| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 |  | 
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| 18 | #include "btCollisionDispatcher.h" | 
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| 19 |  | 
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| 20 |  | 
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| 21 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" | 
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| 22 |  | 
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| 23 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" | 
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| 24 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 25 | #include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" | 
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| 26 | #include "LinearMath/btPoolAllocator.h" | 
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| 27 | #include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h" | 
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| 28 |  | 
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| 29 | int gNumManifold = 0; | 
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| 30 |  | 
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| 31 | #ifdef BT_DEBUG | 
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| 32 | #include <stdio.h> | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 |  | 
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| 36 | btCollisionDispatcher::btCollisionDispatcher (btCollisionConfiguration* collisionConfiguration):  | 
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| 37 |         m_count(0), | 
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| 38 |         m_useIslands(true), | 
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| 39 |         m_staticWarningReported(false), | 
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| 40 |         m_collisionConfiguration(collisionConfiguration) | 
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| 41 | { | 
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| 42 |         int i; | 
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| 43 |  | 
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| 44 |         setNearCallback(defaultNearCallback); | 
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| 45 |          | 
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| 46 |         m_collisionAlgorithmPoolAllocator = collisionConfiguration->getCollisionAlgorithmPool(); | 
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| 47 |  | 
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| 48 |         m_persistentManifoldPoolAllocator = collisionConfiguration->getPersistentManifoldPool(); | 
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| 49 |  | 
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| 50 |         for (i=0;i<MAX_BROADPHASE_COLLISION_TYPES;i++) | 
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| 51 |         { | 
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| 52 |                 for (int j=0;j<MAX_BROADPHASE_COLLISION_TYPES;j++) | 
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| 53 |                 { | 
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| 54 |                         m_doubleDispatch[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j); | 
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| 55 |                         assert(m_doubleDispatch[i][j]); | 
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| 56 |                 } | 
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| 57 |         } | 
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| 58 |          | 
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| 59 |          | 
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| 60 | } | 
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| 61 |  | 
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| 62 |  | 
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| 63 | void btCollisionDispatcher::registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc) | 
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| 64 | { | 
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| 65 |         m_doubleDispatch[proxyType0][proxyType1] = createFunc; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | btCollisionDispatcher::~btCollisionDispatcher() | 
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| 69 | { | 
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| 70 | } | 
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| 71 |  | 
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| 72 | btPersistentManifold*   btCollisionDispatcher::getNewManifold(void* b0,void* b1)  | 
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| 73 | {  | 
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| 74 |         gNumManifold++; | 
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| 75 |          | 
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| 76 |         //btAssert(gNumManifold < 65535); | 
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| 77 |          | 
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| 78 |  | 
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| 79 |         btCollisionObject* body0 = (btCollisionObject*)b0; | 
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| 80 |         btCollisionObject* body1 = (btCollisionObject*)b1; | 
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| 81 |  | 
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| 82 |         btScalar contactBreakingThreshold = btMin(gContactBreakingThreshold,btMin(body0->getCollisionShape()->getContactBreakingThreshold(),body1->getCollisionShape()->getContactBreakingThreshold())); | 
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| 83 |          | 
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| 84 |         void* mem = 0; | 
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| 85 |          | 
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| 86 |         if (m_persistentManifoldPoolAllocator->getFreeCount()) | 
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| 87 |         { | 
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| 88 |                 mem = m_persistentManifoldPoolAllocator->allocate(sizeof(btPersistentManifold)); | 
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| 89 |         } else | 
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| 90 |         { | 
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| 91 |                 mem = btAlignedAlloc(sizeof(btPersistentManifold),16); | 
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| 92 |  | 
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| 93 |         } | 
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| 94 |         btPersistentManifold* manifold = new(mem) btPersistentManifold (body0,body1,0,contactBreakingThreshold); | 
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| 95 |         manifold->m_index1a = m_manifoldsPtr.size(); | 
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| 96 |         m_manifoldsPtr.push_back(manifold); | 
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| 97 |  | 
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| 98 |         return manifold; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | void btCollisionDispatcher::clearManifold(btPersistentManifold* manifold) | 
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| 102 | { | 
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| 103 |         manifold->clearManifold(); | 
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| 104 | } | 
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| 105 |  | 
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| 106 |          | 
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| 107 | void btCollisionDispatcher::releaseManifold(btPersistentManifold* manifold) | 
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| 108 | { | 
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| 109 |          | 
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| 110 |         gNumManifold--; | 
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| 111 |  | 
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| 112 |         //printf("releaseManifold: gNumManifold %d\n",gNumManifold); | 
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| 113 |         clearManifold(manifold); | 
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| 114 |  | 
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| 115 |         int findIndex = manifold->m_index1a; | 
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| 116 |         btAssert(findIndex < m_manifoldsPtr.size()); | 
