| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "GSGraphics.h" | 
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| 31 |  | 
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| 32 | #include <fstream> | 
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| 33 | #include <boost/filesystem.hpp> | 
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| 34 |  | 
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| 35 | #include <OgreCompositorManager.h> | 
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| 36 | #include <OgreConfigFile.h> | 
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| 37 | #include <OgreFrameListener.h> | 
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| 38 | #include <OgreRoot.h> | 
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| 39 | #include <OgreLogManager.h> | 
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| 40 | #include <OgreException.h> | 
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| 41 | #include <OgreRenderWindow.h> | 
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| 42 | #include <OgreRenderSystem.h> | 
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| 43 | #include <OgreTextureManager.h> | 
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| 44 | #include <OgreViewport.h> | 
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| 45 | #include <OgreWindowEventUtilities.h> | 
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| 46 |  | 
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| 47 | #include "SpecialConfig.h" | 
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| 48 | #include "util/Debug.h" | 
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| 49 | #include "util/Exception.h" | 
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| 50 | #include "util/String.h" | 
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| 51 | #include "util/SubString.h" | 
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| 52 | #include "core/ConsoleCommand.h" | 
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| 53 | #include "core/ConfigValueIncludes.h" | 
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| 54 | #include "core/CoreIncludes.h" | 
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| 55 | #include "core/Core.h" | 
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| 56 | #include "core/input/InputManager.h" | 
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| 57 | #include "core/input/KeyBinder.h" | 
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| 58 | #include "core/input/ExtendedInputState.h" | 
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| 59 | #include "core/Loader.h" | 
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| 60 | #include "core/XMLFile.h" | 
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| 61 | #include "overlays/console/InGameConsole.h" | 
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| 62 | #include "gui/GUIManager.h" | 
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| 63 | #include "tools/WindowEventListener.h" | 
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| 64 |  | 
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| 65 | // for compatibility | 
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| 66 | #include "GraphicsEngine.h" | 
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| 67 |  | 
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| 68 | namespace orxonox | 
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| 69 | { | 
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| 70 |     GSGraphics::GSGraphics() | 
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| 71 |         : GameState<GSRoot>("graphics") | 
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| 72 |         , renderWindow_(0) | 
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| 73 |         , viewport_(0) | 
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| 74 |         , bWindowEventListenerUpdateRequired_(false) | 
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| 75 |         , inputManager_(0) | 
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| 76 |         , console_(0) | 
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| 77 |         , guiManager_(0) | 
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| 78 |         , ogreRoot_(0) | 
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| 79 |         , ogreLogger_(0) | 
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| 80 |         , graphicsEngine_(0) | 
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| 81 |         , masterKeyBinder_(0) | 
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| 82 |         , debugOverlay_(0) | 
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| 83 |     { | 
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| 84 |         RegisterRootObject(GSGraphics); | 
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| 85 |         setConfigValues(); | 
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| 86 |     } | 
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| 87 |  | 
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| 88 |     GSGraphics::~GSGraphics() | 
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| 89 |     { | 
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| 90 |     } | 
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| 91 |  | 
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| 92 |     void GSGraphics::setConfigValues() | 
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| 93 |     { | 
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| 94 |         SetConfigValue(resourceFile_,    "resources.cfg") | 
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| 95 |             .description("Location of the resources file in the data path."); | 
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| 96 |         SetConfigValue(ogreConfigFile_,  "ogre.cfg") | 
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| 97 |             .description("Location of the Ogre config file"); | 
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| 98 |         SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER) | 
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| 99 |             .description("Folder where the Ogre plugins are located."); | 
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| 100 |         SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS) | 
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| 101 |             .description("Comma separated list of all plugins to load."); | 
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| 102 |         SetConfigValue(ogreLogFile_,     "ogre.log") | 
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| 103 |             .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); | 
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| 104 |         SetConfigValue(ogreLogLevelTrivial_ , 5) | 
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| 105 |             .description("Corresponding orxonox debug level for ogre Trivial"); | 
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| 106 |         SetConfigValue(ogreLogLevelNormal_  , 4) | 
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| 107 |             .description("Corresponding orxonox debug level for ogre Normal"); | 
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| 108 |         SetConfigValue(ogreLogLevelCritical_, 2) | 
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| 109 |             .description("Corresponding orxonox debug level for ogre Critical"); | 
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| 110 |     } | 
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| 111 |  | 
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| 112 |     void GSGraphics::enter() | 
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| 113 |     { | 
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| 114 |         Core::setShowsGraphics(true); | 
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| 115 |  | 
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| 116 |         // initialise graphics engine. Doesn't load the render window yet! | 
