| [1608] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "OrxonoxStableHeaders.h" | 
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 | 30 | #include "Backlight.h" | 
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 | 31 |  | 
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 | 32 | #include <OgreBillboard.h> | 
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 | 33 | #include <OgreRibbonTrail.h> | 
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| [1686] | 34 | #include <OgreSceneManager.h> | 
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| [1608] | 35 |  | 
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 | 36 | #include "core/CoreIncludes.h" | 
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 | 37 | #include "core/ConfigValueIncludes.h" | 
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 | 38 | #include "core/Executor.h" | 
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 | 39 | #include "util/Math.h" | 
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 | 40 | #include "GraphicsEngine.h" | 
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 | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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 | 44 |     CreateFactory(Backlight); | 
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 | 45 |  | 
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 | 46 |     float Backlight::timeFactor_s = 1.0; | 
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 | 47 |  | 
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 | 48 |     Backlight::Backlight(float maxspeed, float brakingtime, float scale) | 
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 | 49 |     { | 
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 | 50 |         RegisterObject(Backlight); | 
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 | 51 |  | 
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 | 52 |         this->setConfigValues(); | 
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 | 53 |         this->traillength_ = 1; | 
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 | 54 |  | 
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 | 55 |         this->getNode()->setInheritScale(false); | 
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 | 56 |  | 
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 | 57 |         this->billboard_.setBillboardSet("Flares/backlightflare"); | 
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 | 58 |         this->attachObject(this->billboard_.getBillboardSet()); | 
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 | 59 |  | 
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| [1653] | 60 |         this->ribbonTrail_ = GraphicsEngine::getInstance().getLevelSceneManager()->createRibbonTrail(this->getName() + "RibbonTrail"); | 
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 | 61 |         this->ribbonTrailNode_ = GraphicsEngine::getInstance().getLevelSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName() + "RibbonTrailNode"); | 
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| [1608] | 62 |         this->ribbonTrailNode_->attachObject(this->ribbonTrail_); | 
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 | 63 |         this->ribbonTrail_->addNode(this->getNode()); | 
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 | 64 |  | 
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 | 65 |         this->configure(maxspeed, brakingtime, scale); | 
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 | 66 |  | 
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 | 67 |         this->ribbonTrail_->setTrailLength(this->maxTraillength_); | 
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 | 68 |         this->ribbonTrail_->setMaterialName("Trail/backlighttrail"); | 
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 | 69 |  | 
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| [1662] | 70 |         //this->setTimeFactor(Orxonox::getInstance().getTimeFactor()); | 
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 | 71 |         this->setTimeFactor(1.0f); | 
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| [1608] | 72 |     } | 
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 | 73 |  | 
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 | 74 |     Backlight::~Backlight() | 
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 | 75 |     { | 
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 | 76 |         if (this->isInitialized()) | 
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 | 77 |         { | 
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 | 78 |             this->detachObject(this->billboard_.getBillboardSet()); | 
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| [1653] | 79 |             GraphicsEngine::getInstance().getLevelSceneManager()->destroySceneNode(this->getName() + "RibbonTrailNode"); | 
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 | 80 |             GraphicsEngine::getInstance().getLevelSceneManager()->destroyRibbonTrail(this->ribbonTrail_); | 
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| [1608] | 81 |         } | 
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 | 82 |     } | 
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 | 83 |  | 
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 | 84 |     void Backlight::setConfigValues() | 
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 | 85 |     { | 
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 | 86 |         SetConfigValue(maxLifeTime_, 4.0).description("The maximal amount of seconds the trail behind a SpaceShip stays visible"); | 
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 | 87 |         SetConfigValue(trailSegmentLength_, 50).description("The length of one segment of the trail behind a SpaceShip (lower values make it more smooth)"); | 
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 | 88 |         SetConfigValue(width_, 7.0).description("The width of the trail"); | 
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 | 89 |     } | 
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 | 90 |  | 
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 | 91 |     void Backlight::setTimeFactor(float factor) | 
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 | 92 |     { | 
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 | 93 |         Backlight::timeFactor_s = factor; | 
