| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Reto Grieder | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      Felix Schulthess | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | @file | 
|---|
| 31 | @brief | 
|---|
| 32 | */ | 
|---|
| 33 |  | 
|---|
| 34 | #include "Radar.h" | 
|---|
| 35 |  | 
|---|
| 36 | #include <cassert> | 
|---|
| 37 |  | 
|---|
| 38 | //#include "util/Math.h" | 
|---|
| 39 | #include "core/ConsoleCommand.h" | 
|---|
| 40 | #include "core/ObjectList.h" | 
|---|
| 41 | #include "interfaces/RadarListener.h" | 
|---|
| 42 |  | 
|---|
| 43 | namespace orxonox | 
|---|
| 44 | { | 
|---|
| 45 |     SetConsoleCommand(Radar, cycleNavigationFocus, true).accessLevel(AccessLevel::User); | 
|---|
| 46 |     SetConsoleCommand(Radar, releaseNavigationFocus, true).accessLevel(AccessLevel::User); | 
|---|
| 47 |  | 
|---|
| 48 |     Radar* Radar::instance_s = 0; | 
|---|
| 49 |  | 
|---|
| 50 |     Radar::Radar() | 
|---|
| 51 |         : focus_(0) | 
|---|
| 52 |         , objectTypeCounter_(0) | 
|---|
| 53 |     { | 
|---|
| 54 |         assert(instance_s == 0); | 
|---|
| 55 |         instance_s = this; | 
|---|
| 56 |  | 
|---|
| 57 |         // TODO: make this mapping configurable. Maybe there's a possibility with self configured | 
|---|
| 58 |         //       configValues.. | 
|---|
| 59 |         this->objectTypes_["Asteroid"] = RadarViewable::Dot; | 
|---|
| 60 |         this->objectTypes_["SpaceShip"] = RadarViewable::Square; | 
|---|
| 61 |         this->objectTypes_["AsdfQwerty"] = RadarViewable::Triangle; | 
|---|
| 62 |  | 
|---|
| 63 |         /*WorldEntity* object; | 
|---|
| 64 |         object = new WorldEntity(); | 
|---|
| 65 |         object->setPosition(2000.0, 0.0, 0.0); | 
|---|
| 66 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
|---|
| 67 |         object = new WorldEntity(); | 
|---|
| 68 |         object->setPosition(0.0, 2000.0, 0.0); | 
|---|
| 69 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
|---|
| 70 |         object = new WorldEntity(); | 
|---|
| 71 |         object->setPosition(0.0, 0.0, 2000.0); | 
|---|
| 72 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
|---|
| 73 |         object = new WorldEntity(); | 
|---|
| 74 |         object->setPosition(10000.0,16000.0,0.0); | 
|---|
| 75 |         addRadarObject(object);*/ | 
|---|
| 76 |  | 
|---|
| 77 |     } | 
|---|
| 78 |  | 
|---|
| 79 |     Radar::~Radar() | 
|---|
| 80 |     { | 
|---|
| 81 |         instance_s = 0; | 
|---|
| 82 |     } | 
|---|
| 83 |  | 
|---|
| 84 |     const RadarViewable* Radar::getFocus() | 
|---|
| 85 |     { | 
|---|
| 86 |         return *(this->itFocus_); | 
|---|
| 87 |     } | 
|---|
| 88 |  | 
|---|
| 89 |     RadarViewable::Shape Radar::addObjectDescription(const std::string name) | 
|---|
| 90 |     { | 
|---|
| 91 |         std::map<std::string, RadarViewable::Shape>::iterator it = this->objectTypes_.find(name); | 
|---|
| 92 |         if (it == this->objectTypes_.end()) | 
|---|
| 93 |             return this->objectTypes_[name] = RadarViewable::Square; // default, configure!! | 
|---|
| 94 |         else | 
|---|
| 95 |             return this->objectTypes_[name]; | 
|---|
| 96 |     } | 
|---|
| 97 |  | 
|---|
| 98 |  | 
|---|
| 99 |     void Radar::tick(float dt) | 
|---|
| 100 |     { | 
|---|
| 101 |         SUPER(Radar, tick, dt); | 
|---|
| 102 |  | 
|---|
| 103 |         if (this->focus_ != *(this->itFocus_)) | 
|---|
| 104 |         { | 
|---|
| 105 |             // focus object was deleted, release focus | 
|---|
| 106 |             this->focus_ = 0; | 
|---|
| 107 |             this->itFocus_ = 0; | 
|---|
| 108 |         } | 
|---|
| 109 |  | 
|---|
| 110 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
|---|
| 111 |         { | 
|---|
| 112 |             (*itListener)->radarTick(dt); | 
|---|
| 113 |  | 
|---|
| 114 |             for (ObjectList<RadarViewable>::iterator itElement = ObjectList<RadarViewable>::begin(); itElement; ++itElement) | 
|---|
| 115 |             { | 
|---|
| 116 |                 if ((*itElement)->getRadarVisibility()) | 
|---|
| 117 |                     if ((*itListener)->getRadarSensitivity() > (*itElement)->getRadarObjectCamouflage()) | 
|---|
| 118 |                         (*itListener)->displayObject(*itElement, *itElement == this->focus_); | 
|---|
| 119 |             } | 
|---|
| 120 |         } | 
|---|
| 121 |     } | 
|---|
| 122 |  | 
|---|
