| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 |  @file  Orxonox.h | 
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| 32 |  @brief Main Orxonox Class File | 
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| 33 |  @author Benjamin Knecht <beni_at_orxonox.net> | 
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| 34 |  */ | 
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| 35 |  | 
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| 36 | #ifndef _Orxonox_H__ | 
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| 37 | #define _Orxonox_H__ | 
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| 38 |  | 
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| 39 | #include "OrxonoxPrereqs.h" | 
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| 40 |  | 
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| 41 | #include <string> | 
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| 42 |  | 
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| 43 | #include <OgrePrerequisites.h> | 
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| 44 |  | 
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| 45 | #include "core/OrxonoxClass.h" | 
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| 46 | #include "audio/AudioPrereqs.h" | 
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| 47 | #include "GraphicsEngine.h" | 
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| 48 | #include "Settings.h" | 
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| 49 |  | 
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| 50 | namespace orxonox | 
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| 51 | { | 
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| 52 |   //! Orxonox singleton class | 
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| 53 |     class _OrxonoxExport Orxonox : public OrxonoxClass | 
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| 54 |   { | 
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| 55 |     public: | 
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| 56 |       Orxonox(); | 
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| 57 |       ~Orxonox(); | 
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| 58 |  | 
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| 59 |       void start(); | 
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| 60 |       void setConfigValues(); | 
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| 61 |  | 
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| 62 |       void abortRequest(); | 
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| 63 |  | 
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| 64 |       static Orxonox& getInstance(); | 
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| 65 |  | 
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| 66 |       static void slomo(float factor) { Orxonox::setTimeFactor(factor); } | 
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| 67 |       static float getTimeFactor()    { return Orxonox::getInstance().timefactor_; } | 
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| 68 |       static void loadGame(const std::string& name); | 
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| 69 |       static void exit()              { Orxonox::getInstance().abortRequest(); } | 
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| 70 |       static void setTimeFactor(float factor = 1.0); | 
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| 71 |  | 
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| 72 |    private: | 
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| 73 |       // don't mess with singletons | 
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| 74 |       Orxonox(Orxonox& instance); | 
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| 75 |  | 
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| 76 |       bool serverLoad(); | 
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| 77 |       bool clientLoad(); | 
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| 78 |       bool standaloneLoad(); | 
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| 79 |  | 
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| 80 |       bool loadPlayground(); | 
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| 81 |       bool loadScene(); | 
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| 82 |       void startRenderLoop(); | 
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| 83 |  | 
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| 84 |     private: | 
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| 85 |       Level*                startLevel_;       //!< current hard coded default level | 
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| 86 |       Level*                hud_;              //!< 'level' object fo the HUD | 
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| 87 |       //audio::AudioManager*  auMan_;            //!< audio manager | 
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| 88 |       Ogre::Timer*          timer_;            //!< Main loop timer | 
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| 89 |       bool                  bAbort_;           //!< aborts the render loop if true | 
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| 90 |       float                 timefactor_;       //!< A factor to change the gamespeed | 
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| 91 |  | 
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| 92 |       // config values | 
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| 93 |       float                 debugRefreshTime_; | 
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| 94 |  | 
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| 95 |       // By Orxonox managed singleton pointers | 
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| 96 |       GraphicsEngine*       graphicsEngine_;   //!< our dearest graphics engine <3 | 
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| 97 |       InputManager*         inputManager_; | 
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| 98 |       Radar*                radar_;            //!< represents the Radar (not the HUD part) | 
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| 99 |       InGameConsole*        console_; | 
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| 100 |       GUIManager*           guiManager_; | 
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| 101 |  | 
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| 102 |       static Orxonox *singletonRef_s; | 
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| 103 |   }; | 
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| 104 | } | 
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| 105 | #endif /* _Orxonox_H__ */ | 
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