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source: code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc @ 2935

Last change on this file since 2935 was 2935, checked in by mockm, 15 years ago

new revision of gametype UnderAttack

File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "Destroyer.h"
31
32#include "BulletDynamics/Dynamics/btRigidBody.h"
33
34#include "util/Math.h"
35#include "util/Exception.h"
36#include "core/CoreIncludes.h"
37#include "core/ConfigValueIncludes.h"
38#include "core/Template.h"
39#include "core/XMLPort.h"
40#include "objects/items/Engine.h"
41#include "objects/gametypes/UnderAttack.h"
42
43namespace orxonox
44{
45    CreateFactory(Destroyer);
46
47    Destroyer::Destroyer(BaseObject* creator) : SpaceShip(creator)
48    {
49        RegisterObject(Destroyer);
50
51        UnderAttack* gametype = dynamic_cast<UnderAttack*>(this->getGametype());
52        if (gametype)
53        {
54            gametype->addDestroyer(this);
55        }
56    }
57
58}
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