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 | 94 |         float change = Backlight::timeFactor_s / this->maxLifeTime_; | 
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 | 95 |         this->ribbonTrail_->setWidthChange(0, this->width_ * change); | 
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 | 96 |         this->updateColourChange(); | 
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 | 97 |     } | 
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 | 98 |  | 
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 | 99 |     void Backlight::updateColourChange() | 
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 | 100 |     { | 
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 | 101 |         this->ribbonTrail_->setColourChange(0, ColourValue(0, 0, 0, this->maxTraillength_ / this->traillength_ / this->maxLifeTime_ * Backlight::timeFactor_s)); | 
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 | 102 |     } | 
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 | 103 |  | 
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 | 104 |     void Backlight::tick(float dt) | 
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 | 105 |     { | 
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 | 106 |         WorldEntity::tick(dt); | 
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 | 107 |  | 
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 | 108 |         if (this->isActive()) | 
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 | 109 |         { | 
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 | 110 |             if (this->traillength_ < this->maxTraillength_) | 
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 | 111 |             { | 
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 | 112 |                 this->traillength_ = min<float>(this->maxTraillength_, this->traillength_ + dt * this->maxTraillength_ / this->maxLifeTime_); | 
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 | 113 |                 this->updateColourChange(); | 
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 | 114 |             } | 
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 | 115 |         } | 
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 | 116 |         else | 
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 | 117 |         { | 
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 | 118 |             if (this->traillength_ > 1) | 
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 | 119 |             { | 
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 | 120 |                 this->traillength_ = max<float>(1, this->traillength_ - this->brakefactor_ * dt * this->maxTraillength_ / this->maxLifeTime_); | 
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 | 121 |                 this->updateColourChange(); | 
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 | 122 |             } | 
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 | 123 |         } | 
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 | 124 |  | 
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 | 125 |         this->ribbonTrail_->setTrailLength(this->traillength_); | 
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 | 126 |     } | 
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 | 127 |  | 
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 | 128 |     void Backlight::setColour(const ColourValue& colour) | 
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 | 129 |     { | 
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 | 130 |         this->billboard_.getBillboardSet()->getBillboard(0)->setColour(colour); | 
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 | 131 |         this->ribbonTrail_->setInitialColour(0, ColourValue(colour.r / 4 + 0.75, colour.g / 4 + 0.75, colour.b / 4 + 0.75)); | 
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 | 132 |     } | 
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 | 133 |  | 
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 | 134 |     void Backlight::configure(float maxspeed, float brakingtime, float scale) | 
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 | 135 |     { | 
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 | 136 |         this->maxTraillength_ = this->maxLifeTime_ * maxspeed; | 
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 | 137 |         this->maxTrailsegments_ = (size_t)(this->maxTraillength_ / this->trailSegmentLength_); | 
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 | 138 |         this->ribbonTrail_->setMaxChainElements(this->maxTrailsegments_); | 
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 | 139 |         this->ribbonTrail_->setTrailLength(this->traillength_ = 2 * this->maxTrailsegments_); | 
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 | 140 |  | 
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 | 141 |         this->brakefactor_ = this->maxLifeTime_ / brakingtime; | 
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 | 142 |  | 
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 | 143 |         this->scale(scale); | 
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 | 144 |         this->ribbonTrail_->setInitialWidth(0, this->width_ * scale); | 
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 | 145 |         this->ribbonTrail_->setWidthChange(0, this->width_ * scale / this->maxLifeTime_ * Backlight::timeFactor_s); | 
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 | 146 |     } | 
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 | 147 |  | 
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 | 148 |     void Backlight::changedVisibility() | 
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 | 149 |     { | 
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 | 150 |         WorldEntity::changedVisibility(); | 
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 | 151 |  | 
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 | 152 |         this->billboard_.setVisible(this->isVisible()); | 
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 | 153 |         this->ribbonTrail_->setVisible(this->isVisible()); | 
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 | 154 |     } | 
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 | 155 | } | 
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