation(float value) | 
|---|
 | 369 |     { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
|---|
 | 370 |     void SpaceShip::setTransAcc(float value) | 
|---|
 | 371 |     { this->translationAcceleration_ = value; } | 
|---|
 | 372 |     void SpaceShip::setRotAcc(float value) | 
|---|
 | 373 |     { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
|---|
 | 374 |     void SpaceShip::setTransDamp(float value) | 
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 | 375 |     { this->translationDamping_ = value; } | 
|---|
 | 376 |     void SpaceShip::setRotDamp(float value) | 
|---|
 | 377 |     { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
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 | 378 |  | 
|---|
 | 379 |     /** | 
|---|
 | 380 |         @brief XML loading and saving. | 
|---|
 | 381 |         @param xmlelement The XML-element | 
|---|
 | 382 |         @param loading Loading (true) or saving (false) | 
|---|
 | 383 |         @return The XML-element | 
|---|
 | 384 |     */ | 
|---|
 | 385 |     void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 386 |     { | 
|---|
 | 387 |         Model::XMLPort(xmlelement, mode); | 
|---|
 | 388 |  | 
|---|
 | 389 |         XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); | 
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 | 390 |         XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); | 
|---|
 | 391 |         XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); | 
|---|
 | 392 |         XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); | 
|---|
 | 393 |         XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); | 
|---|
 | 394 |         XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); | 
|---|
 | 395 |         XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); | 
|---|
 | 396 |         XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); | 
|---|
 | 397 |  | 
|---|
 | 398 |         SpaceShip::create(); | 
|---|
 | 399 |         if (this->isExactlyA(Class(SpaceShip))) | 
|---|
 | 400 |             getFocus(); | 
|---|
 | 401 |     } | 
|---|
 | 402 |  | 
|---|
 | 403 |     std::string SpaceShip::whereAmI() { | 
|---|
| [1608] | 404 |         return getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().x) | 
|---|
 | 405 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().y) | 
|---|
 | 406 |         + "  " + getConvertedValue<float, std::string>(SpaceShip::getLocalShip()->getPosition().z); | 
|---|
| [1505] | 407 |     } | 
|---|
 | 408 |  | 
|---|
 | 409 |     void SpaceShip::tick(float dt) | 
|---|
 | 410 |     { | 
|---|
| [1558] | 411 |         if (!this->isActive()) | 
|---|
 | 412 |             return; | 
|---|
 | 413 |  | 
|---|
| [1505] | 414 |         currentDir_ = getOrientation()*initialDir_; | 
|---|
| [1625] | 415 |         currentOrth_ = getOrientation()*initialOrth_; | 
|---|
| [1505] | 416 |  | 
|---|
 | 417 |         if (this->cam_) | 
|---|
 | 418 |             this->cam_->tick(dt); | 
|---|
 | 419 |  | 
|---|
| [1694] | 420 |         if (Settings::showsGraphics()) | 
|---|
 | 421 |         { | 
|---|
 | 422 |             if (this->smoke_) | 
|---|
 | 423 |                 this->smoke_->setVisible(this->isVisible() && this->health_ < 40); | 
|---|
 | 424 |             if (this->fire_) | 
|---|
 | 425 |                 this->fire_->setVisible(this->isVisible() && this->health_ < 20); | 
|---|
| [1602] | 426 |  | 
|---|
| [1694] | 427 |             if (this->backlight_) | 
|---|
 | 428 |             {   // (there's already fire ||                 we're to slow                 ||                  we're moving backwards                  ) | 
|---|
 | 429 |                 if (this->health_ < 20   || this->getVelocity().squaredLength() < 150*150 || this->getVelocity().dotProduct(this->getInitialDir()) < 0) | 
|---|
 | 430 |                     this->backlight_->setActive(false); | 
|---|
 | 431 |                 else | 
|---|
 | 432 |                     this->backlight_->setActive(true); | 
|---|
 | 433 |             } | 
|---|
| [1608] | 434 |  | 
|---|
| [1694] | 435 |             if (this->redNode_ && this->greenNode_) | 
|---|
 | 436 |             { | 
|---|
 | 437 |                 this->blinkTime_ += dt; | 
|---|
 | 438 |                 float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
 | 439 |                 float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
 | 440 |                 this->redNode_->setScale(redScale, redScale, redScale); | 
|---|
