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Last change
on this file since 6922 was
6659,
checked in by rgrieder, 16 years ago
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Use "P." instead of "P:" when using our sheets as objects, not classes.
And use "P." instead of "self.".
This does not count for BasicGUI.lua because this is in fact seen as a class!!!
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-
Property svn:eol-style set to
native
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File size:
1.3 KB
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| Line | |
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| 1 | -- SingleplayerMenu.lua |
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| 2 | |
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| 3 | local P = createSheet("SingleplayerMenu") |
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| 4 | |
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| 5 | function P.init() |
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| 6 | listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox") |
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| 7 | preselect = orxonox.LevelManager:getInstance():getDefaultLevel() |
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| 8 | orxonox.LevelManager:getInstance():compileAvailableLevelList() |
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| 9 | local levelList = {} |
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| 10 | local index = 0 |
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| 11 | local level = "" |
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| 12 | while true do |
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| 13 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) |
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| 14 | if level == "" then |
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| 15 | break |
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| 16 | end |
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| 17 | table.insert(levelList, level) |
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| 18 | index = index + 1 |
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| 19 | end |
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| 20 | table.sort(levelList) |
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| 21 | for k,v in pairs(levelList) do |
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| 22 | item = CEGUI.createListboxTextItem(v) |
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| 23 | item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush") |
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| 24 | CEGUI.toListbox(listbox):addItem(item) |
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| 25 | if v .. ".oxw" == preselect then |
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| 26 | listbox:setItemSelectState(item, true) |
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| 27 | end |
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| 28 | end |
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| 29 | end |
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| 30 | |
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| 31 | function P.SingleplayerStartButton_clicked(e) |
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| 32 | choice = winMgr:getWindow("orxonox/SingleplayerLevelListbox"):getFirstSelectedItem() |
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| 33 | if choice then |
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| 34 | orxonox.LevelManager:getInstance():setDefaultLevel(choice:getText() .. ".oxw") |
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| 35 | orxonox.execute("startGame") |
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| 36 | hideAllGUIs() |
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| 37 | end |
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| 38 | end |
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| 39 | |
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| 40 | function P.SingleplayerBackButton_clicked(e) |
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| 41 | hideGUI(P.filename) |
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| 42 | end |
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| 43 | |
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| 44 | return P |
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| 45 | |
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