| 123 |     void Radar::cycleFocus() | 
|---|
| 124 |     { | 
|---|
| 125 |         if (ObjectList<RadarViewable>::begin() == 0) | 
|---|
| 126 |         { | 
|---|
| 127 |             // list is empty | 
|---|
| 128 |             this->itFocus_ = 0; | 
|---|
| 129 |             this->focus_ = 0; | 
|---|
| 130 |         } | 
|---|
| 131 | /* | 
|---|
| 132 |         else if (this->owner_) | 
|---|
| 133 |         { | 
|---|
| 134 |             Vector3 localPosition = this->owner_->getPosition(); | 
|---|
| 135 |             Vector3 targetPosition = localPosition; | 
|---|
| 136 |             if (*(this->itFocus_)) | 
|---|
| 137 |                 targetPosition = this->itFocus_->getRVWorldPosition(); | 
|---|
| 138 |  | 
|---|
| 139 |             // find the closed object further away than targetPosition | 
|---|
| 140 |             float currentDistance = localPosition.squaredDistance(targetPosition); | 
|---|
| 141 |             float nextDistance = FLT_MAX; | 
|---|
| 142 |             float minimumDistance = FLT_MAX; | 
|---|
| 143 |             ObjectList<RadarViewable>::iterator itFallback = 0; | 
|---|
| 144 |  | 
|---|
| 145 |             for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it) | 
|---|
| 146 |             { | 
|---|
| 147 |                 if (*it == static_cast<RadarViewable*>(this)->owner_) | 
|---|
| 148 |                     continue; | 
|---|
| 149 |  | 
|---|
| 150 |                 float targetDistance = localPosition.squaredDistance((*it)->getRVWorldPosition()); | 
|---|
| 151 |                 if (targetDistance > currentDistance && targetDistance < nextDistance) | 
|---|
| 152 |                 { | 
|---|
| 153 |                     this->itFocus_ = it; | 
|---|
| 154 |                     nextDistance = targetDistance; | 
|---|
| 155 |                 } | 
|---|
| 156 |                 if (targetDistance < minimumDistance) | 
|---|
| 157 |                 { | 
|---|
| 158 |                     itFallback = it; | 
|---|
| 159 |                     minimumDistance = targetDistance; | 
|---|
| 160 |                 } | 
|---|
| 161 |             } | 
|---|
| 162 |  | 
|---|
| 163 |             if (nextDistance == FLT_MAX) | 
|---|
| 164 |             { | 
|---|
| 165 |                 // we already had the furthest object | 
|---|
| 166 |                 this->itFocus_ = itFallback; | 
|---|
| 167 |                 this->focus_ = *itFallback; | 
|---|
| 168 |             } | 
|---|
| 169 |             else | 
|---|
| 170 |             { | 
|---|
| 171 |                 this->focus_ = *(this->itFocus_); | 
|---|
| 172 |             } | 
|---|
| 173 |         } | 
|---|
| 174 | */ | 
|---|
| 175 |     } | 
|---|
| 176 |  | 
|---|
| 177 |     void Radar::releaseFocus() | 
|---|
| 178 |     { | 
|---|
| 179 |         this->itFocus_ = 0; | 
|---|
| 180 |         this->focus_ = 0; | 
|---|
| 181 |     } | 
|---|
| 182 |  | 
|---|
| 183 |     void Radar::listObjects() const | 
|---|
| 184 |     { | 
|---|
| 185 |         COUT(3) << "List of RadarObjects:\n"; | 
|---|
| 186 |         // iterate through all Radar Objects | 
|---|
| 187 |         unsigned int i = 0; | 
|---|
| 188 |         for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it, ++i) | 
|---|
| 189 |         { | 
|---|
| 190 |             COUT(3) << i++ << ": " << (*it)->getRVWorldPosition() << std::endl; | 
|---|
| 191 |         } | 
|---|
| 192 |     } | 
|---|
| 193 |  | 
|---|
| 194 |  | 
|---|
| 195 |     /*static*/ Radar& Radar::getInstance() | 
|---|
| 196 |     { | 
|---|
| 197 |         assert(instance_s); | 
|---|
| 198 |         return *instance_s; | 
|---|
| 199 |     } | 
|---|
| 200 |  | 
|---|
| 201 |     /*static*/ void Radar::cycleNavigationFocus() | 
|---|
| 202 |     { | 
|---|
| 203 |         // avoid using getInstance because of the assert(). | 
|---|
| 204 |         // User might call this fuction even if HUDNavigation doesn't exist. | 
|---|
| 205 |         if (instance_s) | 
|---|
| 206 |             instance_s->cycleFocus(); | 
|---|
| 207 |     } | 
|---|
| 208 |  | 
|---|
| 209 |     /*static*/ void Radar::releaseNavigationFocus() | 
|---|
| 210 |     { | 
|---|
| 211 |         // avoid using getInstance because of the assert(). | 
|---|
| 212 |         // User might call this fuction even if HUDNavigation doesn't exist. | 
|---|
| 213 |         if (instance_s) | 
|---|
| 214 |             instance_s->releaseFocus(); | 
|---|
| 215 |     } | 
|---|
| 216 | } | 
|---|