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| 117 |         graphicsEngine_ = new GraphicsEngine(); | 
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| 118 |  | 
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| 119 |         // Ogre setup procedure | 
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| 120 |         setupOgre(); | 
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| 121 |         // load all the required plugins for Ogre | 
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| 122 |         loadOgrePlugins(); | 
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| 123 |         // read resource declaration file | 
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| 124 |         this->declareResources(); | 
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| 125 |         // Reads ogre config and creates the render window | 
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| 126 |         this->loadRenderer(); | 
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| 127 |  | 
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| 128 |         // TODO: Spread this so that this call only initialises things needed for the Console and GUI | 
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| 129 |         this->initialiseResources(); | 
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| 130 |  | 
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| 131 |         // We want to get informed whenever an object of type WindowEventListener is created | 
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| 132 |         // in order to later update the window size. | 
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| 133 |         bWindowEventListenerUpdateRequired_ = false; | 
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| 134 |         RegisterConstructionCallback(GSGraphics, orxonox::WindowEventListener, requestWindowEventListenerUpdate); | 
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| 135 |  | 
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| 136 |         // load debug overlay | 
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| 137 |         COUT(3) << "Loading Debug Overlay..." << std::endl; | 
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| 138 |         this->debugOverlay_ = new XMLFile((Core::getMediaPath() / "overlay" / "debug.oxo").string()); | 
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| 139 |         Loader::open(debugOverlay_); | 
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| 140 |  | 
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| 141 |         // Calls the InputManager which sets up the input devices. | 
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| 142 |         // The render window width and height are used to set up the mouse movement. | 
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| 143 |         inputManager_ = new InputManager(); | 
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| 144 |         size_t windowHnd = 0; | 
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| 145 |         this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); | 
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| 146 |         inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true); | 
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| 147 |         // Configure master input state with a KeyBinder | 
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| 148 |         masterKeyBinder_ = new KeyBinder(); | 
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| 149 |         masterKeyBinder_->loadBindings("masterKeybindings.ini"); | 
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| 150 |         inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_); | 
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| 151 |  | 
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| 152 |         // Load the InGameConsole | 
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| 153 |         console_ = new InGameConsole(); | 
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| 154 |         console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); | 
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| 155 |  | 
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| 156 |         // load the CEGUI interface | 
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| 157 |         guiManager_ = new GUIManager(); | 
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| 158 |         guiManager_->initialise(this->renderWindow_); | 
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| 159 |  | 
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| 160 |         // add console commands | 
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| 161 |         FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen); | 
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| 162 |         functor1->setObject(this); | 
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| 163 |         ccPrintScreen_ = createConsoleCommand(functor1, "printScreen"); | 
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| 164 |         CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); | 
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| 165 |     } | 
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| 166 |  | 
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| 167 |     void GSGraphics::leave() | 
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| 168 |     { | 
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| 169 |         using namespace Ogre; | 
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| 170 |  | 
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| 171 |         delete this->ccPrintScreen_; | 
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| 172 |  | 
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| 173 |         // remove our WindowEventListener first to avoid bad calls after the window has been destroyed | 
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| 174 |         Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); | 
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| 175 |  | 
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| 176 |         delete this->guiManager_; | 
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| 177 |  | 
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| 178 |         delete this->console_; | 
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| 179 |  | 
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| 180 |         //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_); | 
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| 181 |         delete this->masterKeyBinder_; | 
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| 182 |         delete this->inputManager_; | 
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| 183 |  | 
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| 184 |         Loader::unload(this->debugOverlay_); | 
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| 185 |         delete this->debugOverlay_; | 
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| 186 |  | 
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| 187 |         // unload all compositors | 
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| 188 |         Ogre::CompositorManager::getSingleton().removeAll(); | 
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| 189 |  | 
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| 190 |         // destroy render window | 
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| 191 |         RenderSystem* renderer = this->ogreRoot_->getRenderSystem(); | 
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| 192 |         renderer->destroyRenderWindow("Orxonox"); | 
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| 193 |  | 
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| 194 |         /*** CODE SNIPPET, UNUSED ***/ | 
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| 195 |         // Does the opposite of initialise() | 
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| 196 |         //ogreRoot_->shutdown(); | 
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| 197 |         // Remove all resources and resource groups | 
