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source: code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h @ 2986

Last change on this file since 2986 was 2986, checked in by Aurelian, 15 years ago

Respawning changed, not possible anymore, not completely working. Movable Entity is now able to cause damage.

File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Aurelian
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief
32    Definition of the PlayerTrigger class.
33*/
34
35#ifndef _CheckPoint_H__
36#define _CheckPoint_H__
37
38#include "DistanceTrigger.h"
39
40#include <set>
41
42#include "core/ClassTreeMask.h"
43#include "core/BaseObject.h"
44
45#include "orxonox/objects/worldentities/ControllableEntity.h"
46
47namespace orxonox
48{
49  class _OrxonoxExport CheckPoint : public DistanceTrigger
50    {
51    public:
52      CheckPoint(BaseObject* creator);
53      virtual ~CheckPoint();
54       
55      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a CheckPoint object through XML.
56
57    private:
58      virtual void triggered(bool bIsTriggered); 
59      virtual void notifyMaskUpdate();
60
61      inline void setDestination(bool isDestination)
62        { bIsDestination_ = isDestination; }
63
64      inline bool getDestination()
65        { return bIsDestination_; }     
66   
67      inline void setFirst(bool isFirst)
68        { this->bIsFirst_ = isFirst; }
69
70      inline bool getFirst()
71        { return this->bIsFirst_; }
72
73      inline void setAddTime(float time)
74        { this->addTime_ = time; }
75
76      inline bool getAddTime()
77        { return this->addTime_; }
78     
79      bool bIsFirst_;
80      bool bIsDestination_;
81      float addTime_;
82  };
83}
84
85#endif /* _CheckPoint_H__ */
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