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source: code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc @ 10688

Last change on this file since 10688 was 10688, checked in by fvultier, 9 years ago

There is now a HUD that shows the status of the weapon system: all weapons, weapon modes and their munition. Progress bars show the progress of replenishing munition.

  • Property svn:eol-style set to native
File size: 667 bytes
Line 
1/*
2 * GravityBombMunition.cc
3 *
4 *  Created on: Apr 16, 2015
5 *      Author: Manuel Eggimann
6 */
7#include "GravityBombMunition.h"
8#include "core/CoreIncludes.h"
9
10namespace orxonox
11{
12RegisterClass(GravityBombMunition);
13
14    GravityBombMunition::GravityBombMunition(Context* context) : Munition(context)
15    {
16        RegisterObject(GravityBombMunition);
17        this->maxMunitionPerMagazine_ = 1;
18        this->maxMagazines_ = 30;
19        this->magazines_ = 15;
20
21        this->deployment_ = DEPLOYMENT_STACK;
22
23        this->bAllowMunitionRefilling_ = true;
24        this->bAllowMultiMunitionRemovementUnderflow_ = false;
25
26        this->reloadTime_ = 0.0f;
27    }
28
29}
30
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33
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