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source: code/branches/gui/src/core/input/InputState.h @ 2800

Last change on this file since 2800 was 2800, checked in by rgrieder, 15 years ago

Renaming "tick" to "update" for all those classes not inheriting from Tickable to avoid confusions.
GameState::ticked still exists, but that's going to change anyway.

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32*/
33
34#ifndef _InputState_H__
35#define _InputState_H__
36
37#include "core/CorePrereqs.h"
38
39#include <string>
40#include <vector>
41#include "core/Executor.h"
42#include "InputInterfaces.h"
43
44namespace orxonox
45{
46    class _CoreExport InputState
47    {
48        friend class InputManager;
49
50    public:
51        const std::string& getName() const { return name_; }
52        int getPriority()            const { return priority_; }
53
54        bool isInputDeviceEnabled(unsigned int device)
55        {
56            if (device < bInputDeviceEnabled_.size())
57                return bInputDeviceEnabled_[device];
58            else
59                return false;
60        }
61
62        bool handlersChanged() { return this->bHandlersChanged_; }
63        void resetHandlersChanged() { bHandlersChanged_ = false; }
64
65        virtual void onEnter() { if (executorOnEnter_) (*executorOnEnter_)(); }
66        virtual void onLeave() { if (executorOnLeave_) (*executorOnLeave_)(); }
67
68        virtual void registerOnEnter(Executor* executor)      { executorOnEnter_ = executor; }
69        virtual void unRegisterOnEnter()                      { executorOnEnter_ = 0; }
70        virtual void registerOnLeave(Executor* executor)      { executorOnLeave_ = executor; }
71        virtual void unRegisterOnLeave()                      { executorOnLeave_ = 0; }
72
73        virtual void updateInput(float dt, unsigned int device) = 0;
74        virtual void updateInput(float dt) = 0;
75
76        virtual void keyPressed (const KeyEvent& evt) = 0;
77        virtual void keyReleased(const KeyEvent& evt) = 0;
78        virtual void keyHeld    (const KeyEvent& evt) = 0;
79
80        virtual void mouseButtonPressed (MouseButtonCode::ByEnum id) = 0;
81        virtual void mouseButtonReleased(MouseButtonCode::ByEnum id) = 0;
82        virtual void mouseButtonHeld    (MouseButtonCode::ByEnum id) = 0;
83        virtual void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) = 0;
84        virtual void mouseScrolled      (int abs, int rel) = 0;
85
86        virtual void joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id) = 0;
87        virtual void joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) = 0;
88        virtual void joyStickButtonHeld    (unsigned int joyStickID, JoyStickButtonCode::ByEnum id) = 0;
89        virtual void joyStickAxisMoved     (unsigned int joyStickID, unsigned int axis, float value) = 0;
90
91    protected:
92        InputState() : bHandlersChanged_(false), priority_(0), executorOnEnter_(0), executorOnLeave_(0) { }
93        virtual ~InputState() { }
94
95        virtual void numberOfJoySticksChanged(unsigned int n) = 0;
96        void setInputDeviceEnabled(unsigned int device, bool bEnabled)
97        {
98            if (device < bInputDeviceEnabled_.size())
99                bInputDeviceEnabled_[device] = bEnabled;
100        }
101
102        bool bHandlersChanged_;
103
104    private:
105        void setNumOfJoySticks(unsigned int n)
106        {
107            bInputDeviceEnabled_.resize(n + 2);
108            numberOfJoySticksChanged(n);
109        }
110        void setName(const std::string& name)  { name_ = name; }
111        void setPriority(int priority)         { priority_ = priority; }
112
113        std::string                                 name_;
114        int                                         priority_;
115        std::vector<bool>                           bInputDeviceEnabled_;
116
117        Executor*                                   executorOnEnter_;
118        Executor*                                   executorOnLeave_;
119    };
120}
121
122#endif /* _InputState_H__ */
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