| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _Synchronisable_H__ | 
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| 30 | #define _Synchronisable_H__ | 
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| 31 |  | 
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| 32 | #include "network/NetworkPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <cstring> | 
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| 36 | #include <vector> | 
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| 37 | #include <map> | 
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| 38 | #include <queue> | 
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| 39 |  | 
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| 40 | #include "util/mbool.h" | 
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| 41 | #include "core/OrxonoxClass.h" | 
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| 42 | #include "SynchronisableVariable.h" | 
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| 43 | #include "NetworkCallback.h" | 
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| 44 |  | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |  | 
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| 49 |   namespace ObjectDirection{ | 
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| 50 |     enum Value{ | 
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| 51 |       ToClient=0x1, | 
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| 52 |       ToServer=0x2, | 
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| 53 |       Bidirectional=0x3 | 
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| 54 |     }; | 
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| 55 |   } | 
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| 56 |  | 
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| 57 |   namespace Priority{ | 
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| 58 |     enum Value{ | 
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| 59 |       VeryHigh    = -100, | 
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| 60 |       High        = -15, | 
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| 61 |       Normal      = 0, | 
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| 62 |       Low         = 15, | 
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| 63 |       VeryLow     = 100 | 
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| 64 |     }; | 
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| 65 |   } | 
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| 66 |  | 
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| 67 |   /** | 
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| 68 |    * @brief: stores information about a Synchronisable | 
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| 69 |    * | 
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| 70 |    * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize) | 
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| 71 |    * in an emulated bitset. | 
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| 72 |    * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream | 
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| 73 |    * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 | 
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| 74 |    * Byte 5 to 8: objectID_ | 
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| 75 |    * Byte 9 to 12: classID_ | 
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| 76 |    * Byte 13 to 16: creatorID_ | 
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| 77 |    */ | 
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| 78 |   class _NetworkExport SynchronisableHeader{ | 
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| 79 |     private: | 
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| 80 |       uint8_t *data_; | 
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| 81 |     public: | 
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| 82 |       SynchronisableHeader(uint8_t* data) | 
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| 83 |         { data_ = data; } | 
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| 84 |       inline static uint32_t getSize() | 
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| 85 |         { return 16; } | 
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| 86 |       inline uint32_t getDataSize() const | 
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| 87 |         { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits | 
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| 88 |       inline void setDataSize(uint32_t size) | 
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| 89 |         { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } | 
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| 90 |       inline bool isDataAvailable() const | 
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| 91 |         { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } | 
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| 92 |       inline void setDataAvailable( bool b) | 
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| 93 |         { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } | 
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| 94 |       inline uint32_t getObjectID() const | 
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| 95 |         { return *(uint32_t*)(data_+4); } | 
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| 96 |       inline void setObjectID(uint32_t objectID_) | 
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| 97 |         { *(uint32_t*)(data_+4) = objectID_; } | 
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| 98 |       inline uint32_t getClassID() const | 
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| 99 |         { return *(uint32_t*)(data_+8); } | 
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| 100 |       inline void setClassID(uint32_t classID_) | 
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| 101 |         { *(uint32_t*)(data_+8) = classID_; } | 
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| 102 |       inline uint32_t getCreatorID() const | 
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| 103 |         { return *(uint32_t*)(data_+12); } | 
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| 104 |       inline void setCreatorID(uint32_t creatorID_) | 
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| 105 |         { *(uint32_t*)(data_+12) = creatorID_; } | 
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| 106 |       inline void operator=(SynchronisableHeader& h) | 
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| 107 |         { memcpy(data_, h.data_, getSize()); } | 
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| 108 |   }; | 
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| 109 |  | 
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| 110 |  | 
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| 111 |   /** | 
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| 112 |   * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| 113 |   * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
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| 114 |   * @author Oliver Scheuss | 
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| 115 |   */ | 
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| 116 |   class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
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| 117 |   public: | 
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| 118 |     friend class packet::Gamestate; | 
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| 119 |     virtual ~Synchronisable(); | 
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| 120 |  | 
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| 121 |     static void setClient(bool b); | 
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| 122 |  | 
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| 123 |     static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
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| 124 |     static bool deleteObject(uint32_t objectID_); | 
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| 125 |     static Synchronisable *getSynchronisable(uint32_t objectID_); | 
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| 126 |     static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
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| 127 |     static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
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| 128 |  | 
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| 129 |     inline uint32_t getObjectID() const {return this->objectID_;} | 
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| 130 |     inline unsigned int getCreatorID() const {return this->creatorID_;} | 
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| 131 |     inline uint32_t getClassID() const {return this->classID_;} | 
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| 132 |     inline unsigned int getPriority() const { return this->objectFrequency_;} | 
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| 133 |     inline uint8_t getSyncMode() const { return this->objectMode_; } | 
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| 134 |  | 
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| 135 |     void setSyncMode(uint8_t mode); | 
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| 136 |  | 
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| 137 |   protected: | 
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| 138 |     Synchronisable(BaseObject* creator); | 
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| 139 |     template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); | 
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| 140 |  | 
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| 141 |     void setPriority(unsigned int freq){ objectFrequency_ = freq; } | 
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| 142 |  | 
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| 143 |  | 
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| 144 |   private: | 
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| 145 |     uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); | 
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| 146 |     uint32_t getSize(int32_t id, uint8_t mode=0x0); | 
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| 147 |     bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
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| 148 |     bool isMyData(uint8_t* mem); | 
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| 149 |     bool doSync(int32_t id, uint8_t mode=0x0); | 
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| 150 |  | 
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| 151 |     inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; } | 
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| 152 |     inline void setClassID(uint32_t id){ this->classID_ = id; } | 
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| 153 |  | 
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| 154 |     uint32_t objectID_; | 
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| 155 |     uint32_t creatorID_; | 
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| 156 |     uint32_t classID_; | 
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| 157 |  | 
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| 158 |     std::vector<SynchronisableVariableBase*> syncList; | 
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| 159 |     std::vector<SynchronisableVariableBase*> stringList; | 
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| 160 |     uint32_t dataSize_; //size of all variables except strings | 
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| 161 |     static uint8_t state_; // detemines wheter we are server (default) or client | 
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| 162 |     bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| 163 |     unsigned int objectFrequency_; | 
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| 164 |     int objectMode_; | 
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| 165 |     static std::map<uint32_t, Synchronisable *> objectMap_; | 
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| 166 |     static std::queue<uint32_t> deletedObjects_; | 
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| 167 |   }; | 
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| 168 |  | 
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| 169 |   template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
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| 170 |   { | 
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| 171 |     if (bidirectional) | 
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| 172 |     { | 
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| 173 |       syncList.push_back(new SynchronisableVariableBidirectional<T>(variable, mode, cb)); | 
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| 174 |       this->dataSize_ += syncList.back()->getSize(state_); | 
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| 175 |     } | 
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| 176 |     else | 
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| 177 |     { | 
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| 178 |       syncList.push_back(new SynchronisableVariable<T>(variable, mode, cb)); | 
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| 179 |       if ( this->state_ == mode ) | 
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| 180 |         this->dataSize_ += syncList.back()->getSize(state_); | 
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| 181 |     } | 
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| 182 |   } | 
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| 183 |  | 
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| 184 |   template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); | 
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| 185 |  | 
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| 186 |  | 
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| 187 | } | 
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| 188 |  | 
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| 189 | #endif /* _Synchronisable_H__ */ | 
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