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source: code/branches/gui/src/orxonox/GraphicsManager.h @ 2805

Last change on this file since 2805 was 2805, checked in by rgrieder, 15 years ago

Added new class: Game
It represents basic operation related to the running game like start and stop or managing the new GameStates.
And since only three lines were left in Main.cc I thought I could move that to the very beginning of 'Game'.

  • Property svn:eol-style set to native
File size: 4.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Declaration of GraphicsManager Singleton.
34 */
35
36#ifndef _GraphicsManager_H__
37#define _GraphicsManager_H__
38
39#include "OrxonoxPrereqs.h"
40
41#include <string>
42#include <cassert>
43#include <OgreLog.h>
44
45#include "core/OrxonoxClass.h"
46
47namespace orxonox
48{
49    /**
50    @brief
51        Graphics engine manager class
52    */
53    class _OrxonoxExport GraphicsManager : public OrxonoxClass, public Ogre::LogListener
54    {
55    public:
56        GraphicsManager();
57        ~GraphicsManager();
58
59        void setConfigValues();
60        void initialise();
61
62        void update(const Clock& time);
63
64        void detailLevelParticleChanged();
65        inline unsigned int getDetailLevelParticle() const
66            { return this->detailLevelParticle_; }
67
68        // <HACK>
69        float getAverageFramesPerSecond() const   { return this->avgFramesPerSecond_; }
70        float getAverageTickTime() const          { return this->avgTickTime_; }
71        void setAverageTickTime(float tickTime)   { this->avgTickTime_ = tickTime; }
72        void setAverageFramesPerSecond(float fps) { this->avgFramesPerSecond_ = fps; }
73        // </HACK>
74
75        inline void setViewport(Ogre::Viewport* viewport)
76            { this->viewport_ = viewport; }
77        inline Ogre::Viewport* getViewport() const
78            { return this->viewport_; }
79        inline Ogre::RenderWindow* getRenderWindow()
80            { return this->renderWindow_; }
81
82        static GraphicsManager& getInstance() { assert(singletonRef_s); return *singletonRef_s; }
83
84
85    private:
86        GraphicsManager(GraphicsManager&); // don't mess with singletons
87
88        // OGRE initialisation
89        void setupOgre();
90        void loadOgrePlugins();
91        void declareResources();
92        void loadRenderer();
93        void initialiseResources();
94
95        // event from Ogre::LogListener
96        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
97            bool maskDebug, const std::string& logName);
98
99        // console commands
100        void printScreen();
101
102    private:
103        bool                loaded_;
104
105        Ogre::Root*         ogreRoot_;                 //!< Ogre's root
106        Ogre::LogManager*   ogreLogger_;
107        Ogre::RenderWindow* renderWindow_;             //!< the one and only render window
108        Ogre::Viewport*     viewport_;                 //!< default full size viewport
109        OgreWindowEventListener* ogreWindowEventListener_;
110
111        // stats (Hack)
112        float               avgTickTime_;              //!< time in ms to tick() one frame
113        float               avgFramesPerSecond_;       //!< number of frames processed in one second
114
115        // config values
116        unsigned int        detailLevelParticle_;      //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
117        std::string         resourceFile_;             //!< resources file name
118        std::string         ogreConfigFile_;           //!< ogre config file name
119        std::string         ogrePluginsFolder_;        //!< Folder where the Ogre plugins are located
120        std::string         ogrePlugins_;              //!< Comma separated list of all plugins to load
121        std::string         ogreLogFile_;              //!< log file name for Ogre log messages
122        int                 ogreLogLevelTrivial_;      //!< Corresponding Orxonx debug level for LL_TRIVIAL
123        int                 ogreLogLevelNormal_;       //!< Corresponding Orxonx debug level for LL_NORMAL
124        int                 ogreLogLevelCritical_;     //!< Corresponding Orxonx debug level for LL_CRITICAL
125
126        // console commands
127        ConsoleCommand*     ccPrintScreen_;
128
129        static GraphicsManager* singletonRef_s;        //!< Pointer to the Singleton
130    };
131}
132
133#endif /* _GraphicsManager_H__ */
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