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| 198 |         //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 199 |         //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it) | 
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| 200 |         //{ | 
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| 201 |         //    ResourceGroupManager::getSingleton().destroyResourceGroup(*it); | 
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| 202 |         //} | 
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| 203 |  | 
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| 204 |         //ParticleSystemManager::getSingleton().removeAllTemplates(); | 
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| 205 |  | 
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| 206 |         // Shutdown the render system | 
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| 207 |         //this->ogreRoot_->setRenderSystem(0); | 
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| 208 |  | 
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| 209 |         delete this->ogreRoot_; | 
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| 210 |  | 
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| 211 |         // delete the ogre log and the logManager (since we have created it). | 
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| 212 |         this->ogreLogger_->getDefaultLog()->removeListener(this); | 
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| 213 |         this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); | 
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| 214 |         delete this->ogreLogger_; | 
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| 215 |  | 
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| 216 |         delete graphicsEngine_; | 
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| 217 |  | 
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| 218 |         Core::setShowsGraphics(false); | 
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| 219 |     } | 
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| 220 |  | 
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| 221 |     /** | 
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| 222 |     @note | 
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| 223 |         A note about the Ogre::FrameListener: Even though we don't use them, | 
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| 224 |         they still get called. However, the delta times are not correct (except | 
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| 225 |         for timeSinceLastFrame, which is the most important). A little research | 
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| 226 |         as shown that there is probably only one FrameListener that doesn't even | 
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| 227 |         need the time. So we shouldn't run into problems. | 
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| 228 |     */ | 
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| 229 |     void GSGraphics::ticked(const Clock& time) | 
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| 230 |     { | 
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| 231 |         uint64_t timeBeforeTick = time.getRealMicroseconds(); | 
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| 232 |  | 
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| 233 |         float dt = time.getDeltaTime(); | 
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| 234 |  | 
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| 235 |         this->inputManager_->tick(dt); | 
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| 236 |         // tick console | 
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| 237 |         this->console_->tick(dt); | 
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| 238 |         this->tickChild(time); | 
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| 239 |  | 
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| 240 |         if (this->bWindowEventListenerUpdateRequired_) | 
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| 241 |         { | 
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| 242 |             // Update all WindowEventListeners for the case a new one was created. | 
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| 243 |             this->windowResized(this->renderWindow_); | 
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| 244 |             this->bWindowEventListenerUpdateRequired_ = false; | 
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| 245 |         } | 
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| 246 |  | 
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| 247 |         uint64_t timeAfterTick = time.getRealMicroseconds(); | 
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| 248 |  | 
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| 249 |         // Also add our tick time to the list in GSRoot | 
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| 250 |         this->getParent()->addTickTime(timeAfterTick - timeBeforeTick); | 
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| 251 |  | 
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| 252 |         // Update statistics overlay. Note that the values only change periodically in GSRoot. | 
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| 253 |         GraphicsEngine::getInstance().setAverageFramesPerSecond(this->getParent()->getAvgFPS()); | 
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| 254 |         GraphicsEngine::getInstance().setAverageTickTime(this->getParent()->getAvgTickTime()); | 
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| 255 |  | 
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| 256 |         // don't forget to call _fireFrameStarted in ogre to make sure | 
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| 257 |         // everything goes smoothly | 
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| 258 |         Ogre::FrameEvent evt; | 
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| 259 |         evt.timeSinceLastFrame = dt; | 
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| 260 |         evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway | 
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| 261 |         ogreRoot_->_fireFrameStarted(evt); | 
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| 262 |  | 
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| 263 |         // Pump messages in all registered RenderWindows | 
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| 264 |         // This calls the WindowEventListener objects. | 
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| 265 |         Ogre::WindowEventUtilities::messagePump(); | 
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| 266 |         // make sure the window stays active even when not focused | 
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| 267 |         // (probably only necessary on windows) | 
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| 268 |         this->renderWindow_->setActive(true); | 
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| 269 |  | 
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| 270 |         // render | 
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| 271 |         ogreRoot_->_updateAllRenderTargets(); | 
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| 272 |  | 
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| 273 |         // again, just to be sure ogre works fine | 
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| 274 |         ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted | 
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| 275 |     } | 
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| 276 |  | 
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| 277 |     /** | 
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| 278 |     @brief | 
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| 279 |         Creates the Ogre Root object and sets up the ogre log. | 
