| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Dumeni Manatschal, (C) 2007 | 
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| 24 |  *      Oliver Scheuss, (C) 2007 | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #include "Synchronisable.h" | 
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| 32 |  | 
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| 33 | #include <cstring> | 
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| 34 | #include <string> | 
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| 35 | #include <iostream> | 
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| 36 | #include <cassert> | 
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| 37 |  | 
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| 38 | #include "core/CoreIncludes.h" | 
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| 39 | #include "core/BaseObject.h" | 
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| 40 | // #include "core/Identifier.h" | 
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| 41 |  | 
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| 42 | #include "network/Host.h" | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |  | 
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| 46 |   std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; | 
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| 47 |   std::queue<uint32_t> Synchronisable::deletedObjects_; | 
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| 48 |  | 
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| 49 |   uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client | 
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| 50 |  | 
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| 51 |   /** | 
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| 52 |   * Constructor: | 
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| 53 |   * Initializes all Variables and sets the right objectID | 
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| 54 |   */ | 
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| 55 |   Synchronisable::Synchronisable(BaseObject* creator){ | 
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| 56 |     RegisterRootObject(Synchronisable); | 
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| 57 |     static uint32_t idCounter=0; | 
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| 58 |     objectMode_=0x1; // by default do not send data to server | 
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| 59 |     if ( !Host::running() || ( Host::running() && Host::isServer() ) ) | 
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| 60 |     { | 
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| 61 |       this->objectID = idCounter++; //this is only needed when running a server | 
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| 62 |     //add synchronisable to the objectMap | 
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| 63 |       objectMap_[this->objectID] = this; | 
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| 64 |     } | 
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| 65 |     else | 
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| 66 |       objectID=OBJECTID_UNKNOWN; | 
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| 67 |     classID = static_cast<uint32_t>(-1); | 
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| 68 |  | 
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| 69 |     // set standard priority | 
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| 70 |     this->setPriority( priority::normal ); | 
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| 71 |  | 
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| 72 |     // get creator id | 
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| 73 |     this->creatorID = OBJECTID_UNKNOWN; | 
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| 74 |  | 
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| 75 |     searchcreatorID: | 
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| 76 |     if (creator) | 
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| 77 |     { | 
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| 78 |         Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator); | 
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| 79 |         if (synchronisable_creator && synchronisable_creator->objectMode_) | 
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| 80 |         { | 
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| 81 |             this->creatorID = synchronisable_creator->getObjectID(); | 
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| 82 |         } | 
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| 83 |         else if (creator != creator->getCreator()) | 
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| 84 |         { | 
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| 85 |             creator = creator->getCreator(); | 
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| 86 |             goto searchcreatorID; | 
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| 87 |         } | 
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| 88 |     } | 
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| 89 |   } | 
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| 90 |  | 
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| 91 |   /** | 
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| 92 |    * Destructor: | 
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| 93 |    * Delete all callback objects and remove objectID from the objectMap_ | 
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| 94 |    */ | 
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| 95 |   Synchronisable::~Synchronisable(){ | 
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| 96 |     // delete callback function objects | 
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| 97 |     if(!Identifier::isCreatingHierarchy()){ | 
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| 98 |       for(std::list<SynchronisableVariableBase*>::iterator it = syncList.begin(); it!=syncList.end(); it++) | 
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| 99 |         delete (*it); | 
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| 100 |       if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) | 
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| 101 |         deletedObjects_.push(objectID); | 
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| 102 |     } | 
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| 103 |     std::map<uint32_t, Synchronisable*>::iterator it; | 
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| 104 |     it = objectMap_.find(objectID); | 
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| 105 |     if (it != objectMap_.end()) | 
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| 106 |       objectMap_.erase(it); | 
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| 107 |  | 
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| 108 |   } | 
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| 109 |  | 
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| 110 |  | 
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| 111 |   /** | 
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| 112 |    * This function sets the internal mode for synchronisation | 
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| 113 |    * @param b true if this object is located on a client or on a server | 
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| 114 |    */ | 
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| 115 |   void Synchronisable::setClient(bool b){ | 
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| 116 |     if(b) // client | 
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| 117 |       state_=0x2; | 
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| 118 |     else  // server | 
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| 119 |       state_=0x1; | 
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| 120 |   } | 
