| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      ... | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "OrxonoxStableHeaders.h" | 
|---|
| 30 | #include "Ambient.h" | 
|---|
| 31 |  | 
|---|
| 32 | #include <vector> | 
|---|
| 33 | #include <string> | 
|---|
| 34 |  | 
|---|
| 35 | #include <OgreSceneManager.h> | 
|---|
| 36 |  | 
|---|
| 37 | #include "tinyxml/tinyxml.h" | 
|---|
| 38 | #include "util/SubString.h" | 
|---|
| 39 | #include "util/Convert.h" | 
|---|
| 40 | #include "util/Math.h" | 
|---|
| 41 | #include "core/Debug.h" | 
|---|
| 42 | #include "core/CoreIncludes.h" | 
|---|
| 43 | #include "GraphicsEngine.h" | 
|---|
| 44 | #include "core/XMLPort.h" | 
|---|
| 45 | #include "core/ConsoleCommand.h" | 
|---|
| 46 |  | 
|---|
| 47 | namespace orxonox | 
|---|
| 48 | { | 
|---|
| 49 |     SetConsoleCommand(Ambient, setAmbientLightTest, false).setDefaultValues(ColourValue(1, 1, 1, 1)).setAccessLevel(AccessLevel::Offline); | 
|---|
| 50 |  | 
|---|
| 51 |     CreateFactory(Ambient); | 
|---|
| 52 |  | 
|---|
| 53 |     Ambient* Ambient::instance_s; | 
|---|
| 54 |  | 
|---|
| 55 |     Ambient::Ambient() | 
|---|
| 56 |     { | 
|---|
| 57 |         RegisterObject(Ambient); | 
|---|
| 58 |         Ambient::instance_s = this; | 
|---|
| 59 |         registerAllVariables(); | 
|---|
| 60 |     } | 
|---|
| 61 |  | 
|---|
| 62 |     Ambient::~Ambient() | 
|---|
| 63 |     { | 
|---|
| 64 |     } | 
|---|
| 65 |  | 
|---|
| 66 |     bool Ambient::create(){ | 
|---|
| 67 |       GraphicsEngine::getSingleton().getLevelSceneManager()->setAmbientLight(ambientLight_); | 
|---|
| 68 |       return Synchronisable::create(); | 
|---|
| 69 |     } | 
|---|
| 70 |      | 
|---|
| 71 |     void Ambient::registerAllVariables(){ | 
|---|
| 72 |       registerVar(&ambientLight_, sizeof(ColourValue), network::DATA); | 
|---|
| 73 |        | 
|---|
| 74 |     } | 
|---|
| 75 |  | 
|---|
| 76 |     void Ambient::setAmbientLight(const ColourValue& colour) | 
|---|
| 77 |     { | 
|---|
| 78 |         GraphicsEngine::getSingleton().getLevelSceneManager()->setAmbientLight(colour); | 
|---|
| 79 |       ambientLight_=colour;      | 
|---|
| 80 |     } | 
|---|
| 81 |  | 
|---|
| 82 |     /** | 
|---|
| 83 |         @brief XML loading and saving. | 
|---|
| 84 |         @param xmlelement The XML-element | 
|---|
| 85 |         @param loading Loading (true) or saving (false) | 
|---|
| 86 |         @return The XML-element | 
|---|
| 87 |     */ | 
|---|
| 88 |     void Ambient::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
| 89 |     { | 
|---|
| 90 |         BaseObject::XMLPort(xmlelement, mode); | 
|---|
| 91 |  | 
|---|
| 92 |         XMLPortParamLoadOnly(Ambient, "colourvalue", setAmbientLight, xmlelement, mode); | 
|---|
| 93 |         create(); | 
|---|
| 94 |     } | 
|---|
| 95 | } | 
|---|