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| 280 |     */ | 
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| 281 |     void GSGraphics::setupOgre() | 
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| 282 |     { | 
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| 283 |         COUT(3) << "Setting up Ogre..." << std::endl; | 
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| 284 |  | 
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| 285 |         if (ogreConfigFile_ == "") | 
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| 286 |         { | 
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| 287 |             COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; | 
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| 288 |             ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); | 
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| 289 |         } | 
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| 290 |         if (ogreLogFile_ == "") | 
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| 291 |         { | 
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| 292 |             COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; | 
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| 293 |             ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); | 
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| 294 |         } | 
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| 295 |  | 
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| 296 |         boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_); | 
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| 297 |         boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_); | 
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| 298 |  | 
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| 299 |         // create a new logManager | 
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| 300 |         // Ogre::Root will detect that we've already created a Log | 
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| 301 |         ogreLogger_ = new Ogre::LogManager(); | 
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| 302 |         COUT(4) << "Ogre LogManager created" << std::endl; | 
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| 303 |  | 
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| 304 |         // create our own log that we can listen to | 
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| 305 |         Ogre::Log *myLog; | 
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| 306 |         myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false); | 
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| 307 |         COUT(4) << "Ogre Log created" << std::endl; | 
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| 308 |  | 
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| 309 |         myLog->setLogDetail(Ogre::LL_BOREME); | 
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| 310 |         myLog->addListener(this); | 
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| 311 |  | 
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| 312 |         COUT(4) << "Creating Ogre Root..." << std::endl; | 
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| 313 |  | 
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| 314 |         // check for config file existence because Ogre displays (caught) exceptions if not | 
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| 315 |         if (!boost::filesystem::exists(ogreConfigFilepath)) | 
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| 316 |         { | 
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| 317 |             // create a zero sized file | 
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| 318 |             std::ofstream creator; | 
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| 319 |             creator.open(ogreConfigFilepath.string().c_str()); | 
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| 320 |             creator.close(); | 
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| 321 |         } | 
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| 322 |  | 
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| 323 |         // Leave plugins file empty. We're going to do that part manually later | 
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| 324 |         ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()); | 
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| 325 |  | 
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| 326 |         COUT(3) << "Ogre set up done." << std::endl; | 
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| 327 |     } | 
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| 328 |  | 
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| 329 |     void GSGraphics::loadOgrePlugins() | 
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| 330 |     { | 
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| 331 |         // just to make sure the next statement doesn't segfault | 
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| 332 |         if (ogrePluginsFolder_ == "") | 
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| 333 |             ogrePluginsFolder_ = "."; | 
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| 334 |  | 
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| 335 |         boost::filesystem::path folder(ogrePluginsFolder_); | 
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| 336 |         // Do some SubString magic to get the comma separated list of plugins | 
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| 337 |         SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0'); | 
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| 338 |         // Use backslash paths on Windows! file_string() already does that though. | 
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| 339 |         for (unsigned int i = 0; i < plugins.size(); ++i) | 
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| 340 |             ogreRoot_->loadPlugin((folder / plugins[i]).file_string()); | 
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| 341 |     } | 
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| 342 |  | 
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| 343 |     void GSGraphics::declareResources() | 
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| 344 |     { | 
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| 345 |         CCOUT(4) << "Declaring Resources" << std::endl; | 
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| 346 |         //TODO: Specify layout of data file and maybe use xml-loader | 
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| 347 |         //TODO: Work with ressource groups (should be generated by a special loader) | 
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| 348 |  | 
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| 349 |         if (resourceFile_ == "") | 
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| 350 |         { | 
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| 351 |             COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; | 
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| 352 |             ModifyConfigValue(resourceFile_, tset, "resources.cfg"); | 
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| 353 |         } | 
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| 354 |  | 
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| 355 |         // Load resource paths from data file using configfile ressource type | 
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| 356 |         Ogre::ConfigFile cf; | 
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| 357 |         try | 
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| 358 |         { | 
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| 359 |             cf.load((Core::getMediaPath() / resourceFile_).string()); | 
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| 360 |         } | 
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| 361 |         catch (...) | 