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| 121 |  | 
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| 122 |   /** | 
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| 123 |    * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create | 
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| 124 |    * After calling this function the mem pointer will be increased by the size of the needed data | 
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| 125 |    * @param mem pointer to where the appropriate data is located | 
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| 126 |    * @param mode defines the mode, how the data should be loaded | 
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| 127 |    * @return pointer to the newly created synchronisable | 
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| 128 |    */ | 
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| 129 |   Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) | 
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| 130 |   { | 
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| 131 |     SynchronisableHeader header(mem); | 
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| 132 |  | 
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| 133 |     if(!header.isDataAvailable()) | 
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| 134 |     { | 
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| 135 |       mem += header.getDataSize(); | 
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| 136 |       return 0; | 
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| 137 |     } | 
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| 138 |  | 
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| 139 |     COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; | 
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| 140 |  | 
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| 141 |     Identifier* id = ClassByID(header.getClassID()); | 
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| 142 |     if (!id) | 
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| 143 |     { | 
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| 144 |         for(int i = 0; i<100; i++) | 
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| 145 |             COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; | 
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| 146 |         COUT(0) << "Assertion failed: id" << std::endl; | 
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| 147 |         COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; | 
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| 148 |         abort(); | 
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| 149 |     } | 
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| 150 |     assert(id); | 
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| 151 |     BaseObject* creator = 0; | 
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| 152 |     if (header.getCreatorID() != OBJECTID_UNKNOWN) | 
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| 153 |     { | 
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| 154 |       Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); | 
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| 155 |       if (!synchronisable_creator) | 
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| 156 |       { | 
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| 157 |         mem += header.getDataSize(); //.TODO: this suckz.... remove size from header | 
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| 158 |         assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ | 
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| 159 |         return 0; | 
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| 160 |       } | 
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| 161 |       else | 
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| 162 |         creator = dynamic_cast<BaseObject*>(synchronisable_creator); | 
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| 163 |     } | 
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| 164 |     assert(getSynchronisable(header.getObjectID())==0);   //make sure no object with this id exists | 
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| 165 |     BaseObject *bo = id->fabricate(creator); | 
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| 166 |     assert(bo); | 
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| 167 |     Synchronisable *no = dynamic_cast<Synchronisable *>(bo); | 
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| 168 |     assert(no); | 
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| 169 |     no->objectID=header.getObjectID(); | 
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| 170 |     no->creatorID=header.getCreatorID(); //TODO: remove this | 
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| 171 |     no->classID=header.getClassID(); | 
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| 172 |     COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl; | 
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| 173 |           // update data and create object/entity... | 
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| 174 |     bool b = no->updateData(mem, mode, true); | 
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| 175 |     assert(b); | 
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| 176 |     if (b) | 
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| 177 |     { | 
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| 178 | //        b = no->create(); | 
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| 179 |         assert(b); | 
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| 180 |     } | 
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| 181 |     return no; | 
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| 182 |   } | 
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| 183 |  | 
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| 184 |  | 
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| 185 |   /** | 
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| 186 |    * Finds and deletes the Synchronisable with the appropriate objectID | 
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| 187 |    * @param objectID objectID of the Synchronisable | 
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| 188 |    * @return true/false | 
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| 189 |    */ | 
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| 190 |   bool Synchronisable::deleteObject(uint32_t objectID){ | 
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| 191 |     if(!getSynchronisable(objectID)) | 
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| 192 |       return false; | 
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| 193 |     assert(getSynchronisable(objectID)->objectID==objectID); | 
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| 194 |     Synchronisable *s = getSynchronisable(objectID); | 
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| 195 |     if(s) | 
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| 196 |       delete s; | 
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| 197 |     else | 
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| 198 |       return false; | 
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| 199 |     return true; | 
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| 200 |   } | 
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| 201 |  | 
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| 202 |   /** | 
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| 203 |    * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable | 
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| 204 |    * @param objectID objectID of the Synchronisable | 
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| 205 |    * @return pointer to the Synchronisable with the objectID | 
