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source: code/branches/cpp11_v2/src/orxonox/gamestates/GSMasterServer.h @ 11052

Last change on this file since 11052 was 10845, checked in by landauf, 10 years ago

always use 'virtual' in the declaration of virtual functions even if they are inherited

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      Reto Grieder (Original GSServer.h file this was adapted from)
26 *      ...
27 *
28 */
29
30#ifndef _GSMasterServer_H__
31#define _GSMasterServer_H__
32
33#include "OrxonoxPrereqs.h"
34
35#include "core/GameState.h"
36#include "network/NetworkPrereqs.h"
37#include "network/MasterServer.h"
38
39namespace orxonox
40{
41  class _OrxonoxExport GSMasterServer : public GameState
42  {
43    public:
44      GSMasterServer(const GameStateInfo& info);
45      ~GSMasterServer();
46
47      virtual void activate() override;
48      virtual void deactivate() override;
49      virtual void update(const Clock& time) override;
50
51    private:
52      MasterServer *mserver;
53
54
55  };
56}
57
58#endif /* _GSServer_H__ */
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