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| 362 |         { | 
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| 363 |             //COUT(1) << ex.getFullDescription() << std::endl; | 
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| 364 |             COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; | 
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| 365 |             throw; | 
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| 366 |         } | 
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| 367 |  | 
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| 368 |         // Go through all sections & settings in the file | 
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| 369 |         Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 370 |  | 
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| 371 |         std::string secName, typeName, archName; | 
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| 372 |         while (seci.hasMoreElements()) | 
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| 373 |         { | 
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| 374 |             try | 
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| 375 |             { | 
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| 376 |                 secName = seci.peekNextKey(); | 
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| 377 |                 Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 378 |                 Ogre::ConfigFile::SettingsMultiMap::iterator i; | 
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| 379 |                 for (i = settings->begin(); i != settings->end(); ++i) | 
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| 380 |                 { | 
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| 381 |                     typeName = i->first; // for instance "FileSystem" or "Zip" | 
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| 382 |                     archName = i->second; // name (and location) of archive | 
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| 383 |  | 
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| 384 |                     Ogre::ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 385 |                         (Core::getMediaPath() / archName).string(), typeName, secName); | 
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| 386 |                 } | 
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| 387 |             } | 
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| 388 |             catch (Ogre::Exception& ex) | 
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| 389 |             { | 
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| 390 |                 COUT(1) << ex.getFullDescription() << std::endl; | 
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| 391 |             } | 
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| 392 |         } | 
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| 393 |     } | 
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| 394 |  | 
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| 395 |     void GSGraphics::loadRenderer() | 
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| 396 |     { | 
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| 397 |         CCOUT(4) << "Configuring Renderer" << std::endl; | 
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| 398 |  | 
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| 399 |         if (!ogreRoot_->restoreConfig()) | 
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| 400 |             if (!ogreRoot_->showConfigDialog()) | 
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| 401 |                 ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue."); | 
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| 402 |  | 
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| 403 |         CCOUT(4) << "Creating render window" << std::endl; | 
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| 404 |  | 
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| 405 |         this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); | 
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| 406 |  | 
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| 407 |         Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); | 
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| 408 |  | 
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| 409 |         Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); | 
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| 410 |  | 
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| 411 |         // create a full screen default viewport | 
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| 412 |         this->viewport_ = this->renderWindow_->addViewport(0, 0); | 
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| 413 |  | 
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| 414 |         if (this->graphicsEngine_) | 
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| 415 |             this->graphicsEngine_->setViewport(this->viewport_); | 
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| 416 |     } | 
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| 417 |  | 
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| 418 |     void GSGraphics::initialiseResources() | 
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| 419 |     { | 
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| 420 |         CCOUT(4) << "Initialising resources" << std::endl; | 
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| 421 |         //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... | 
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| 422 |         //try | 
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| 423 |         //{ | 
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| 424 |             Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 425 |             /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 426 |             for (unsigned int i = 0; i < str.size(); i++) | 
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| 427 |             { | 
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| 428 |             Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); | 
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| 429 |             }*/ | 
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| 430 |         //} | 
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| 431 |         //catch (...) | 
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| 432 |         //{ | 
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| 433 |         //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; | 
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| 434 |         //    throw; | 
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| 435 |         //} | 
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| 436 |     } | 
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| 437 |  | 
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| 438 |     /** | 
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| 439 |     @brief | 
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| 440 |         Method called by the LogListener interface from Ogre. | 
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| 441 |         We use it to capture Ogre log messages and handle it ourselves. | 
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| 442 |     @param message | 
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| 443 |         The message to be logged | 
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| 444 |     @param lml | 
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| 445 |         The message level the log is using | 
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| 446 |     @param maskDebug | 
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| 447 |         If we are printing to the console or not | 
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| 448 |     @param logName | 
