| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Reto Grieder |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | /** |
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| 31 | @file |
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| 32 | @brief Declaration of the Core class. |
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| 33 | |
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| 34 | The Core class is a singleton, only used to configure some variables |
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| 35 | in the core through the config-file. |
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| 36 | */ |
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| 37 | |
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| 38 | #ifndef _Core_H__ |
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| 39 | #define _Core_H__ |
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| 40 | |
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| 41 | #include "CorePrereqs.h" |
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| 42 | |
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| 43 | #include <cassert> |
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| 44 | #include "OrxonoxClass.h" |
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| 45 | #include "util/OutputHandler.h" |
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| 46 | |
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| 47 | // boost::filesystem header has quite a large tail, use forward declaration |
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| 48 | namespace boost { namespace filesystem |
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| 49 | { |
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| 50 | struct path_traits; |
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| 51 | template<class String, class Traits> class basic_path; |
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| 52 | typedef basic_path< std::string, path_traits> path; |
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| 53 | } } |
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| 54 | |
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| 55 | namespace orxonox |
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| 56 | { |
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| 57 | //! The Core class is a singleton, only used to configure some config-values. |
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| 58 | class _CoreExport Core : public OrxonoxClass |
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| 59 | { |
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| 60 | public: |
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| 61 | Core(); |
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| 62 | ~Core(); |
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| 63 | |
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| 64 | void initialise(int argc, char** argv); |
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| 65 | void setConfigValues(); |
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| 66 | |
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| 67 | void update(const Clock& time); |
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| 68 | |
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| 69 | static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; } |
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| 70 | |
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| 71 | static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); |
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| 72 | static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level); |
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| 73 | static const std::string& getLanguage(); |
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| 74 | static void resetLanguage(); |
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| 75 | |
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| 76 | static void tsetMediaPath(const std::string& path) |
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| 77 | { assert(singletonRef_s); singletonRef_s->_tsetMediaPath(path); } |
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| 78 | static const boost::filesystem::path& getMediaPath(); |
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| 79 | static const boost::filesystem::path& getConfigPath(); |
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| 80 | static const boost::filesystem::path& getLogPath(); |
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| 81 | static std::string getMediaPathString(); |
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| 82 | static std::string getConfigPathString(); |
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| 83 | static std::string getLogPathString(); |
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| 84 | |
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| 85 | private: |
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| 86 | Core(const Core&); |
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| 87 | |
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| 88 | void checkDevBuild(); |
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| 89 | void setExecutablePath(); |
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| 90 | void createDirectories(); |
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| 91 | void setThreadAffinity(int limitToCPU); |
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| 92 | |
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| 93 | void resetLanguageIntern(); |
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| 94 | void initializeRandomNumberGenerator(); |
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| 95 | void debugLevelChanged(); |
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| 96 | void languageChanged(); |
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| 97 | void mediaPathChanged(); |
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| 98 | void _tsetMediaPath(const std::string& path); |
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| 99 | |
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| 100 | // Singletons |
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| 101 | ConfigFileManager* configFileManager_; |
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| 102 | Language* languageInstance_; |
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| 103 | LuaBind* luaBind_; |
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| 104 | Shell* shell_; |
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| 105 | SignalHandler* signalHandler_; |
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| 106 | TclBind* tclBind_; |
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| 107 | TclThreadManager* tclThreadManager_; |
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| 108 | |
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| 109 | int softDebugLevel_; //!< The debug level |
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| 110 | int softDebugLevelConsole_; //!< The debug level for the console |
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| 111 | int softDebugLevelLogfile_; //!< The debug level for the logfile |
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| 112 | int softDebugLevelShell_; //!< The debug level for the ingame shell |
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| 113 | std::string language_; //!< The language |
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| 114 | bool bInitializeRandomNumberGenerator_; //!< If true, srand(time(0)) is called |
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| 115 | std::string mediaPathString_; //!< Path to the data/media file folder as string |
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| 116 | bool isDevBuild_; //!< True for builds in the build directory (not installed) |
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| 117 | bool loaded_; //!< Only true if constructor was interrupted |
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| 118 | |
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| 119 | static Core* singletonRef_s; |
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| 120 | }; |
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| 121 | } |
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| 122 | |
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| 123 | #endif /* _Core_H__ */ |
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