|
Last change
on this file since 6891 was
6621,
checked in by rgrieder, 16 years ago
|
|
Simplified GUI sheet creation (first lines in the lua file) a lot by exporting it to GUITools.lua
|
-
Property svn:eol-style set to
native
|
|
File size:
690 bytes
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| Line | |
|---|
| 1 | -- InGameMenu.lua |
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| 2 | |
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| 3 | local P = createSheet("InGameMenu") |
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| 4 | |
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| 5 | -- events for ingamemenu |
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| 6 | function P.button_quit_clicked(e) |
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| 7 | openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback ) |
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| 8 | end |
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| 9 | |
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| 10 | function P.button_mainmenu_clicked(e) |
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| 11 | orxonox.Game:getInstance():popState() |
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| 12 | orxonox.Game:getInstance():popState() |
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| 13 | orxonox.Game:getInstance():requestState("mainmenu") |
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| 14 | hideGUI("InGameMenu") |
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| 15 | end |
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| 16 | |
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| 17 | function P.button_settings_clicked(e) |
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| 18 | showGUI("SettingsMenu", true) |
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| 19 | end |
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| 20 | |
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| 21 | function P.button_return_clicked(e) |
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| 22 | hideGUI("InGameMenu") |
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| 23 | end |
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| 24 | |
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| 25 | function P.callback(doExit) |
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| 26 | if doExit then |
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| 27 | hideGUI("InGameMenu") |
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| 28 | orxonox.execute("exit") |
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| 29 | end |
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| 30 | end |
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| 31 | |
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| 32 | return P |
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| 33 | |
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