source:
code/branches/cpp11_v2/src/modules
@
11008
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| weapons | 11004 | 10 years | landauf | using strongly typed enum class in WorldEntity | |
| towerdefense | 11004 | 10 years | landauf | using strongly typed enum class in WorldEntity | |
| tetris | 10919 | 10 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
| questsystem | 11003 | 10 years | landauf | using strongly typed enum class in notifications. … | |
| portals | 11000 | 10 years | landauf | using strongly typed enum classes for RadarViewable::Shape | |
| pong | 10918 | 10 years | muemart | Use emplace_back instead of push_back if beneficial | |
| pickup | 10998 | 10 years | landauf | using strongly typed enum class in pickups and triggers. | |
| overlays | 11005 | 10 years | landauf | using strongly typed enum in various classes in orxonox-library | |
| objects | 11004 | 10 years | landauf | using strongly typed enum class in WorldEntity | |
| notifications | 11003 | 10 years | landauf | using strongly typed enum class in notifications. … | |
| mini4dgame | 10999 | 10 years | landauf | using strongly typed enum classes in various modules | |
| jump | 10999 | 10 years | landauf | using strongly typed enum classes in various modules | |
| invader | 10919 | 10 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
| gametypes | 11000 | 10 years | landauf | using strongly typed enum classes for RadarViewable::Shape | |
| dodgerace | 10919 | 10 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
| docking | 10919 | 10 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
| designtools | 10918 | 10 years | muemart | Use emplace_back instead of push_back if beneficial | |
| CMakeLists.txt | 1.5 KB | 10258 | 11 years | landauf | merged presentationHS14merge back to trunk |
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