| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h" | 
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| 17 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 18 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" | 
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| 19 | #include "BulletCollision/BroadphaseCollision/btDbvt.h" | 
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| 20 | #include "LinearMath/btIDebugDraw.h" | 
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| 21 | #include "LinearMath/btAabbUtil2.h" | 
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| 22 |  | 
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| 23 | btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped) | 
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| 24 | :btActivatingCollisionAlgorithm(ci,body0,body1), | 
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| 25 | m_isSwapped(isSwapped), | 
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| 26 | m_sharedManifold(ci.m_manifold) | 
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| 27 | { | 
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| 28 |         m_ownsManifold = false; | 
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| 29 |  | 
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| 30 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
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| 31 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
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| 32 |         assert (colObj->getCollisionShape()->isCompound()); | 
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| 33 |          | 
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| 34 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
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| 35 |         int numChildren = compoundShape->getNumChildShapes(); | 
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| 36 |         int i; | 
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| 37 |          | 
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| 38 |         m_childCollisionAlgorithms.resize(numChildren); | 
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| 39 |         for (i=0;i<numChildren;i++) | 
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| 40 |         { | 
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| 41 |                 if (compoundShape->getDynamicAabbTree()) | 
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| 42 |                 { | 
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| 43 |                         m_childCollisionAlgorithms[i] = 0; | 
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| 44 |                 } else | 
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| 45 |                 { | 
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| 46 |                         btCollisionShape* tmpShape = colObj->getCollisionShape(); | 
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| 47 |                         btCollisionShape* childShape = compoundShape->getChildShape(i); | 
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| 48 |                         colObj->internalSetTemporaryCollisionShape( childShape ); | 
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| 49 |                         m_childCollisionAlgorithms[i] = ci.m_dispatcher1->findAlgorithm(colObj,otherObj,m_sharedManifold); | 
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| 50 |                         colObj->internalSetTemporaryCollisionShape( tmpShape ); | 
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| 51 |                 } | 
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| 52 |         } | 
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| 53 | } | 
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| 54 |  | 
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| 55 |  | 
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| 56 | btCompoundCollisionAlgorithm::~btCompoundCollisionAlgorithm() | 
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| 57 | { | 
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| 58 |         int numChildren = m_childCollisionAlgorithms.size(); | 
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| 59 |         int i; | 
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| 60 |         for (i=0;i<numChildren;i++) | 
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| 61 |         { | 
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| 62 |                 if (m_childCollisionAlgorithms[i]) | 
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| 63 |                 { | 
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| 64 |                         m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); | 
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| 65 |                         m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); | 
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| 66 |                 } | 
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| 67 |         } | 
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| 68 | } | 
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| 69 |  | 
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| 70 |  | 
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| 71 |  | 
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| 72 |  | 
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| 73 | struct  btCompoundLeafCallback : btDbvt::ICollide | 
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| 74 | { | 
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| 75 |  | 
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| 76 | public: | 
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| 77 |  | 
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| 78 |         btCollisionObject* m_compoundColObj; | 
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| 79 |         btCollisionObject* m_otherObj; | 
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| 80 |         btDispatcher* m_dispatcher; | 
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| 81 |         const btDispatcherInfo& m_dispatchInfo; | 
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| 82 |         btManifoldResult*       m_resultOut; | 
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| 83 |         btCollisionAlgorithm**  m_childCollisionAlgorithms; | 
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| 84 |         btPersistentManifold*   m_sharedManifold; | 
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| 85 |  | 
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| 86 |  | 
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| 87 |  | 
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| 88 |  | 
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| 89 |         btCompoundLeafCallback (btCollisionObject* compoundObj,btCollisionObject* otherObj,btDispatcher* dispatcher,const btDispatcherInfo& dispatchInfo,btManifoldResult*      resultOut,btCollisionAlgorithm**        childCollisionAlgorithms,btPersistentManifold*  sharedManifold) | 
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| 90 |                 :m_compoundColObj(compoundObj),m_otherObj(otherObj),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut), | 
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| 91 |                 m_childCollisionAlgorithms(childCollisionAlgorithms), | 
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| 92 |                 m_sharedManifold(sharedManifold) | 
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| 93 |         { | 
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| 94 |  | 
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| 95 |         } | 
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| 96 |  | 
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| 97 |  | 
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| 98 |         void    ProcessChildShape(btCollisionShape* childShape,int index) | 
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| 99 |         { | 
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| 100 |                  | 
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| 101 |                 btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); | 
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| 102 |  | 
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| 103 |  | 
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| 104 |                 //backup | 
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| 105 |                 btTransform     orgTrans = m_compoundColObj->getWorldTransform(); | 
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| 106 |                 btTransform     orgInterpolationTrans = m_compoundColObj->getInterpolationWorldTransform(); | 
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| 107 |                 const btTransform& childTrans = compoundShape->getChildTransform(index); | 
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| 108 |                 btTransform     newChildWorldTrans = orgTrans*childTrans ; | 
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| 109 |  | 
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| 110 |                 //perform an AABB check first | 
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| 111 |                 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; | 
