| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "TrafficControl.h" | 
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| 30 |  | 
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| 31 | #include "synchronisable/Synchronisable.h" | 
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| 32 | #include "core/ConfigValueIncludes.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <boost/bind.hpp> | 
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| 36 |  | 
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| 37 | namespace orxonox { | 
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| 38 |  | 
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| 39 | static const unsigned int SCHED_PRIORITY_OFFSET = (unsigned int)-1; | 
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| 40 |  | 
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| 41 | objInfo::objInfo(uint32_t ID, uint32_t creatorID, int32_t curGsID, int32_t diffGsID, uint32_t size, unsigned int prioperm, unsigned int priosched) | 
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| 42 | { | 
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| 43 | objID = ID; objCreatorID = creatorID; objCurGS = curGsID; objDiffGS = diffGsID; objSize = size; objValuePerm = prioperm; objValueSched = priosched; | 
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| 44 | } | 
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| 45 |  | 
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| 46 | objInfo::objInfo() | 
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| 47 | { | 
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| 48 | objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objCurGS = GAMESTATEID_INITIAL; objDiffGS = objCurGS; objSize = 0; objValuePerm = 0; objValueSched = 0; | 
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| 49 | } | 
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| 50 |  | 
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| 51 |  | 
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| 52 |  | 
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| 53 | obj::obj() | 
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| 54 | { | 
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| 55 | objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objSize = 0; objDataOffset = 0; | 
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| 56 | } | 
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| 57 | obj::obj( uint32_t ID, uint32_t creatorID, uint32_t size, uint32_t offset ) | 
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| 58 | { | 
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| 59 | objID = ID; objCreatorID = creatorID; objSize = size; objDataOffset = offset; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | *Initializing protected members | 
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| 64 | */ | 
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| 65 | TrafficControl *TrafficControl::instance_=0; | 
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| 66 |  | 
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| 67 | /** | 
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| 68 | * @brief Constructor: assures that only one reference will be created and sets the pointer | 
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| 69 | */ | 
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| 70 | TrafficControl::TrafficControl() | 
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| 71 | { | 
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| 72 | RegisterObject(TrafficControl); | 
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| 73 | assert(instance_==0); | 
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| 74 | instance_=this; | 
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| 75 | this->setConfigValues(); | 
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| 76 | } | 
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| 77 |  | 
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| 78 | /** | 
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| 79 | * @brief Destructor: resets the instance pointer to 0 | 
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| 80 | */ | 
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| 81 | TrafficControl::~TrafficControl() | 
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| 82 | { | 
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| 83 | instance_=0; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | *Definition of public members | 
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| 88 | */ | 
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| 89 |  | 
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| 90 | void TrafficControl::setConfigValues() | 
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| 91 | { | 
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| 92 | SetConfigValue ( bActive_, true ); | 
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| 93 | SetConfigValue ( targetSize, 5000 ); | 
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| 94 | } | 
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| 95 |  | 
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| 96 | /** | 
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| 97 | * sort-algorithm for sorting the objectlist after priorities | 
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| 98 | */ | 
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| 99 | bool TrafficControl::prioritySort(uint32_t clientID, obj i, obj j) | 
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| 100 | { | 
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| 101 | assert(clientListPerm_.find(clientID) != clientListPerm_.end());  //make sure the client exists in our list | 
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| 102 | assert(clientListPerm_[clientID].find(i.objID) != clientListPerm_[clientID].end()); // make sure the object i is in the client list | 
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| 103 | assert(clientListPerm_[clientID].find(j.objID) != clientListPerm_[clientID].end()); // make sure the object j is in the client list | 
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| 104 |  | 
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| 105 | int prio1 = clientListPerm_[clientID][i.objID].objValuePerm + clientListPerm_[clientID][i.objID].objValueSched; | 
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| 106 | int prio2 = clientListPerm_[clientID][j.objID].objValuePerm + clientListPerm_[clientID][j.objID].objValueSched; | 
