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source: code/branches/explosionChunksHS15/src/orxonox/worldentities/VaydinExplosion.h @ 10669

Last change on this file since 10669 was 10669, checked in by vaydin, 9 years ago

created new explosion class

File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Vedat Aydin
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _VaydinExplosion_H__
30#define _VaydinExplosion_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "tools/Timer.h"
35#include "MovableEntity.h"
36
37
38 namespace orxonox
39{
40    class _OrxonoxExport VaydinExplosion : public MovableEntity
41    {
42        public:
43            VaydinExplosion(Context* context);
44            void XMLPort(Element& xmlelement, XMLPort::Mode mode);
45         
46
47        private:
48                std::vector<std::string> meshList_;
49                void setMesh(&std::string newString);
50                &std::string getMesh();
51           
52    };
53}
54
55
56#endif /* _VaydinExplosion_H__ */
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