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source: code/branches/dockingsystem2/src/modules/docking/DockingController.cc @ 8501

Last change on this file since 8501 was 8501, checked in by dafrick, 13 years ago

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File size: 1.8 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sven Stucki
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "DockingController.h"
30
31#include "infos/PlayerInfo.h"
32#include "worldentities/ControllableEntity.h"
33#include "Dock.h"
34
35namespace orxonox
36{
37    CreateFactory(DockingController);
38
39    DockingController::DockingController(BaseObject* creator) : ArtificialController(creator)
40    {
41        RegisterObject(DockingController);
42    }
43
44    DockingController::~DockingController()
45    {
46
47    }
48
49    void DockingController::tick(float dt)
50    {
51        this->moveToTargetPosition();
52
53        SUPER(DockingController, tick, dt);
54    }
55
56    void DockingController::positionReached()
57    {
58        // TODO; Give control back to player
59        PlayerInfo* player = this->entity->getPlayer();
60        assert(player);
61
62        if (docking)
63            dock->dockingAnimationFinished(player);
64        else
65            dock->undockingAnimationFinished(player);
66    }
67}
68
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