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| 107 | return prio1 < prio2; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | /** | 
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| 111 | * sort-algorithm for sorting the objectList after position in original data stream | 
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| 112 | */ | 
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| 113 | bool TrafficControl::dataSort(obj i, obj j) | 
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| 114 | { | 
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| 115 | int pos1 = i.objDataOffset; | 
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| 116 | int pos2 = j.objDataOffset; | 
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| 117 | return pos1 < pos2; | 
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| 118 | } | 
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| 119 |  | 
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| 120 |  | 
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| 121 |  | 
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| 122 | void TrafficControl::processObjectList(unsigned int clientID, unsigned int gamestateID, std::list<obj> *list) | 
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| 123 | { | 
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| 124 | //        copiedVector = *list; | 
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| 125 | currentClientID=clientID; | 
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| 126 | currentGamestateID=gamestateID; | 
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| 127 | evaluateList(clientID, list); | 
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| 128 | return; | 
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| 129 | } | 
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| 130 |  | 
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| 131 | TrafficControl *TrafficControl::getInstance() | 
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| 132 | { | 
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| 133 | assert(instance_); | 
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| 134 | return instance_; | 
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| 135 | } | 
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| 136 |  | 
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| 137 | void TrafficControl::ack(unsigned int clientID, unsigned int gamestateID) | 
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| 138 | { | 
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| 139 | std::list<obj>::iterator itvec;  // iterator to iterate through the acked objects | 
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| 140 |  | 
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| 141 | //assertions to make sure the maps already exist | 
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| 142 | assert(clientListTemp_.find(clientID) != clientListTemp_.end() ); | 
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| 143 | assert(clientListPerm_.find(clientID) != clientListPerm_.end() ); | 
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| 144 | assert( clientListTemp_[clientID].find(gamestateID) != clientListTemp_[clientID].end() ); | 
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| 145 |  | 
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| 146 | for(itvec = clientListTemp_[clientID][gamestateID].begin(); itvec != clientListTemp_[clientID][gamestateID].end(); itvec++) | 
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| 147 | { | 
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| 148 | if(clientListPerm_[clientID].find((*itvec).objID) != clientListPerm_[clientID].end()) // check whether the obj already exists in our lists | 
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| 149 | { | 
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| 150 | clientListPerm_[clientID][(*itvec).objID].objCurGS = gamestateID; | 
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| 151 | clientListPerm_[clientID][(*itvec).objID].objValueSched = 0; //set scheduling value back | 
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| 152 | } | 
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| 153 | else | 
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| 154 | { | 
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| 155 | assert(0); | 
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| 156 | clientListPerm_[clientID][(*itvec).objID].objCurGS = gamestateID; | 
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| 157 | clientListPerm_[clientID][(*itvec).objID].objID = (*itvec).objID; | 
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| 158 | clientListPerm_[clientID][(*itvec).objID].objCreatorID = (*itvec).objCreatorID; | 
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| 159 | clientListPerm_[clientID][(*itvec).objID].objSize = (*itvec).objSize; | 
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| 160 | } | 
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| 161 | } | 
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| 162 | // remove temporary list (with acked objects) from the map | 
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| 163 | clientListTemp_[clientID].erase( clientListTemp_[clientID].find(gamestateID) ); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | /** | 
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| 167 | *Definition of private members | 
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| 168 | */ | 
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| 169 |  | 
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| 170 | /** | 
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| 171 | *updateClientListPerm | 
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| 172 | *returns void | 
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| 173 | */ | 
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| 174 | void TrafficControl::insertinClientListPerm(unsigned int clientID, obj objinf) | 
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| 175 | { | 
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| 176 | std::map<unsigned int,std::map<unsigned int, objInfo> >::iterator itperm;//iterator clientListPerm over clientIDs | 
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| 177 | //        itperm = (clientListPerm_).find(clientID); | 
