| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: ConnectionManager | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  Oliver Scheuss, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 | #ifndef _ConnectionManager_H__ | 
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| 41 | #define _ConnectionManager_H__ | 
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| 42 |  | 
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| 43 | #include "NetworkPrereqs.h" | 
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| 44 |  | 
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| 45 | #include <string> | 
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| 46 | #include <map> | 
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| 47 | // enet library for networking support | 
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| 48 | #include <enet/enet.h> | 
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| 49 | #include <boost/thread/recursive_mutex.hpp> | 
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| 50 |  | 
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| 51 | #include "PacketBuffer.h" | 
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| 52 | #include "PacketManager.h" | 
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| 53 |  | 
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| 54 | namespace boost { class thread; } | 
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| 55 |  | 
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| 56 | namespace std | 
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| 57 | { | 
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| 58 |   bool operator<(ENetAddress a, ENetAddress b); | 
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| 59 | } | 
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| 60 |  | 
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| 61 | namespace network | 
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| 62 | { | 
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| 63 | #define NETWORK_PORT 55556 | 
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| 64 | #define NETWORK_MAX_CONNECTIONS 50 | 
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| 65 | #define NETWORK_WAIT_TIMEOUT 1 | 
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| 66 |  | 
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| 67 |   struct ClientList{ | 
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| 68 |     ENetEvent *event; | 
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| 69 |     int ID; | 
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| 70 |     ClientList *next; | 
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| 71 |   }; | 
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| 72 |  | 
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| 73 |   class ConnectionManager{ | 
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| 74 |   public: | 
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| 75 |     ConnectionManager(); | 
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| 76 |     ConnectionManager(ClientInformation *head); | 
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| 77 |     ConnectionManager(ClientInformation *head, int port); | 
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| 78 |     ConnectionManager(int port, const char *address, ClientInformation *head); | 
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| 79 |     ConnectionManager(int port, std::string address, ClientInformation *head); | 
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| 80 |     //ENetPacket *getPacket(ENetAddress &address); // thread1 | 
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| 81 |     //ENetPacket *getPacket(int &clientID); | 
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| 82 |     ENetEvent *getEvent(); | 
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| 83 |     bool queueEmpty(); | 
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| 84 |     void createListener(); | 
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| 85 |     bool quitListener(); | 
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| 86 |     bool addPacket(ENetPacket *packet, ENetPeer *peer); | 
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| 87 |     bool addPacket(ENetPacket *packet, int ID); | 
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| 88 |     bool addPacketAll(ENetPacket *packet); | 
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| 89 |   //  bool sendPackets(ENetEvent *event); | 
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| 90 |     bool sendPackets(); | 
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| 91 |     //bool createClient(int clientID); | 
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| 92 |     void disconnectClient(ClientInformation *client); | 
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| 93 |     void syncClassid(int clientID); | 
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| 94 |     bool sendWelcome(int clientID, int shipID, bool allowed); | 
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| 95 |  | 
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| 96 |   private: | 
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| 97 | //     bool clientDisconnect(ENetPeer *peer); | 
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| 98 | //     bool removeClient(int clientID); | 
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| 99 |     bool processData(ENetEvent *event); | 
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| 100 |     //bool addClient(ENetEvent *event); | 
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| 101 |     void receiverThread(); | 
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| 102 |     void disconnectClients(); | 
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| 103 |     int getClientID(ENetPeer peer); | 
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| 104 |     int getClientID(ENetAddress address); | 
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| 105 |     ENetPeer *getClientPeer(int clientID); | 
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| 106 |     //bool createShip(ClientInformation *client); | 
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| 107 |     bool removeShip(ClientInformation *client); | 
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| 108 |     bool addFakeConnectRequest(ENetEvent *ev); | 
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| 109 |     PacketBuffer buffer; | 
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| 110 |     PacketGenerator packet_gen; | 
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| 111 |  | 
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| 112 |     ENetHost *server; | 
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| 113 |     ENetAddress bindAddress; | 
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| 114 |  | 
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| 115 |     bool quit; // quit-variable (communication with threads) | 
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| 116 |     ClientInformation *head_; | 
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| 117 |  | 
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| 118 |     boost::thread *receiverThread_; | 
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| 119 |     static boost::recursive_mutex enet_mutex_; | 
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| 120 | //     int getNumberOfClients(); | 
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| 121 |     //functions to map what object every clients uses | 
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| 122 |     /*std::map<int, int> clientsShip; | 
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| 123 |     void addClientsObjectID( int clientID, int objectID ); | 
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| 124 |     int getClientsShipID( int clientID ); | 
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| 125 |     int getObjectsClientID( int objectID ); | 
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| 126 |     void deleteClientIDReg( int clientID ); | 
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| 127 |     void deleteObjectIDReg( int objectID );*/ | 
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| 128 |   }; | 
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| 129 |  | 
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| 130 | } | 
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| 131 |  | 
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| 132 | #endif /* _ConnectionManager_H__ */ | 
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