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| 112 |                 childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); | 
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| 113 |                 m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); | 
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| 114 |  | 
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| 115 |                 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) | 
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| 116 |                 { | 
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| 117 |  | 
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| 118 |                         m_compoundColObj->setWorldTransform( newChildWorldTrans); | 
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| 119 |                         m_compoundColObj->setInterpolationWorldTransform(newChildWorldTrans); | 
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| 120 |  | 
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| 121 |                         //the contactpoint is still projected back using the original inverted worldtrans | 
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| 122 |                         btCollisionShape* tmpShape = m_compoundColObj->getCollisionShape(); | 
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| 123 |                         m_compoundColObj->internalSetTemporaryCollisionShape( childShape ); | 
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| 124 |  | 
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| 125 |                         if (!m_childCollisionAlgorithms[index]) | 
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| 126 |                                 m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(m_compoundColObj,m_otherObj,m_sharedManifold); | 
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| 127 |  | 
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| 128 |                         m_childCollisionAlgorithms[index]->processCollision(m_compoundColObj,m_otherObj,m_dispatchInfo,m_resultOut); | 
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| 129 |                         if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) | 
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| 130 |                         { | 
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| 131 |                                 btVector3 worldAabbMin,worldAabbMax; | 
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| 132 |                                 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin0,aabbMax0,btVector3(1,1,1)); | 
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| 133 |                                 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); | 
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| 134 |                         } | 
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| 135 |                          | 
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| 136 |                         //revert back transform | 
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| 137 |                         m_compoundColObj->internalSetTemporaryCollisionShape( tmpShape); | 
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| 138 |                         m_compoundColObj->setWorldTransform(  orgTrans ); | 
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| 139 |                         m_compoundColObj->setInterpolationWorldTransform(orgInterpolationTrans); | 
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| 140 |                 } | 
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| 141 |         } | 
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| 142 |         void            Process(const btDbvtNode* leaf) | 
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| 143 |         { | 
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| 144 |                 int index = leaf->dataAsInt; | 
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| 145 |  | 
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| 146 |                 btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); | 
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| 147 |                 btCollisionShape* childShape = compoundShape->getChildShape(index); | 
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| 148 |                 if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) | 
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| 149 |                 { | 
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| 150 |                         btVector3 worldAabbMin,worldAabbMax; | 
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| 151 |                         btTransform     orgTrans = m_compoundColObj->getWorldTransform(); | 
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| 152 |                         btTransformAabb(leaf->volume.Mins(),leaf->volume.Maxs(),0.,orgTrans,worldAabbMin,worldAabbMax); | 
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| 153 |                         m_dispatchInfo.m_debugDraw->drawAabb(worldAabbMin,worldAabbMax,btVector3(1,0,0)); | 
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| 154 |                 } | 
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| 155 |                 ProcessChildShape(childShape,index); | 
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| 156 |  | 
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| 157 |         } | 
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| 158 | }; | 
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| 159 |  | 
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| 160 |  | 
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| 161 |  | 
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| 162 |  | 
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| 163 |  | 
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| 164 |  | 
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| 165 | void btCompoundCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 166 | { | 
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| 167 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
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| 168 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
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| 169 |  | 
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| 170 |         assert (colObj->getCollisionShape()->isCompound()); | 
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| 171 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
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| 172 |  | 
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| 173 |         btDbvt* tree = compoundShape->getDynamicAabbTree(); | 
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| 174 |         //use a dynamic aabb tree to cull potential child-overlaps | 
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| 175 |         btCompoundLeafCallback  callback(colObj,otherObj,m_dispatcher,dispatchInfo,resultOut,&m_childCollisionAlgorithms[0],m_sharedManifold); | 
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| 176 |  | 
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| 177 |  | 
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| 178 |         if (tree) | 
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| 179 |         { | 
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| 180 |  | 
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| 181 |                 btVector3 localAabbMin,localAabbMax; | 
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| 182 |                 btTransform otherInCompoundSpace; | 
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| 183 |                 otherInCompoundSpace = colObj->getWorldTransform().inverse() * otherObj->getWorldTransform(); | 
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| 184 |                 otherObj->getCollisionShape()->getAabb(otherInCompoundSpace,localAabbMin,localAabbMax); | 
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| 185 |  | 
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| 186 |                 const ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax); | 
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| 187 |                 //process all children, that overlap with  the given AABB bounds | 
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| 188 |                 tree->collideTV(tree->m_root,bounds,callback); | 
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| 189 |  | 
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| 190 |         } else | 
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| 191 |         { | 
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| 192 |                 //iterate over all children, perform an AABB check inside ProcessChildShape | 
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| 193 |                 int numChildren = m_childCollisionAlgorithms.size(); | 
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| 194 |                 int i; | 
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| 195 |                 for (i=0;i<numChildren;i++) | 
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| 196 |                 { | 
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| 197 |                         callback.ProcessChildShape(compoundShape->getChildShape(i),i); | 
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| 198 |                 } | 