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| 178 | //        assert(itperm != clientListPerm_.end() ); | 
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| 179 | unsigned int gsid=GAMESTATEID_INITIAL, gsdiff=currentGamestateID, prioperm=Synchronisable::getSynchronisable(objinf.objID)->getPriority(), priomom=0; | 
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| 180 | clientListPerm_[clientID][objinf.objID] = objInfo(objinf.objID, objinf.objCreatorID,gsid,gsdiff, objinf.objSize,prioperm,priomom); | 
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| 181 | //        itperm->second.insert(std::pair<unsigned int, objInfo>(objid,objinf)); | 
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| 182 | //     permObjPrio_.insert(objid, objinf.objValuePerm); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | /** | 
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| 186 | * updateClientListTemp | 
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| 187 | * takes the shortened list which will be sent to the gsmanager and puts the *info into clientListTemp | 
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| 188 | */ | 
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| 189 | void TrafficControl::updateClientListTemp(std::list<obj> *list) | 
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| 190 | { | 
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| 191 | clientListTemp_[currentClientID][currentGamestateID] = std::list<obj>(*list); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | /** | 
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| 195 | *cut | 
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| 196 | *takes the current list that has to be returned to the gsmanager and shortens it in criteria of bandwidth of clientID(XY) | 
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| 197 | */ | 
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| 198 | void TrafficControl::cut(std::list<obj> *list, unsigned int targetsize) | 
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| 199 | { | 
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| 200 | unsigned int size=0; | 
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| 201 | std::list<obj>::iterator itvec, ittemp; | 
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| 202 | assert(!list->empty()); | 
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| 203 | for(itvec = list->begin(); itvec != list->end();) | 
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| 204 | { | 
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| 205 | assert( (*itvec).objSize < 1000); | 
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| 206 | if ( ( size + (*itvec).objSize ) < targetsize ) | 
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| 207 | { | 
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| 208 | size += (*itvec).objSize;//objSize is given in bytes | 
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| 209 | ++itvec; | 
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| 210 | } | 
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| 211 | else | 
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| 212 | { | 
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| 213 | clientListPerm_[currentClientID][(*itvec).objID].objValueSched += SCHED_PRIORITY_OFFSET; // NOTE: SCHED_PRIORITY_OFFSET is negative | 
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| 214 | list->erase(itvec++); | 
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| 215 | } | 
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| 216 | //       printList(list, currentClientID); | 
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| 217 | } | 
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| 218 | assert(!list->empty()); | 
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| 219 | } | 
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| 220 |  | 
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| 221 |  | 
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| 222 | /** | 
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| 223 | *evaluateList evaluates whether new obj are there, whether there are things to be updatet and manipulates all this. | 
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| 224 | */ | 
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| 225 | void TrafficControl::evaluateList(unsigned int clientID, std::list<obj> *list) | 
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| 226 | { | 
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| 227 |  | 
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| 228 | //now the sorting | 
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| 229 |  | 
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| 230 | //compare listToProcess vs clientListPerm | 
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| 231 | //if listToProcess contains new Objects, add them to clientListPerm | 
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| 232 | std::list<obj>::iterator itvec; | 
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| 233 | for( itvec=list->begin(); itvec != list->end(); itvec++) | 
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| 234 | { | 
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| 235 | if ( clientListPerm_[clientID].find( (*itvec).objID) != clientListPerm_[clientID].end() ) | 
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| 236 | { | 
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| 237 | // we already have the object in our map | 
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| 238 | //obj bleibt in liste und permanente prio wird berechnet | 
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| 239 | clientListPerm_[clientID][(*itvec).objID].objDiffGS = currentGamestateID - clientListPerm_[clientID][(*itvec).objID].objCurGS; | 
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| 240 | continue;//check next objId | 
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| 241 | } | 
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| 242 | else | 
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| 243 | { | 
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| 244 | // insert the object into clientListPerm | 
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| 245 | insertinClientListPerm(clientID,*itvec); | 
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| 246 | continue;//check next objId | 
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| 247 | } | 
