| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Implementation of a little Input handler that distributes everything |
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| 33 | coming from OIS. |
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| 34 | */ |
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| 35 | |
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| 36 | #ifndef _InputManager_H__ |
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| 37 | #define _InputManager_H__ |
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| 38 | |
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| 39 | #include "core/CorePrereqs.h" |
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| 40 | |
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| 41 | #include <map> |
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| 42 | #include <vector> |
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| 43 | #include <stack> |
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| 44 | #include "util/Math.h" |
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| 45 | #include "core/OrxonoxClass.h" |
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| 46 | #include "InputInterfaces.h" |
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| 47 | |
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| 48 | namespace orxonox |
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| 49 | { |
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| 50 | /** |
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| 51 | @brief |
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| 52 | Helper class to realise a vector<int[4]> |
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| 53 | */ |
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| 54 | class POVStates |
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| 55 | { |
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| 56 | public: |
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| 57 | int operator[](unsigned int index) { return povStates[index]; } |
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| 58 | int povStates[4]; |
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| 59 | }; |
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| 60 | |
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| 61 | /** |
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| 62 | @brief |
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| 63 | Helper class to realise a vector< {int[4], int[4]} > |
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| 64 | */ |
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| 65 | class SliderStates |
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| 66 | { |
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| 67 | public: |
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| 68 | IntVector2 sliderStates[4]; |
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| 69 | }; |
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| 70 | |
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| 71 | struct JoyStickCalibration |
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| 72 | { |
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| 73 | int zeroStates[24]; |
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| 74 | float positiveCoeff[24]; |
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| 75 | float negativeCoeff[24]; |
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| 76 | }; |
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| 77 | |
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| 78 | /** |
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| 79 | @brief |
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| 80 | Captures and distributes mouse and keyboard input. |
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| 81 | */ |
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| 82 | class _CoreExport InputManager |
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| 83 | : public OrxonoxClass, |
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| 84 | public OIS::KeyListener, public OIS::MouseListener, public OIS::JoyStickListener |
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| 85 | { |
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| 86 | // --> setConfigValues is private |
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| 87 | friend class ClassIdentifier<InputManager>; |
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| 88 | // let Core class use tick(.) |
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| 89 | friend class Core; |
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| 90 | |
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| 91 | public: |
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| 92 | InputManager (); |
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| 93 | ~InputManager(); |
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| 94 | |
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| 95 | bool initialise(const size_t windowHnd, int windowWidth, int windowHeight, |
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| 96 | bool createKeyboard = true, bool createMouse = true, bool createJoySticks = false); |
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| 97 | |
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| 98 | int numberOfKeyboards() { return keyboard_ ? 1 : 0; } |
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| 99 | int numberOfMice() { return mouse_ ? 1 : 0; } |
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| 100 | int numberOfJoySticks() { return joySticksSize_; } |
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| 101 | |
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| 102 | void setWindowExtents(const int width, const int height); |
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| 103 | |
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| 104 | SimpleInputState* createSimpleInputState (const std::string& name, int priority); |
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| 105 | ExtendedInputState* createExtendedInputState(const std::string& name, int priority); |
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| 106 | InputState* createInputState(const std::string& type, const std::string &name, int priority); |
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| 107 | bool destroyState (const std::string& name); |
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| 108 | InputState* getState (const std::string& name); |
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| 109 | InputState* getCurrentState(); |
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| 110 | bool requestEnterState (const std::string& name); |
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| 111 | bool requestLeaveState (const std::string& name); |
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| 112 | |
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| 113 | static InputManager& getInstance() { assert(singletonRef_s); return *singletonRef_s; } |
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| 114 | static InputManager* getInstancePtr() { return singletonRef_s; } |
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| 115 | |
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| 116 | public: // console commands |
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| 117 | static void storeKeyStroke(const std::string& name); |
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| 118 | static void keyBind(const std::string& command); |
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| 119 | static void calibrate(); |
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| 120 | |
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| 121 | private: // functions |
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| 122 | // don't mess with a Singleton |
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| 123 | InputManager (const InputManager&); |
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| 124 | |