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| 199 |         } | 
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| 200 |  | 
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| 201 |         { | 
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| 202 |                                 //iterate over all children, perform an AABB check inside ProcessChildShape | 
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| 203 |                 int numChildren = m_childCollisionAlgorithms.size(); | 
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| 204 |                 int i; | 
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| 205 |                 btManifoldArray manifoldArray; | 
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| 206 |  | 
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| 207 |                 for (i=0;i<numChildren;i++) | 
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| 208 |                 { | 
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| 209 |                         if (m_childCollisionAlgorithms[i]) | 
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| 210 |                         { | 
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| 211 |                                 btCollisionShape* childShape = compoundShape->getChildShape(i); | 
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| 212 |                         //if not longer overlapping, remove the algorithm | 
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| 213 |                                 btTransform     orgTrans = colObj->getWorldTransform(); | 
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| 214 |                                 btTransform     orgInterpolationTrans = colObj->getInterpolationWorldTransform(); | 
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| 215 |                                 const btTransform& childTrans = compoundShape->getChildTransform(i); | 
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| 216 |                                 btTransform     newChildWorldTrans = orgTrans*childTrans ; | 
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| 217 |  | 
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| 218 |                                 //perform an AABB check first | 
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| 219 |                                 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; | 
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| 220 |                                 childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); | 
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| 221 |                                 otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); | 
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| 222 |  | 
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| 223 |                                 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) | 
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| 224 |                                 { | 
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| 225 |                                         m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); | 
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| 226 |                                         m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); | 
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| 227 |                                         m_childCollisionAlgorithms[i] = 0; | 
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| 228 |                                 } | 
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| 229 |  | 
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| 230 |                         } | 
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| 231 |                          | 
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| 232 |                 } | 
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| 233 |  | 
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| 234 |                  | 
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| 235 |  | 
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| 236 |         } | 
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| 237 | } | 
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| 238 |  | 
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| 239 | btScalar        btCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 240 | { | 
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| 241 |  | 
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| 242 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
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| 243 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
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| 244 |  | 
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| 245 |         assert (colObj->getCollisionShape()->isCompound()); | 
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| 246 |          | 
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| 247 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
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| 248 |  | 
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| 249 |         //We will use the OptimizedBVH, AABB tree to cull potential child-overlaps | 
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| 250 |         //If both proxies are Compound, we will deal with that directly, by performing sequential/parallel tree traversals | 
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| 251 |         //given Proxy0 and Proxy1, if both have a tree, Tree0 and Tree1, this means: | 
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| 252 |         //determine overlapping nodes of Proxy1 using Proxy0 AABB against Tree1 | 
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| 253 |         //then use each overlapping node AABB against Tree0 | 
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| 254 |         //and vise versa. | 
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| 255 |  | 
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| 256 |         btScalar hitFraction = btScalar(1.); | 
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| 257 |  | 
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| 258 |         int numChildren = m_childCollisionAlgorithms.size(); | 
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| 259 |         int i; | 
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| 260 |         for (i=0;i<numChildren;i++) | 
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| 261 |         { | 
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| 262 |                 //temporarily exchange parent btCollisionShape with childShape, and recurse | 
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| 263 |                 btCollisionShape* childShape = compoundShape->getChildShape(i); | 
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| 264 |  | 
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| 265 |                 //backup | 
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| 266 |                 btTransform     orgTrans = colObj->getWorldTransform(); | 
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| 267 |          | 
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| 268 |                 const btTransform& childTrans = compoundShape->getChildTransform(i); | 
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| 269 |                 //btTransform   newChildWorldTrans = orgTrans*childTrans ; | 
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| 270 |                 colObj->setWorldTransform( orgTrans*childTrans ); | 
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| 271 |  | 
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| 272 |                 btCollisionShape* tmpShape = colObj->getCollisionShape(); | 
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| 273 |                 colObj->internalSetTemporaryCollisionShape( childShape ); | 
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| 274 |                 btScalar frac = m_childCollisionAlgorithms[i]->calculateTimeOfImpact(colObj,otherObj,dispatchInfo,resultOut); | 
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| 275 |                 if (frac<hitFraction) | 
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| 276 |                 { | 
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| 277 |                         hitFraction = frac; | 
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| 278 |                 } | 
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| 279 |                 //revert back | 
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| 280 |                 colObj->internalSetTemporaryCollisionShape( tmpShape); | 
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| 281 |                 colObj->setWorldTransform( orgTrans); | 
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| 282 |         } | 
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| 283 |         return hitFraction; | 
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| 284 |  | 
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| 285 | } | 
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| 286 |  | 
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| 287 |  | 
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