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source: code/branches/gamestates2/data/gui/scripts/DecisionPopup.lua @ 6704

Last change on this file since 6704 was 6662, checked in by rgrieder, 14 years ago

Merged revisions 6621-6661 to gamestates2.

  • Property svn:eol-style set to native
File size: 525 bytes
Line 
1-- DecisionPopup.lua
2
3local P = createSheet("DecisionPopup")
4
5function P.setCallback(functionPtr)
6    P.functionPtr = functionPtr
7end
8
9function P.setText( text )
10    winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text )
11end
12
13-- events for ingamemenu
14function P.button_yes(e)
15    if P.functionPtr ~= nil then
16        P.functionPtr(true)
17    end
18    hideGUI("DecisionPopup")
19end
20
21function P.button_no(e)
22    if P.functionPtr ~= nil then
23        P.functionPtr(false)
24    end
25    hideGUI("DecisionPopup")
26end
27
28return P
29
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