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| 248 | } | 
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| 249 | //end compare listToProcess vs clientListPerm | 
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| 250 |  | 
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| 251 | if( bActive_ ) | 
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| 252 | { | 
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| 253 | //sort copied list according to priorities | 
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| 254 | // use boost bind here because we need to pass a memberfunction to stl sort | 
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| 255 | list->sort(boost::bind(&TrafficControl::prioritySort, this, clientID, _1, _2) ); | 
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| 256 |  | 
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| 257 | //now we check, that the creator of an object always exists on a client | 
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| 258 | std::list<obj>::iterator itcreator; | 
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| 259 | for(itvec = list->begin(); itvec != list->end(); itvec++) | 
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| 260 | { | 
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| 261 | fixCreatorDependencies(itvec, list, clientID); | 
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| 262 | } | 
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| 263 | //end of sorting | 
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| 264 | //now the cutting, work the same obj out in processobjectlist and copiedlist, compression rate muss noch festgelegt werden. | 
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| 265 | //       printList(list, clientID); | 
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| 266 | cut(list, targetSize); | 
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| 267 |  | 
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| 268 | //now sort again after objDataOffset | 
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| 269 | list->sort(boost::bind(&TrafficControl::dataSort, this, _1, _2) ); | 
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| 270 | } | 
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| 271 | //diese Funktion updateClientList muss noch gemacht werden | 
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| 272 | updateClientListTemp(list); | 
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| 273 | //end of sorting | 
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| 274 | } | 
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| 275 |  | 
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| 276 | void TrafficControl::printList(std::list<obj> *list, unsigned int clientID) | 
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| 277 | { | 
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| 278 | std::list<obj>::iterator it; | 
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| 279 | COUT(0) << "=========== Objectlist ===========" << endl; | 
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| 280 | for( it=list->begin(); it!=list->end(); it++) | 
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| 281 | COUT(0) << "ObjectID: " << (*it).objID << " creatorID: " << (*it).objCreatorID << " Priority: " << clientListPerm_[clientID][(*it).objID].objValuePerm + clientListPerm_[clientID][(*it).objID].objValueSched << " size: " << (*it).objSize << endl; | 
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| 282 | } | 
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| 283 |  | 
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| 284 | void TrafficControl::fixCreatorDependencies(std::list<obj>::iterator it1, std::list<obj> *list, unsigned int clientID) | 
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| 285 | { | 
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| 286 | if ( (*it1).objCreatorID == OBJECTID_UNKNOWN ) | 
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| 287 | return; | 
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| 288 | if( clientListPerm_[clientID][(*it1).objCreatorID].objCurGS != GAMESTATEID_INITIAL ) | 
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| 289 | return; | 
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| 290 | std::list<obj>::iterator it2, it3=it1; | 
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| 291 | for( it2 = ++it3; it2 != list->end(); it2++ ) | 
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| 292 | { | 
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| 293 | if( (*it2).objID == (*it1).objCreatorID ) | 
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| 294 | { | 
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| 295 | it3 = list->insert(it1, *it2); //insert creator before it1 | 
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| 296 | list->erase(it2); | 
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| 297 | //         printList(list, clientID); | 
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| 298 | fixCreatorDependencies( it3, list, clientID ); | 
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| 299 | break; | 
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| 300 | } | 
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| 301 | } | 
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| 302 | } | 
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| 303 |  | 
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| 304 | void TrafficControl::clientDisconnected(unsigned int clientID) | 
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| 305 | { | 
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| 306 | assert(clientListTemp_.find(clientID) != clientListTemp_.end() ); | 
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| 307 | assert(clientListPerm_.find(clientID) != clientListPerm_.end() ); | 
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| 308 | clientListTemp_.erase(clientListTemp_.find(clientID)); | 
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| 309 | clientListPerm_.erase(clientListPerm_.find(clientID)); | 
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| 310 | } | 
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| 311 |  | 
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| 312 |  | 
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| 313 | }//namespace network | 
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