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| 206 |    */ | 
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| 207 |   Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID){ | 
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| 208 |     std::map<uint32_t, Synchronisable*>::iterator it1; | 
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| 209 |     it1 = objectMap_.find(objectID); | 
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| 210 |     if (it1 != objectMap_.end()) | 
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| 211 |       return it1->second; | 
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| 212 |  | 
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| 213 |     ObjectList<Synchronisable>::iterator it; | 
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| 214 |     for(it = ObjectList<Synchronisable>::begin(); it; ++it){ | 
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| 215 |       if( it->getObjectID()==objectID ){ | 
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| 216 |         objectMap_[objectID] = *it; | 
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| 217 |         return *it; | 
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| 218 |       } | 
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| 219 |     } | 
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| 220 |     return NULL; | 
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| 221 |   } | 
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| 222 |  | 
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| 223 |  | 
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| 224 |   /** | 
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| 225 |    * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory | 
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| 226 |    * takes a pointer to already allocated memory (must have at least getSize bytes length) | 
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| 227 |    * structure of the bitstream: | 
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| 228 |    * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...| | 
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| 229 |    * length of varx: size saved int syncvarlist | 
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| 230 |    * @param mem pointer to allocated memory with enough size | 
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| 231 |    * @param id gamestateid of the gamestate to be saved (important for priorities) | 
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| 232 |    * @param mode defines the direction in which the data will be send/received | 
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| 233 |    *             0x1: server->client | 
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| 234 |    *             0x2: client->server (not recommended) | 
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| 235 |    *             0x3: bidirectional | 
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| 236 |    * @return true: if !doSync or if everything was successfully saved | 
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| 237 |    */ | 
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| 238 |   bool Synchronisable::getData(uint8_t*& mem, int32_t id, uint8_t mode){ | 
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| 239 |     if(mode==0x0) | 
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| 240 |       mode=state_; | 
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| 241 |     //if this tick is we dont synchronise, then abort now | 
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| 242 |     if(!doSync(id, mode)) | 
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| 243 |       return true; | 
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| 244 |     uint32_t tempsize = 0; | 
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| 245 |     if (this->classID==0) | 
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| 246 |       COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; | 
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| 247 |  | 
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| 248 |     if (this->classID == static_cast<uint32_t>(-1)) | 
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| 249 |         this->classID = this->getIdentifier()->getNetworkID(); | 
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| 250 |  | 
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| 251 |     assert(this->classID==this->getIdentifier()->getNetworkID()); | 
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| 252 |     std::list<SynchronisableVariableBase*>::iterator i; | 
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| 253 |     uint32_t size; | 
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| 254 |     size=getSize(id, mode); | 
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| 255 |  | 
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| 256 |     // start copy header | 
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| 257 |     SynchronisableHeader header(mem); | 
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| 258 |     header.setDataSize( size ); | 
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| 259 |     header.setObjectID( this->objectID ); | 
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| 260 |     header.setCreatorID( this->creatorID ); | 
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| 261 |     header.setClassID( this->classID ); | 
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| 262 |     header.setDataAvailable( true ); | 
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| 263 |     tempsize += SynchronisableHeader::getSize(); | 
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| 264 |     mem += SynchronisableHeader::getSize(); | 
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| 265 |     // end copy header | 
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| 266 |  | 
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| 267 |  | 
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| 268 |     COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl; | 
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| 269 |     // copy to location | 
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| 270 |     for(i=syncList.begin(); i!=syncList.end(); ++i){ | 
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| 271 |       (*i)->getData( mem, mode ); | 
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| 272 |       tempsize += (*i)->getSize( mode ); | 
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| 273 |     } | 
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| 274 |     assert(tempsize==size); | 
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| 275 |     return true; | 
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| 276 |   } | 
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| 277 |  | 
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| 278 |  | 
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| 279 |   /** | 
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| 280 |    * This function takes a bytestream and loads the data into the registered variables | 
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| 281 |    * @param mem pointer to the bytestream | 
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| 282 |    * @param mode same as in getData | 
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| 283 |    * @return true/false | 
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| 284 |    */ | 
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| 285 |   bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ | 
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| 286 |     if(mode==0x0) | 
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| 287 |       mode=state_; | 
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| 288 |     std::list<SynchronisableVariableBase *>::iterator i; | 
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| 289 |     if(syncList.empty()){ | 
