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source: code/branches/gamestate/src/libraries/core/LuaState.h @ 6626

Last change on this file since 6626 was 6626, checked in by rgrieder, 14 years ago

Modified Debugger.lua so we can debug any Lua files from our Resources.
Debugging strings loaded with loadstring() cannot be debugged (not supported by Debugger.lua, it always assumes files).

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#ifndef _LuaState_H__
31#define _LuaState_H__
32
33#include "CorePrereqs.h"
34
35#include <map>
36#include <sstream>
37#include <string>
38#include <vector>
39#include <boost/shared_ptr.hpp>
40
41#include "util/ScopeGuard.h"
42#include "Functor.h"
43#include "ToluaInterface.h"
44
45namespace orxonox // tolua_export
46{ // tolua_export
47    class Functor; // tolua_export
48
49    //! Functor subclass that simply executes code with 0 arguments.
50    class _CoreExport LuaFunctor : public Functor
51    {
52        public:
53            LuaFunctor(const std::string& code, LuaState* luaState);
54            void operator()(const MultiType& param1 = MT_Type::Null, const MultiType& param2 = MT_Type::Null, const MultiType& param3 = MT_Type::Null, const MultiType& param4 = MT_Type::Null, const MultiType& param5 = MT_Type::Null);
55            void evaluateParam(unsigned int index, MultiType& param) const {}
56
57        private:
58            std::string code_;
59            LuaState*   lua_;
60    };
61
62
63    /**
64    @brief
65        Representation of an interface to lua
66    */
67    class _CoreExport LuaState // tolua_export
68    { // tolua_export
69    public:
70        LuaState();
71        ~LuaState();
72
73        void doFile(const std::string& filename); // tolua_export
74        void doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>());
75
76        void includeFile(const std::string& filename); // tolua_export
77        void includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>());
78
79        void luaPrint(const std::string& str); // tolua_export
80        void luaLog(unsigned int level, const std::string& message); // tolua_export
81        bool fileExists(const std::string& filename); // tolua_export
82        std::string getSourceCode(const std::string& filename); // tolua_export
83
84        const std::stringstream& getOutput() const { return output_; }
85        void clearOutput() { output_.clear(); } // tolua_export
86
87        void setIncludeParser(std::string (*function)(const std::string&)) { includeParseFunction_ = function; }
88        lua_State* getInternalLuaState() { return luaState_; }
89
90        void setDefaultResourceInfo(const shared_ptr<ResourceInfo>& sourceFileInfo) { this->sourceFileInfo_ = sourceFileInfo; }
91        const shared_ptr<ResourceInfo>& getDefaultResourceInfo() { return this->sourceFileInfo_; }
92
93        Functor* createLuaFunctor(const std::string& code) { return new LuaFunctor(code, this); } // tolua_export
94
95        static bool addToluaInterface(int (*function)(lua_State*), const std::string& name);
96        static bool removeToluaInterface(const std::string& name);
97        static void openToluaInterfaces(lua_State* state);
98        static void closeToluaInterfaces(lua_State* state);
99
100    private:
101        shared_ptr<ResourceInfo> getFileInfo(const std::string& filename);
102
103#if LUA_VERSION_NUM != 501
104        struct LoadS
105        {
106            const char* s;
107            size_t size;
108        };
109
110        static const char * lua_Chunkreader(lua_State *L, void *data, size_t *size);
111#endif
112
113        std::stringstream output_;
114        lua_State* luaState_;
115        bool bIsRunning_;
116        shared_ptr<ResourceInfo> sourceFileInfo_;
117        std::string (*includeParseFunction_)(const std::string&);
118
119        typedef std::map<std::string, int (*)(lua_State *L)> ToluaInterfaceMap;
120        static ToluaInterfaceMap toluaInterfaces_s;
121        static std::vector<LuaState*> instances_s;
122    }; // tolua_export
123} // tolua_export
124
125#endif /* _LuaState_H__ */
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