| [1502] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | // | 
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|  | 30 | // C++ Interface: ConnectionManager | 
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|  | 31 | // | 
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|  | 32 | // Description: | 
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|  | 33 | // | 
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|  | 34 | // | 
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|  | 35 | // Author:  Oliver Scheuss, (C) 2007 | 
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|  | 36 | // | 
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|  | 37 | // Copyright: See COPYING file that comes with this distribution | 
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|  | 38 | // | 
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|  | 39 | // | 
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|  | 40 | #ifndef _ConnectionManager_H__ | 
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|  | 41 | #define _ConnectionManager_H__ | 
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|  | 42 |  | 
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|  | 43 | #include "NetworkPrereqs.h" | 
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|  | 44 |  | 
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|  | 45 | #include <string> | 
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|  | 46 | #include <map> | 
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|  | 47 | // enet library for networking support | 
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|  | 48 | #include <enet/enet.h> | 
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|  | 49 | #include <boost/thread/recursive_mutex.hpp> | 
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|  | 50 |  | 
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|  | 51 | #include "PacketBuffer.h" | 
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|  | 52 | #include "PacketManager.h" | 
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|  | 53 |  | 
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| [1638] | 54 | namespace boost { class thread; } | 
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|  | 55 |  | 
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| [1502] | 56 | namespace std | 
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|  | 57 | { | 
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|  | 58 | bool operator<(ENetAddress a, ENetAddress b); | 
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|  | 59 | } | 
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|  | 60 |  | 
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|  | 61 | namespace network | 
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|  | 62 | { | 
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|  | 63 | #define NETWORK_PORT 55556 | 
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|  | 64 | #define NETWORK_MAX_CONNECTIONS 50 | 
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|  | 65 | #define NETWORK_WAIT_TIMEOUT 1 | 
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|  | 66 |  | 
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|  | 67 | struct ClientList{ | 
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|  | 68 | ENetEvent *event; | 
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|  | 69 | int ID; | 
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|  | 70 | ClientList *next; | 
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|  | 71 | }; | 
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|  | 72 |  | 
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|  | 73 | class ConnectionManager{ | 
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|  | 74 | public: | 
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|  | 75 | ConnectionManager(); | 
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|  | 76 | ConnectionManager(ClientInformation *head); | 
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|  | 77 | ConnectionManager(ClientInformation *head, int port); | 
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|  | 78 | ConnectionManager(int port, const char *address, ClientInformation *head); | 
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|  | 79 | ConnectionManager(int port, std::string address, ClientInformation *head); | 
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|  | 80 | //ENetPacket *getPacket(ENetAddress &address); // thread1 | 
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|  | 81 | //ENetPacket *getPacket(int &clientID); | 
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|  | 82 | ENetEvent *getEvent(); | 
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|  | 83 | bool queueEmpty(); | 
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|  | 84 | void createListener(); | 
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|  | 85 | bool quitListener(); | 
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|  | 86 | bool addPacket(ENetPacket *packet, ENetPeer *peer); | 
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|  | 87 | bool addPacket(ENetPacket *packet, int ID); | 
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|  | 88 | bool addPacketAll(ENetPacket *packet); | 
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|  | 89 | //  bool sendPackets(ENetEvent *event); | 
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|  | 90 | bool sendPackets(); | 
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|  | 91 | //bool createClient(int clientID); | 
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|  | 92 | void disconnectClient(ClientInformation *client); | 
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|  | 93 | void syncClassid(int clientID); | 
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|  | 94 | bool sendWelcome(int clientID, int shipID, bool allowed); | 
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|  | 95 |  | 
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|  | 96 | private: | 
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|  | 97 | //     bool clientDisconnect(ENetPeer *peer); | 
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|  | 98 | //     bool removeClient(int clientID); | 
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|  | 99 | bool processData(ENetEvent *event); | 
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|  | 100 | //bool addClient(ENetEvent *event); | 
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|  | 101 | void receiverThread(); | 
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|  | 102 | void disconnectClients(); | 
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|  | 103 | int getClientID(ENetPeer peer); | 
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|  | 104 | int getClientID(ENetAddress address); | 
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|  | 105 | ENetPeer *getClientPeer(int clientID); | 
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|  | 106 | //bool createShip(ClientInformation *client); | 
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|  | 107 | bool removeShip(ClientInformation *client); | 
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|  | 108 | bool addFakeConnectRequest(ENetEvent *ev); | 
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|  | 109 | PacketBuffer buffer; | 
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|  | 110 | PacketGenerator packet_gen; | 
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|  | 111 |  | 
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|  | 112 | ENetHost *server; | 
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|  | 113 | ENetAddress bindAddress; | 
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|  | 114 |  | 
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|  | 115 | bool quit; // quit-variable (communication with threads) | 
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|  | 116 | ClientInformation *head_; | 
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|  | 117 |  | 
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|  | 118 | boost::thread *receiverThread_; | 
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|  | 119 | static boost::recursive_mutex enet_mutex_; | 
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|  | 120 | //     int getNumberOfClients(); | 
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|  | 121 | //functions to map what object every clients uses | 
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|  | 122 | /*std::map<int, int> clientsShip; | 
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|  | 123 | void addClientsObjectID( int clientID, int objectID ); | 
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|  | 124 | int getClientsShipID( int clientID ); | 
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|  | 125 | int getObjectsClientID( int objectID ); | 
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|  | 126 | void deleteClientIDReg( int clientID ); | 
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|  | 127 | void deleteObjectIDReg( int objectID );*/ | 
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|  | 128 | }; | 
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|  | 129 |  | 
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|  | 130 | } | 
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|  | 131 |  | 
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|  | 132 | #endif /* _ConnectionManager_H__ */ | 
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