| [8146] | 1 | <LevelInfo | 
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| [8577] | 2 |  name = "Shield Testlevel" | 
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| [8386] | 3 |  description = "A simple Level with one shielded drone to shoot at" | 
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| [8577] | 4 |  tags = "test" | 
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| [8146] | 5 | /> | 
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 | 6 |  | 
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 | 7 | <?lua | 
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 | 8 |   include("HUDTemplates3.oxo") | 
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 | 9 |   include("stats.oxo") | 
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| [8386] | 10 |   include("templates/spaceshipImmTest.oxt") | 
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| [8146] | 11 |   include("templates/lodInformation.oxt") | 
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 | 12 | ?> | 
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 | 13 |  | 
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 | 14 | <Level | 
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| [8386] | 15 |  name         = "shieldTL" | 
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| [8146] | 16 |  description  = "LEVEL-DESCRIPTION" | 
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 | 17 | > | 
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 | 18 |  | 
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| [8386] | 19 | <templates> | 
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 | 20 |   <Template link=lodtemplate_default /> | 
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 | 21 | </templates> | 
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| [8146] | 22 |  | 
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| [8386] | 23 | <Scene | 
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| [8146] | 24 |    ambientlight = "0.8, 0.5, 0.5" | 
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 | 25 |    skybox       = "Orxonox/Starbox" | 
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| [8386] | 26 | > | 
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| [8146] | 27 |  | 
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 | 28 |  | 
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 | 29 |  | 
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 | 30 |  | 
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 | 31 | <Drone name="meineDrohne" | 
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| [8577] | 32 |     primarythrust= "80" | 
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 | 33 |     auxilarythrust= "10" | 
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 | 34 |     rotationthrust= "10" | 
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 | 35 |     mass= "50" | 
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 | 36 |     linearDamping= "0.9" | 
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 | 37 |     angularDamping= "0.7" | 
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| [8146] | 38 |  | 
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| [8577] | 39 |     health= 100 | 
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 | 40 |     maxhealth= 150 | 
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 | 41 |     inithealth= 200 | 
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| [8146] | 42 |  | 
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| [8577] | 43 |     shieldhealth= 100 | 
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 | 44 |     initialshieldhealth= 200 | 
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 | 45 |     maxshieldhealth= 250 | 
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| [8146] | 46 |  | 
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| [8577] | 47 |     shieldabsorption= 1 | 
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| [8187] | 48 |  | 
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| [8577] | 49 |     reloadrate= "10" | 
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 | 50 |     reloadwaittime= 1 | 
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| [8146] | 51 |  | 
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 | 52 | > | 
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 | 53 |   <attached> | 
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 | 54 |     <Model scale="4" mesh="drone.mesh"/> | 
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 | 55 |   </attached> | 
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 | 56 |   <collisionShapes> | 
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 | 57 |     <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" /> | 
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 | 58 |   </collisionShapes> | 
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 | 59 | </Drone> | 
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 | 60 |  | 
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 | 61 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 62 |  | 
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 | 63 |  | 
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 | 64 |     <?lua | 
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 | 65 |       for i = 1, 10, 1 do | 
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 | 66 |     ?> | 
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| [8386] | 67 |       <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipimmtest /> | 
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| [8146] | 68 |     <?lua end ?> | 
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 | 69 |  | 
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 | 70 |     <GlobalShader compositor="Bloom" visible=false> | 
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 | 71 |       <events> | 
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 | 72 |         <visibility> | 
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 | 73 |           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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 | 74 |         </visibility> | 
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 | 75 |       </events> | 
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 | 76 |     </GlobalShader> | 
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 | 77 |     <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
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 | 78 |     <StaticEntity position="0,0,0" collisionType=static> | 
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 | 79 |       <collisionShapes> | 
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 | 80 |         <SphereCollisionShape radius="20" /> | 
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 | 81 |       </collisionShapes> | 
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 | 82 |     </StaticEntity> | 
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 | 83 |  | 
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 | 84 |   </Scene> | 
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 | 85 | </Level> | 
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