| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Declaration of the GUIManager class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _GUIManager_H__ | 
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| 35 | #define _GUIManager_H__ | 
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| 36 |  | 
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| 37 | #include "OrxonoxPrereqs.h" | 
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| 38 | #include <OgrePrerequisites.h> | 
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| 39 | #include <CEGUIForwardRefs.h> | 
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| 40 | #include <CEGUIInputEvent.h> | 
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| 41 | #include <CEGUISystem.h> | 
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| 42 | #include "core/input/InputInterfaces.h" | 
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| 43 |  | 
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| 44 | // Forward declaration | 
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| 45 | namespace CEGUI { class DefaultLogger; } | 
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| 46 |  | 
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| 47 | // tolua_begin | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | /** | 
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| 51 | @brief | 
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| 52 | Provides a simple interface to CEGUI with tolua methods and console commands | 
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| 53 | */ | 
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| 54 | class _OrxonoxExport GUIManager | 
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| 55 | // tolua_end | 
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| 56 | : public KeyHandler, public MouseHandler | 
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| 57 | // tolua_begin | 
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| 58 | { | 
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| 59 | // tolua_end | 
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| 60 | public: | 
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| 61 | enum State | 
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| 62 | { | 
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| 63 | Uninitialised, | 
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| 64 | Ready, | 
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| 65 | OnDisplay | 
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| 66 | }; | 
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| 67 |  | 
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| 68 | GUIManager(); | 
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| 69 | ~GUIManager(); | 
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| 70 |  | 
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| 71 | bool initialise(Ogre::RenderWindow* renderWindow); | 
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| 72 | void loadScene(const std::string& name); | 
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| 73 | void tick(float dt) | 
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| 74 | { | 
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| 75 | assert(guiSystem_); | 
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| 76 | guiSystem_->injectTimePulse(dt); | 
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| 77 | } | 
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| 78 | void showGUI(const std::string& name, Ogre::SceneManager* sceneManager);// bool showBackground); // tolua_export | 
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| 79 | void hideGUI(); // tolua_export | 
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| 80 |  | 
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| 81 | Ogre::Camera* getCamera() { return this->backgroundCamera_; } | 
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| 82 |  | 
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| 83 | static void showGUI_s(const std::string& name, Ogre::SceneManager* sceneManager)//bool showBackground) | 
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| 84 | { | 
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| 85 | getInstance().showGUI(name, sceneManager); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | static GUIManager& getInstance()    { assert(singletonRef_s); return *singletonRef_s; } // tolua_export | 
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| 89 | static GUIManager* getInstancePtr() { return singletonRef_s; } | 
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| 90 |  | 
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| 91 | private: | 
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| 92 | GUIManager(const GUIManager& instance); | 
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| 93 |  | 
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| 94 | void keyPressed (const KeyEvent& evt) | 
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| 95 | { guiSystem_->injectKeyDown(evt.key); guiSystem_->injectChar(evt.text); } | 
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| 96 | void keyReleased(const KeyEvent& evt) | 
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| 97 | { guiSystem_->injectKeyUp(evt.key); } | 
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| 98 | void keyHeld    (const KeyEvent& evt) | 
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| 99 | { } | 
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| 100 |  | 
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| 101 | void mouseButtonPressed (MouseButtonCode::ByEnum id); | 
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| 102 | void mouseButtonReleased(MouseButtonCode::ByEnum id); | 
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| 103 | void mouseButtonHeld    (MouseButtonCode::ByEnum id) | 
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| 104 | { } | 
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| 105 | void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 106 | { guiSystem_->injectMouseMove(rel.x, rel.y); } | 
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| 107 | void mouseScrolled      (int abs, int rel) | 
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| 108 | { guiSystem_->injectMouseWheelChange(rel);} | 
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| 109 |  | 
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| 110 | void tickInput(float dt) { } | 
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| 111 | void tickKey(float dt) { } | 
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| 112 | void tickMouse(float dt) { } | 
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| 113 |  | 
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| 114 | void loadScenes(); | 
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| 115 |  | 
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| 116 | //Ogre::SceneManager*       emptySceneManager_; | 
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| 117 | Ogre::SceneManager*       backgroundSceneManager_; | 
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| 118 | //Ogre::Camera*             emptyCamera_; | 
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| 119 | Ogre::Camera*             backgroundCamera_; | 
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| 120 | //Ogre::Viewport*           viewport_; | 
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| 121 | Ogre::RenderWindow*       renderWindow_; | 
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| 122 | CEGUI::OgreCEGUIRenderer* guiRenderer_; | 
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| 123 | CEGUI::ResourceProvider*  resourceProvider_; | 
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| 124 | CEGUI::LuaScriptModule*   scriptModule_; | 
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| 125 | CEGUI::DefaultLogger*     ceguiLogger_; | 
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| 126 | CEGUI::System*            guiSystem_; | 
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| 127 | CEGUI::Imageset*          backgroundImage_; | 
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| 128 | lua_State*                luaState_; | 
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| 129 |  | 
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| 130 | State state_; | 
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| 131 |  | 
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| 132 | static CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button); | 
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| 133 |  | 
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| 134 | static GUIManager*        singletonRef_s; | 
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| 135 | }; // tolua_export | 
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| 136 | } // tolua_export | 
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| 137 |  | 
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| 138 | #endif /* _GUIManager_H__ */ | 
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