| [7311] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief Implementation of the AddQuest class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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|  | 34 | #include "AddQuest.h" | 
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|  | 35 |  | 
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|  | 36 | #include "util/Exception.h" | 
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|  | 37 | #include "core/CoreIncludes.h" | 
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|  | 38 | #include "questsystem/QuestManager.h" | 
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|  | 39 | #include "questsystem/Quest.h" | 
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|  | 40 |  | 
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|  | 41 | namespace orxonox | 
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|  | 42 | { | 
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|  | 43 | CreateFactory(AddQuest); | 
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|  | 44 |  | 
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|  | 45 | /** | 
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|  | 46 | @brief | 
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|  | 47 | Constructor. Registers the object. | 
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|  | 48 | */ | 
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|  | 49 | AddQuest::AddQuest(BaseObject* creator) : ChangeQuestStatus(creator) | 
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|  | 50 | { | 
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|  | 51 | RegisterObject(AddQuest); | 
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|  | 52 | } | 
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|  | 53 |  | 
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|  | 54 | /** | 
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|  | 55 | @brief | 
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|  | 56 | Destructor. | 
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|  | 57 | */ | 
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|  | 58 | AddQuest::~AddQuest() | 
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|  | 59 | { | 
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|  | 60 | } | 
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|  | 61 |  | 
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|  | 62 | /** | 
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|  | 63 | @brief | 
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|  | 64 | Method for creating a AddQuest object through XML. | 
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|  | 65 | */ | 
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|  | 66 | void AddQuest::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 67 | { | 
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|  | 68 | SUPER(AddQuest, XMLPort, xmlelement, mode); | 
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|  | 69 |  | 
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|  | 70 | COUT(4) << "New AddQuest, with target Quest {" << this->getQuestId() << "}, created." << std::endl; | 
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|  | 71 | } | 
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|  | 72 |  | 
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|  | 73 | /** | 
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|  | 74 | @brief | 
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|  | 75 | Invokes the QuestEffect. | 
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|  | 76 | @param player | 
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|  | 77 | The player the QuestEffect is invoked on. | 
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|  | 78 | @return | 
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|  | 79 | Returns true if the QuestEffect was successfully invoked. | 
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|  | 80 | */ | 
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|  | 81 | bool AddQuest::invoke(PlayerInfo* player) | 
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|  | 82 | { | 
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|  | 83 | if(player == NULL) //!< Null-pointers are badass. | 
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|  | 84 | { | 
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|  | 85 | COUT(2) << "Input player is NULL." << std::endl; | 
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|  | 86 | return false; | 
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|  | 87 | } | 
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|  | 88 |  | 
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|  | 89 | COUT(5) << "AddQuest on player: " << player << " ." << std::endl; | 
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|  | 90 |  | 
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|  | 91 | try | 
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|  | 92 | { | 
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|  | 93 | Quest* quest = QuestManager::getInstance().findQuest(this->getQuestId()); | 
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|  | 94 | if(quest == NULL || !quest->start(player)) | 
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|  | 95 | { | 
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|  | 96 | return false; | 
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|  | 97 | } | 
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|  | 98 | } | 
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|  | 99 | catch(const orxonox::Exception& ex) | 
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|  | 100 | { | 
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|  | 101 | COUT(2) << ex.getFullDescription() << std::endl; | 
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|  | 102 | return false; | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | COUT(4) << "Quest {" << this->getQuestId() << "} successfully added to player: " << player << " ." << std::endl; | 
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|  | 106 | return true; | 
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|  | 107 | } | 
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|  | 108 |  | 
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|  | 109 |  | 
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|  | 110 | } | 
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