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source: code/branches/gui/src/orxonox/gamestates/GSClient.cc @ 2807

Last change on this file since 2807 was 2807, checked in by rgrieder, 15 years ago

Moved global game clock to Core. Use getGameClock() for a const reference to an object that can tell you the time since the game was started or since the last capture() (which is usually once a frame).

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      Fabian 'x3n' Landau
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "GSClient.h"
31
32#include "core/input/InputManager.h"
33#include "core/Clock.h"
34#include "core/CommandLine.h"
35#include "core/Core.h"
36#include "network/Client.h"
37
38namespace orxonox
39{
40    SetCommandLineArgument(ip, "127.0.0.1").information("#.#.#.#");
41
42    GSClient::GSClient()
43        : GameState<GSGraphics>("client")
44        , client_(0)
45    {
46    }
47
48    GSClient::~GSClient()
49    {
50    }
51
52    void GSClient::enter()
53    {
54        Core::setIsClient(true);
55
56        this->client_ = new Client(CommandLine::getValue("ip").getString(), CommandLine::getValue("port"));
57
58        if(!client_->establishConnection())
59            ThrowException(InitialisationFailed, "Could not establish connection with server.");
60
61        GSLevel::enter();
62
63        client_->update(Core::getGameClock());
64    }
65
66    void GSClient::leave()
67    {
68        GSLevel::leave();
69
70        client_->closeConnection();
71
72        // destroy client
73        delete this->client_;
74
75        Core::setIsClient(false);
76    }
77
78    void GSClient::ticked(const Clock& time)
79    {
80        GSLevel::ticked(time);
81        client_->update(time);
82
83        this->tickChild(time);
84    }
85}
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