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| 117 |         m_manifoldsPtr.swap(findIndex,m_manifoldsPtr.size()-1); | 
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| 118 |         m_manifoldsPtr[findIndex]->m_index1a = findIndex; | 
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| 119 |         m_manifoldsPtr.pop_back(); | 
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| 120 |  | 
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| 121 |         manifold->~btPersistentManifold(); | 
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| 122 |         if (m_persistentManifoldPoolAllocator->validPtr(manifold)) | 
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| 123 |         { | 
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| 124 |                 m_persistentManifoldPoolAllocator->freeMemory(manifold); | 
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| 125 |         } else | 
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| 126 |         { | 
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| 127 |                 btAlignedFree(manifold); | 
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| 128 |         } | 
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| 129 |          | 
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| 130 | } | 
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| 131 |  | 
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| 132 |          | 
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| 133 |  | 
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| 134 | btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold) | 
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| 135 | { | 
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| 136 |          | 
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| 137 |         btCollisionAlgorithmConstructionInfo ci; | 
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| 138 |  | 
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| 139 |         ci.m_dispatcher1 = this; | 
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| 140 |         ci.m_manifold = sharedManifold; | 
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| 141 |         btCollisionAlgorithm* algo = m_doubleDispatch[body0->getCollisionShape()->getShapeType()][body1->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci,body0,body1); | 
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| 142 |  | 
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| 143 |         return algo; | 
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| 144 | } | 
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| 145 |  | 
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| 146 |  | 
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| 147 |  | 
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| 148 |  | 
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| 149 |  | 
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| 150 | bool    btCollisionDispatcher::needsResponse(btCollisionObject* body0,btCollisionObject* body1) | 
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| 151 | { | 
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| 152 |         //here you can do filtering | 
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| 153 |         bool hasResponse =  | 
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| 154 |                 (body0->hasContactResponse() && body1->hasContactResponse()); | 
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| 155 |         //no response between two static/kinematic bodies: | 
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| 156 |         hasResponse = hasResponse && | 
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| 157 |                 ((!body0->isStaticOrKinematicObject()) ||(! body1->isStaticOrKinematicObject())); | 
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| 158 |         return hasResponse; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | bool    btCollisionDispatcher::needsCollision(btCollisionObject* body0,btCollisionObject* body1) | 
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| 162 | { | 
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| 163 |         assert(body0); | 
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| 164 |         assert(body1); | 
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| 165 |  | 
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| 166 |         bool needsCollision = true; | 
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| 167 |  | 
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| 168 | #ifdef BT_DEBUG | 
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| 169 |         if (!m_staticWarningReported) | 
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| 170 |         { | 
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| 171 |                 //broadphase filtering already deals with this | 
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| 172 |                 if ((body0->isStaticObject() || body0->isKinematicObject()) && | 
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| 173 |                         (body1->isStaticObject() || body1->isKinematicObject())) | 
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| 174 |                 { | 
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| 175 |                         m_staticWarningReported = true; | 
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| 176 |                         printf("warning btCollisionDispatcher::needsCollision: static-static collision!\n"); | 
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| 177 |                 } | 
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| 178 |         } | 
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| 179 | #endif //BT_DEBUG | 
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| 180 |  | 
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| 181 |         if ((!body0->isActive()) && (!body1->isActive())) | 
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| 182 |                 needsCollision = false; | 
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| 183 |         else if (!body0->checkCollideWith(body1)) | 
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| 184 |                 needsCollision = false; | 
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| 185 |          | 
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| 186 |         return needsCollision ; | 
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| 187 |  | 
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| 188 | } | 
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| 189 |  | 
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| 190 |  | 
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| 191 |  | 
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| 192 | ///interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) | 
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| 193 | ///this is useful for the collision dispatcher. | 
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| 194 | class btCollisionPairCallback : public btOverlapCallback | 
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| 195 | { | 
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| 196 |         const btDispatcherInfo& m_dispatchInfo; | 
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| 197 |         btCollisionDispatcher*  m_dispatcher; | 
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| 198 |  | 
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| 199 | public: | 
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| 200 |  | 
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| 201 |         btCollisionPairCallback(const btDispatcherInfo& dispatchInfo,btCollisionDispatcher*     dispatcher) | 
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| 202 |         :m_dispatchInfo(dispatchInfo), | 
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| 203 |         m_dispatcher(dispatcher) | 
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| 204 |         { | 
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| 205 |         } | 
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| 206 |  | 
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| 207 |         /*btCollisionPairCallback& operator=(btCollisionPairCallback& other) | 
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| 208 |         { | 
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| 209 |                 m_dispatchInfo = other.m_dispatchInfo; | 
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| 210 |                 m_dispatcher = other.m_dispatcher; | 
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| 211 |                 return *this; | 