 | 441 |                 this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
|---|
 | 442 |             } | 
|---|
| [1505] | 443 |         } | 
|---|
 | 444 |  | 
|---|
 | 445 |         if (this->timeToReload_ > 0) | 
|---|
 | 446 |             this->timeToReload_ -= dt; | 
|---|
 | 447 |         else | 
|---|
 | 448 |             this->timeToReload_ = 0; | 
|---|
 | 449 |  | 
|---|
 | 450 |         if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
|---|
 | 451 |         { | 
|---|
 | 452 |  | 
|---|
| [1552] | 453 |             BillboardProjectile* projectile = new ParticleProjectile(this); | 
|---|
 | 454 |             projectile->setColour(this->getProjectileColour()); | 
|---|
 | 455 |             projectile->create(); | 
|---|
 | 456 |             if (projectile->classID == 0) | 
|---|
 | 457 |             { | 
|---|
| [1505] | 458 |               COUT(3) << "generated projectile with classid 0" <<  std::endl; // TODO: remove this output | 
|---|
| [1552] | 459 |             } | 
|---|
| [1505] | 460 |  | 
|---|
| [1552] | 461 |             projectile->setBacksync(true); | 
|---|
| [1505] | 462 |             this->timeToReload_ = this->reloadTime_; | 
|---|
 | 463 |         } | 
|---|
 | 464 |  | 
|---|
 | 465 |  | 
|---|
 | 466 |         // ##################################### | 
|---|
 | 467 |         // ############# STEERING ############## | 
|---|
 | 468 |         // ##################################### | 
|---|
 | 469 |  | 
|---|
 | 470 |         if (this->velocity_.x > this->maxSpeed_) | 
|---|
 | 471 |             this->velocity_.x = this->maxSpeed_; | 
|---|
 | 472 |         if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
|---|
 | 473 |             this->velocity_.x = -this->maxSideAndBackSpeed_; | 
|---|
 | 474 |         if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
|---|
 | 475 |             this->velocity_.y = this->maxSideAndBackSpeed_; | 
|---|
 | 476 |         if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
|---|
 | 477 |             this->velocity_.y = -this->maxSideAndBackSpeed_; | 
|---|
 | 478 |         if (this->rotationRate_ > this->maxRotationRadian_) | 
|---|
 | 479 |             this->rotationRate_ = this->maxRotationRadian_; | 
|---|
 | 480 |         if (this->rotationRate_ < -this->maxRotationRadian_) | 
|---|
 | 481 |             this->rotationRate_ = -this->maxRotationRadian_; | 
|---|
 | 482 |  | 
|---|
 | 483 |         if (this->acceleration_.x == 0) | 
|---|
 | 484 |         { | 
|---|
 | 485 |             if (this->velocity_.x > 0) | 
|---|
 | 486 |             { | 
|---|
 | 487 |                 this->velocity_.x -= (this->translationDamping_ * dt); | 
|---|
 | 488 |                 if (this->velocity_.x < 0) | 
|---|
 | 489 |                     this->velocity_.x = 0; | 
|---|
 | 490 |             } | 
|---|
 | 491 |             else if (this->velocity_.x < 0) | 
|---|
 | 492 |             { | 
|---|
 | 493 |                 this->velocity_.x += (this->translationDamping_ * dt); | 
|---|
 | 494 |                 if (this->velocity_.x > 0) | 
|---|
 | 495 |                     this->velocity_.x = 0; | 
|---|
 | 496 |             } | 
|---|
 | 497 |         } | 
|---|
 | 498 |  | 
|---|
 | 499 |         if (this->acceleration_.y == 0) | 
|---|
 | 500 |         { | 
|---|
 | 501 |             if (this->velocity_.y > 0) | 
|---|
 | 502 |             { | 
|---|
 | 503 |                 this->velocity_.y -= (this->translationDamping_ * dt); | 
|---|
 | 504 |                 if (this->velocity_.y < 0) | 
|---|
 | 505 |                     this->velocity_.y = 0; | 
|---|
 | 506 |             } | 
|---|
 | 507 |             else if (this->velocity_.y < 0) | 
|---|
 | 508 |             { | 
|---|
 | 509 |                 this->velocity_.y += (this->translationDamping_ * dt); | 
|---|
 | 510 |                 if (this->velocity_.y > 0) | 
|---|
 | 511 |                     this->velocity_.y = 0; | 
|---|
 | 512 |             } | 
|---|
 | 513 |         } | 
|---|
 | 514 |  | 
|---|
 | 515 |         if (this->momentum_ == this->zeroRadian_) | 
|---|
 | 516 |         { | 
|---|
 | 517 |             if (this->rotationRate_ > this->zeroRadian_) | 
|---|
 | 518 |             { | 
|---|
 | 519 |                 this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
|---|
 | 520 |                 if (this->rotationRate_ < this->zeroRadian_) | 
|---|
 | 521 |                     this->rotationRate_ = 0; | 
|---|
 | 522 |             } | 
|---|
