| 
                Last change
                  on this file since 6869 was
                  6623,
                  checked in by rgrieder, 16 years ago
           | 
        
        
          | 
               
The lua "print" function was previously stored in "debug" —> changed that to "original_print". 
Please use logMessage(level, message) 
or its shortcut cout(level, message) 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            694 bytes
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  | Line |   | 
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| 1 | -- SettingsMenu.lua | 
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| 2 |  | 
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| 3 | local P = createSheet("SettingsMenu") | 
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| 4 |  | 
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| 5 | function P.SettingsGameplayButton_clicked(e) | 
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| 6 |     showGUI("GameplayMenu", true) | 
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| 7 | end | 
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| 8 |  | 
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| 9 | function P.SettingsMultiplayerOptionsButton_clicked(e) | 
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| 10 |     showGUI("MultiplayerOptionsMenu", true) | 
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| 11 | end | 
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| 12 |  | 
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| 13 | function P.SettingsControlsButton_clicked(e) | 
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| 14 |     showGUI("ControlsMenu", true) | 
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| 15 | end | 
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| 16 |  | 
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| 17 | function P.SettingsGraphicsButton_clicked(e) | 
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| 18 |     showGUI("GraphicsMenu", true) | 
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| 19 | end | 
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| 20 |  | 
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| 21 | function P.SettingsAudioButton_clicked(e) | 
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| 22 |     showGUI("AudioMenu", true) | 
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| 23 | end | 
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| 24 |  | 
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| 25 | function P.SettingsResetSettingsButton_clicked(e) | 
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| 26 |     -- reset settings | 
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| 27 |     logMessage(0, "event: reset settings") | 
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| 28 | end | 
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| 29 |  | 
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| 30 | function P.SettingsBackButton_clicked(e) | 
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| 31 |     hideGUI(P.filename) | 
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| 32 | end | 
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| 33 |  | 
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| 34 | return P | 
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| 35 |  | 
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