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| 290 |       assert(0); | 
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| 291 |       COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; | 
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| 292 |       return false; | 
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| 293 |     } | 
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| 294 |  | 
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| 295 |     uint8_t* data=mem; | 
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| 296 |     // start extract header | 
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| 297 |     SynchronisableHeader syncHeader(mem); | 
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| 298 |     assert(syncHeader.getObjectID()==this->objectID); | 
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| 299 |     assert(syncHeader.getCreatorID()==this->creatorID); | 
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| 300 |     assert(syncHeader.getClassID()==this->classID); | 
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| 301 |     if(syncHeader.isDataAvailable()==false){ | 
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| 302 |       mem += syncHeader.getDataSize(); | 
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| 303 |       return true; | 
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| 304 |     } | 
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| 305 |  | 
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| 306 |     mem += SynchronisableHeader::getSize(); | 
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| 307 |     // stop extract header | 
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| 308 |  | 
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| 309 |     //COUT(5) << "Synchronisable: objectID " << syncHeader.getObjectID() << ", classID " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; | 
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| 310 |     for(i=syncList.begin(); i!=syncList.end(); i++) | 
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| 311 |     { | 
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| 312 |       assert( mem <= data+syncHeader.getDataSize() ); // always make sure we don't exceed the datasize in our stream | 
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| 313 |       (*i)->putData( mem, mode, forceCallback ); | 
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| 314 |     } | 
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| 315 |     assert(mem == data+syncHeader.getDataSize()); | 
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| 316 |     return true; | 
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| 317 |   } | 
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| 318 |  | 
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| 319 |   /** | 
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| 320 |   * This function returns the total amount of bytes needed by getData to save the whole content of the variables | 
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| 321 |   * @param id id of the gamestate | 
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| 322 |   * @param mode same as getData | 
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| 323 |   * @return amount of bytes | 
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| 324 |   */ | 
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| 325 |   uint32_t Synchronisable::getSize(int32_t id, uint8_t mode){ | 
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| 326 |     int tsize=SynchronisableHeader::getSize(); | 
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| 327 |     if(mode==0x0) | 
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| 328 |       mode=state_; | 
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| 329 |     if(!doSync(id, mode)) | 
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| 330 |       return 0; | 
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| 331 |     std::list<SynchronisableVariableBase*>::iterator i; | 
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| 332 |     for(i=syncList.begin(); i!=syncList.end(); i++){ | 
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| 333 |       tsize += (*i)->getSize( mode ); | 
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| 334 |     } | 
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| 335 |     return tsize; | 
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| 336 |   } | 
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| 337 |  | 
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| 338 |   /** | 
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| 339 |    * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) | 
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| 340 |    * @param id gamestate id | 
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| 341 |    * @return true/false | 
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| 342 |    */ | 
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| 343 |   bool Synchronisable::doSync(int32_t id, uint8_t mode){ | 
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| 344 |     if(mode==0x0) | 
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| 345 |       mode=state_; | 
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| 346 |     return ( (objectMode_&mode)!=0 && (!syncList.empty() ) ); | 
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| 347 |   } | 
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| 348 |  | 
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| 349 |   /** | 
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| 350 |    * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones | 
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| 351 |    * @param mem pointer to the bytestream | 
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| 352 |    */ | 
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| 353 |   bool Synchronisable::isMyData(uint8_t* mem) | 
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| 354 |   { | 
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| 355 |     SynchronisableHeader header(mem); | 
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| 356 |     assert(header.getObjectID()==this->objectID); | 
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| 357 |     return header.isDataAvailable(); | 
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| 358 |   } | 
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| 359 |  | 
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| 360 |   /** | 
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| 361 |    * This function sets the synchronisation mode of the object | 
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| 362 |    * If set to 0x0 variables will not be synchronised at all | 
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| 363 |    * If set to 0x1 variables will only be synchronised to the client | 
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| 364 |    * If set to 0x2 variables will only be synchronised to the server | 
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| 365 |    * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) | 
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| 366 |    * @param mode same as in registerVar | 
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| 367 |    */ | 
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| 368 |   void Synchronisable::setObjectMode(uint8_t mode){ | 
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| 369 |     assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); | 
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| 370 |     objectMode_=mode; | 
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| 371 |   } | 
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| 372 |  | 
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| 373 |  | 
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| 374 | } | 
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