| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Reto Grieder | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "Clock.h" | 
|---|
| 30 | #include <OgreTimer.h> | 
|---|
| 31 |  | 
|---|
| 32 | namespace orxonox | 
|---|
| 33 | { | 
|---|
| 34 |     Clock::Clock() | 
|---|
| 35 |         : timer_(new Ogre::Timer()) | 
|---|
| 36 |         , tickTime_(0) | 
|---|
| 37 |         , tickDt_(0) | 
|---|
| 38 |         , tickDtFloat_(0.0f) | 
|---|
| 39 |     { | 
|---|
| 40 |     } | 
|---|
| 41 |  | 
|---|
| 42 |     Clock::~Clock() | 
|---|
| 43 |     { | 
|---|
| 44 |         delete timer_; | 
|---|
| 45 |     } | 
|---|
| 46 |  | 
|---|
| 47 |     /** | 
|---|
| 48 |     @remarks | 
|---|
| 49 |         Mind the types! Ogre::Timer::getMicroseconds() will return an unsigned | 
|---|
| 50 |         long, which will eventually overflow. But if you use the subtraction of | 
|---|
| 51 |         the current time minus the last time the timer gave us and sum these up to | 
|---|
| 52 |         a 64 bit integer, we get the desired result. | 
|---|
| 53 |         Also mind that we don't have to store the last timer's time as unsigned long | 
|---|
| 54 |         as well because (unsigned long)tickTime_ will do exactly that. | 
|---|
| 55 |     */ | 
|---|
| 56 |     void Clock::capture() | 
|---|
| 57 |     { | 
|---|
| 58 |         tickDt_ = timer_->getMicroseconds() - (unsigned long)tickTime_; | 
|---|
| 59 |         tickTime_ += tickDt_; | 
|---|
| 60 |         tickDtFloat_ = static_cast<float>(tickDt_) / 1000000.0f; | 
|---|
| 61 |     } | 
|---|
| 62 |  | 
|---|
| 63 |     unsigned long long Clock::getRealMicroseconds() const | 
|---|
| 64 |     { | 
|---|
| 65 |         return tickTime_ + (timer_->getMicroseconds() - (unsigned long)tickTime_); | 
|---|
| 66 |     } | 
|---|
| 67 | } | 
|---|