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| 125 | // Intenal methods |
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| 126 | bool _initialiseKeyboard(); |
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| 127 | bool _initialiseMouse(); |
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| 128 | bool _initialiseJoySticks(); |
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| 129 | void _redimensionLists(); |
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| 130 | |
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| 131 | void _destroyKeyboard(); |
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| 132 | void _destroyMouse(); |
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| 133 | void _destroyJoySticks(); |
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| 134 | void _destroyState(InputState* state); |
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| 135 | |
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| 136 | void _completeCalibration(); |
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| 137 | |
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| 138 | void _fireAxis(unsigned int iJoyStick, int axis, int value); |
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| 139 | unsigned int _getJoystick(const OIS::JoyStickEvent& arg); |
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| 140 | |
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| 141 | void _updateActiveStates(); |
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| 142 | bool _configureInputState(InputState* state, const std::string& name, int priority); |
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| 143 | |
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| 144 | void tick(float dt); |
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| 145 | |
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| 146 | // input events |
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| 147 | bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 148 | bool mouseReleased (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 149 | bool mouseMoved (const OIS::MouseEvent &arg); |
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| 150 | bool keyPressed (const OIS::KeyEvent &arg); |
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| 151 | bool keyReleased (const OIS::KeyEvent &arg); |
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| 152 | bool buttonPressed (const OIS::JoyStickEvent &arg, int button); |
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| 153 | bool buttonReleased(const OIS::JoyStickEvent &arg, int button); |
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| 154 | bool axisMoved (const OIS::JoyStickEvent &arg, int axis); |
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| 155 | bool sliderMoved (const OIS::JoyStickEvent &arg, int id); |
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| 156 | bool povMoved (const OIS::JoyStickEvent &arg, int id); |
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| 157 | // don't remove that! Or else add OIS as dependency library to orxonox. |
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| 158 | bool vector3Moved (const OIS::JoyStickEvent &arg, int id) { return true; } |
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| 159 | |
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| 160 | void setConfigValues(); |
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| 161 | |
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| 162 | private: // variables |
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| 163 | OIS::InputManager* inputSystem_; //!< OIS input manager |
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| 164 | OIS::Keyboard* keyboard_; //!< OIS mouse |
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| 165 | OIS::Mouse* mouse_; //!< OIS keyboard |
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| 166 | std::vector<OIS::JoyStick*> joySticks_; //!< OIS joy sticks |
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| 167 | unsigned int joySticksSize_; |
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| 168 | unsigned int devicesNum_; |
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| 169 | |
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| 170 | // some internally handled states |
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| 171 | SimpleInputState* stateDetector_; //!< KeyDetector instance |
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| 172 | SimpleInputState* stateCalibrator_; |
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| 173 | SimpleInputState* stateEmpty_; |
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| 174 | |
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| 175 | std::map<std::string, InputState*> inputStatesByName_; |
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| 176 | std::map<int, InputState*> inputStatesByPriority_; |
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| 177 | |
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| 178 | std::vector<InputState*> stateEnterRequests_; //!< Request to enter a new state |
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| 179 | std::vector<InputState*> stateLeaveRequests_; //!< Request to leave the current state |
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| 180 | |
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| 181 | std::map<int, InputState*> activeStates_; |
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| 182 | std::vector<InputState*> activeStatesTop_; //!< Current input states for joy stick events. |
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| 183 | std::vector<InputState*> activeStatesTicked_; //!< Current input states for joy stick events. |
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| 184 | |
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| 185 | // joystick calibration |
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| 186 | //std::vector<int> marginalsMaxConfig_; |
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| 187 | //std::vector<int> marginalsMinConfig_; |
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| 188 | int marginalsMax_[24]; |
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| 189 | int marginalsMin_[24]; |
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| 190 | bool bCalibrated_; |
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| 191 | bool bCalibrating_; |
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| 192 | |
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| 193 | unsigned int keyboardModifiers_; //!< Bit mask representing keyboard modifiers. |
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| 194 | std::vector<POVStates> povStates_; //!< Keeps track of the joy stick POV states. |
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| 195 | std::vector<SliderStates> sliderStates_; //!< Keeps track of the possibly two slider axes. |
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| 196 | std::vector<JoyStickCalibration> joySticksCalibration_; |
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| 197 | |
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| 198 | std::vector<Key> keysDown_; |
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| 199 | std::vector<MouseButton::Enum> mouseButtonsDown_; |
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| 200 | std::vector<std::vector<JoyStickButton::Enum> > joyStickButtonsDown_; |
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| 201 | |
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| 202 | static std::string bindingCommmandString_s; |
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| 203 | static InputManager* singletonRef_s; |
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| 204 | }; |
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| 205 | } |
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| 206 | |
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| 207 | #endif /* _InputManager_H__ */ |
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