 | 523 |             else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
 | 524 |             { | 
|---|
 | 525 |                 this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
 | 526 |                 if (this->rotationRate_ > this->zeroRadian_) | 
|---|
 | 527 |                     this->rotationRate_ = 0; | 
|---|
 | 528 |             } | 
|---|
 | 529 |         } | 
|---|
 | 530 |  | 
|---|
 | 531 |  | 
|---|
 | 532 |         WorldEntity::tick(dt); | 
|---|
 | 533 |  | 
|---|
 | 534 |         this->roll(this->mouseXRotation_ * dt); | 
|---|
 | 535 |         if (this->bInvertYAxis_) | 
|---|
 | 536 |             this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
 | 537 |         else | 
|---|
 | 538 |             this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
 | 539 |  | 
|---|
 | 540 |         if (this->acceleration_.x > 0) | 
|---|
| [1552] | 541 |         { | 
|---|
 | 542 |             this->tt1_->setEnabled(true); | 
|---|
 | 543 |             this->tt2_->setEnabled(true); | 
|---|
 | 544 |         } | 
|---|
| [1505] | 545 |         else | 
|---|
| [1552] | 546 |         { | 
|---|
 | 547 |             this->tt1_->setEnabled(false); | 
|---|
 | 548 |             this->tt2_->setEnabled(false); | 
|---|
 | 549 |         } | 
|---|
| [1505] | 550 |  | 
|---|
| [1608] | 551 |         COUT(5) << "steering our ship: " << objectID << std::endl; | 
|---|
 | 552 |         this->acceleration_.x = 0; | 
|---|
 | 553 |         this->acceleration_.y = 0; | 
|---|
 | 554 |         this->momentum_ = 0; | 
|---|
 | 555 |         this->mouseXRotation_ = Radian(0); | 
|---|
 | 556 |         this->mouseYRotation_ = Radian(0); | 
|---|
 | 557 |         this->bLMousePressed_ = false; | 
|---|
| [1505] | 558 |     } | 
|---|
 | 559 |  | 
|---|
 | 560 |     void SpaceShip::movePitch(float val) | 
|---|
 | 561 |     {   getLocalShip()->setMovePitch(val);   } | 
|---|
 | 562 |     void SpaceShip::moveYaw(float val) | 
|---|
 | 563 |     {   getLocalShip()->setMoveYaw(val);   } | 
|---|
 | 564 |     void SpaceShip::moveRoll(float val) | 
|---|
 | 565 |     {   getLocalShip()->setMoveRoll(val);   } | 
|---|
 | 566 |     void SpaceShip::moveLongitudinal(float val) | 
|---|
 | 567 |     {   getLocalShip()->setMoveLongitudinal(val);   } | 
|---|
 | 568 |     void SpaceShip::moveLateral(float val) | 
|---|
 | 569 |     {   getLocalShip()->setMoveLateral(val);   } | 
|---|
 | 570 |     void SpaceShip::fire() | 
|---|
 | 571 |     {   getLocalShip()->doFire();   } | 
|---|
 | 572 |  | 
|---|
 | 573 |     void SpaceShip::setMovePitch(float val) | 
|---|
 | 574 |     { | 
|---|
 | 575 |         val = -val * val * sgn(val) * this->rotationAcceleration_; | 
|---|
 | 576 |         if (val > this->maxRotation_) | 
|---|
 | 577 |             val = this->maxRotation_; | 
|---|
 | 578 |         if (val < -this->maxRotation_) | 
|---|
 | 579 |             val = -this->maxRotation_; | 
|---|
 | 580 |         this->mouseYRotation_ = Radian(val); | 
|---|
 | 581 |     } | 
|---|
 | 582 |  | 
|---|
 | 583 |     void SpaceShip::setMoveYaw(float val) | 
|---|
 | 584 |     { | 
|---|
 | 585 |         val = -val * val * sgn(val) * this->rotationAcceleration_; | 
|---|
 | 586 |         if (val > this->maxRotation_) | 
|---|
 | 587 |             val = this->maxRotation_; | 
|---|
 | 588 |         if (val < -this->maxRotation_) | 
|---|
 | 589 |             val = -this->maxRotation_; | 
|---|
 | 590 |         this->mouseXRotation_ = Radian(val); | 
|---|
 | 591 |     } | 
|---|
 | 592 |  | 
|---|
 | 593 |     void SpaceShip::setMoveRoll(float val) | 
|---|
 | 594 |     { | 
|---|
 | 595 |         this->momentum_ = Radian(-this->rotationAccelerationRadian_ * val); | 
|---|
 | 596 |         //COUT(3) << "rotating val: " << val << " acceleration: " << this->rotationAccelerationRadian_.valueDegrees() << std::endl; | 
|---|
 | 597 |     } | 
|---|
 | 598 |  | 
|---|
 | 599 |     void SpaceShip::setMoveLongitudinal(float val) | 
|---|
 | 600 |     { | 
|---|
 | 601 |         this->acceleration_.x = this->translationAcceleration_ * val; | 
|---|
 | 602 |     } | 
|---|
 | 603 |  | 
|---|
 | 604 |     void SpaceShip::setMoveLateral(float val) | 
|---|
 | 605 |     { | 
|---|
 | 606 |         this->acceleration_.y = -this->translationAcceleration_ * val; | 
|---|
 | 607 |     } | 
|---|
 | 608 |  | 
|---|
 | 609 |     void SpaceShip::doFire() | 
|---|
 | 610 |     { | 
|---|
 | 611 |         this->bLMousePressed_ = true; | 
|---|
 | 612 |     } | 
|---|
 | 613 | } | 
|---|