| 
                Last change
                  on this file since 6869 was
                  6621,
                  checked in by rgrieder, 16 years ago
           | 
        
        
          | 
               
Simplified GUI sheet creation (first lines in the lua file) a lot by exporting it to GUITools.lua 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.2 KB
           | 
      
      
        
  | Line |   | 
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| 1 | -- BasicGUI.lua | 
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| 2 |  | 
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| 3 | local P = {} | 
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| 4 | _G[_REQUIREDNAME or "BasicGUI"] = P | 
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| 5 |  | 
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| 6 | -- useless, even wrong? P is the class, not the object.. | 
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| 7 | P.overlay = nil | 
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| 8 |  | 
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| 9 | -- constructor of the GUI | 
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| 10 | function P:new(_filename, _gui, _visible) | 
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| 11 |     local newElement = { | 
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| 12 |         filename = _filename, | 
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| 13 |         gui = _gui, | 
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| 14 |         visible = _visible or false | 
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| 15 |     } or {} | 
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| 16 |     setmetatable(newElement, self) -- connects new element with class | 
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| 17 |     self.__index = self | 
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| 18 |     return newElement | 
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| 19 | end | 
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| 20 |  | 
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| 21 | -- Override this function if you need to | 
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| 22 | function P:init() | 
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| 23 | end | 
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| 24 |  | 
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| 25 | -- Override this function if you want to change one of the three input parameters: | 
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| 26 | -- showCursor = true, useKeyboard = true and blockJoyStick = false | 
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| 27 | -- But don't forget to stick to the naming convention ("GUI_" .. self.filename) | 
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| 28 | function P:createInputState() | 
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| 29 |     self.inputState = guiMgr:createInputState("GUI_" .. self.filename) | 
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| 30 | end | 
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| 31 |  | 
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| 32 | -- hide function for the GUI | 
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| 33 | function P:hide() | 
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| 34 |     self.window:hide() | 
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| 35 |     self.visible = false | 
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| 36 | end | 
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| 37 |  | 
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| 38 | -- show function for the GUI | 
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| 39 | function P:show() | 
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| 40 |     self.window:show() | 
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| 41 |     self.visible = true | 
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| 42 | end | 
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| 43 |  | 
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| 44 | function P:load() | 
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| 45 |     self.window = winMgr:loadWindowLayout(self.filename .. ".layout") | 
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| 46 |     self:createInputState() | 
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| 47 |     self:init() | 
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| 48 |     return self | 
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| 49 | end | 
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| 50 |  | 
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| 51 | return P | 
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