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| 212 |         } | 
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| 213 |         */ | 
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| 214 |  | 
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| 215 |  | 
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| 216 |         virtual ~btCollisionPairCallback() {} | 
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| 217 |  | 
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| 218 |  | 
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| 219 |         virtual bool    processOverlap(btBroadphasePair& pair) | 
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| 220 |         { | 
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| 221 |                 (*m_dispatcher->getNearCallback())(pair,*m_dispatcher,m_dispatchInfo); | 
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| 222 |  | 
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| 223 |                 return false; | 
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| 224 |         } | 
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| 225 | }; | 
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| 226 |  | 
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| 227 |  | 
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| 228 |  | 
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| 229 | void    btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher)  | 
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| 230 | { | 
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| 231 |         //m_blockedForChanges = true; | 
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| 232 |  | 
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| 233 |         btCollisionPairCallback collisionCallback(dispatchInfo,this); | 
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| 234 |  | 
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| 235 |         pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); | 
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| 236 |  | 
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| 237 |         //m_blockedForChanges = false; | 
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| 238 |  | 
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| 239 | } | 
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| 240 |  | 
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| 241 |  | 
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| 242 |  | 
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| 243 |  | 
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| 244 | //by default, Bullet will use this near callback | 
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| 245 | void btCollisionDispatcher::defaultNearCallback(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo) | 
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| 246 | { | 
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| 247 |                 btCollisionObject* colObj0 = (btCollisionObject*)collisionPair.m_pProxy0->m_clientObject; | 
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| 248 |                 btCollisionObject* colObj1 = (btCollisionObject*)collisionPair.m_pProxy1->m_clientObject; | 
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| 249 |  | 
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| 250 |                 if (dispatcher.needsCollision(colObj0,colObj1)) | 
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| 251 |                 { | 
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| 252 |                         //dispatcher will keep algorithms persistent in the collision pair | 
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| 253 |                         if (!collisionPair.m_algorithm) | 
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| 254 |                         { | 
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| 255 |                                 collisionPair.m_algorithm = dispatcher.findAlgorithm(colObj0,colObj1); | 
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| 256 |                         } | 
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| 257 |  | 
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| 258 |                         if (collisionPair.m_algorithm) | 
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| 259 |                         { | 
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| 260 |                                 btManifoldResult contactPointResult(colObj0,colObj1); | 
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| 261 |                                  | 
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| 262 |                                 if (dispatchInfo.m_dispatchFunc ==              btDispatcherInfo::DISPATCH_DISCRETE) | 
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| 263 |                                 { | 
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| 264 |                                         //discrete collision detection query | 
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| 265 |                                         collisionPair.m_algorithm->processCollision(colObj0,colObj1,dispatchInfo,&contactPointResult); | 
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| 266 |                                 } else | 
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| 267 |                                 { | 
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| 268 |                                         //continuous collision detection query, time of impact (toi) | 
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| 269 |                                         btScalar toi = collisionPair.m_algorithm->calculateTimeOfImpact(colObj0,colObj1,dispatchInfo,&contactPointResult); | 
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| 270 |                                         if (dispatchInfo.m_timeOfImpact > toi) | 
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| 271 |                                                 dispatchInfo.m_timeOfImpact = toi; | 
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| 272 |  | 
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| 273 |                                 } | 
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| 274 |                         } | 
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| 275 |                 } | 
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| 276 |  | 
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| 277 | } | 
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| 278 |  | 
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| 279 |  | 
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| 280 | void* btCollisionDispatcher::allocateCollisionAlgorithm(int size) | 
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| 281 | { | 
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| 282 |         if (m_collisionAlgorithmPoolAllocator->getFreeCount()) | 
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| 283 |         { | 
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| 284 |                 return m_collisionAlgorithmPoolAllocator->allocate(size); | 
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| 285 |         } | 
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| 286 |          | 
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| 287 |         //warn user for overflow? | 
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| 288 |         return  btAlignedAlloc(static_cast<size_t>(size), 16); | 
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| 289 | } | 
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| 290 |  | 
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| 291 | void btCollisionDispatcher::freeCollisionAlgorithm(void* ptr) | 
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| 292 | { | 
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| 293 |         if (m_collisionAlgorithmPoolAllocator->validPtr(ptr)) | 
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| 294 |         { | 
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| 295 |                 m_collisionAlgorithmPoolAllocator->freeMemory(ptr); | 
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| 296 |         } else | 
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| 297 |         { | 
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| 298 |                 btAlignedFree(ptr); | 
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| 299 |         } | 
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| 300 | } | 
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