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| 449 |         The name of this log (so you can have several listeners | 
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| 450 |         for different logs, and identify them) | 
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| 451 |     */ | 
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| 452 |     void GSGraphics::messageLogged(const std::string& message, | 
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| 453 |         Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) | 
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| 454 |     { | 
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| 455 |         int orxonoxLevel; | 
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| 456 |         switch (lml) | 
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| 457 |         { | 
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| 458 |         case Ogre::LML_TRIVIAL: | 
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| 459 |             orxonoxLevel = this->ogreLogLevelTrivial_; | 
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| 460 |             break; | 
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| 461 |         case Ogre::LML_NORMAL: | 
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| 462 |             orxonoxLevel = this->ogreLogLevelNormal_; | 
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| 463 |             break; | 
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| 464 |         case Ogre::LML_CRITICAL: | 
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| 465 |             orxonoxLevel = this->ogreLogLevelCritical_; | 
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| 466 |             break; | 
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| 467 |         default: | 
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| 468 |             orxonoxLevel = 0; | 
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| 469 |         } | 
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| 470 |         OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) | 
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| 471 |             << "Ogre: " << message << std::endl; | 
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| 472 |     } | 
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| 473 |  | 
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| 474 |     /** | 
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| 475 |     @brief | 
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| 476 |         Window has moved. | 
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| 477 |     @param rw | 
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| 478 |         The render window it occured in | 
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| 479 |     */ | 
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| 480 |     void GSGraphics::windowMoved(Ogre::RenderWindow *rw) | 
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| 481 |     { | 
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| 482 |         for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 483 |             it->windowMoved(); | 
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| 484 |     } | 
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| 485 |  | 
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| 486 |     /** | 
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| 487 |     @brief | 
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| 488 |         Window has resized. | 
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| 489 |     @param rw | 
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| 490 |         The render window it occured in | 
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| 491 |     @note | 
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| 492 |         GraphicsEngine has a render window stored itself. This is the same | 
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| 493 |         as rw. But we have to be careful when using multiple render windows! | 
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| 494 |     */ | 
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| 495 |     void GSGraphics::windowResized(Ogre::RenderWindow *rw) | 
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| 496 |     { | 
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| 497 |         for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 498 |             it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); | 
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| 499 |  | 
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| 500 |         // OIS needs this under linux even if we only use relative input measurement. | 
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| 501 |         if (this->inputManager_) | 
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| 502 |             this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight()); | 
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| 503 |     } | 
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| 504 |  | 
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| 505 |     /** | 
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| 506 |     @brief | 
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| 507 |         Window focus has changed. | 
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| 508 |     @param rw | 
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| 509 |         The render window it occured in | 
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| 510 |     */ | 
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| 511 |     void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw) | 
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| 512 |     { | 
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| 513 |         for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 514 |             it->windowFocusChanged(); | 
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| 515 |  | 
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| 516 |         // instruct InputManager to clear the buffers (core library so we cannot use the interface) | 
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| 517 |         if (this->inputManager_) | 
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| 518 |             this->inputManager_->clearBuffers(); | 
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| 519 |     } | 
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| 520 |  | 
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| 521 |     /** | 
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| 522 |     @brief | 
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| 523 |         Window was closed. | 
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| 524 |     @param rw | 
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| 525 |         The render window it occured in | 
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| 526 |     */ | 
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| 527 |     void GSGraphics::windowClosed(Ogre::RenderWindow *rw) | 
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| 528 |     { | 
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| 529 |         this->requestState("root"); | 
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| 530 |     } | 
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| 531 |  | 
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| 532 |     void GSGraphics::printScreen() | 
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| 533 |     { | 
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| 534 |         if (this->renderWindow_) | 
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| 535 |         { | 
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| 536 |             this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg"); | 
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| 537 |         } | 
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| 538 |     } | 
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| 539 | } | 
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