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source: code/branches/cpp11_v2/src/modules @ 10998

Name Size Rev Age Author Last Change
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weapons 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
towerdefense 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
tetris 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
questsystem 10997   10 years landauf using strongly typed enum class in questsystem. this also revealed a …
portals 10845   10 years landauf always use 'virtual' in the declaration of virtual functions even if …
pong 10918   10 years muemart Use emplace_back instead of push_back if beneficial
pickup 10998   10 years landauf using strongly typed enum class in pickups and triggers.
overlays 10920   10 years landauf no static functions anymore in ObjectList. you need to instantiate an …
objects 10998   10 years landauf using strongly typed enum class in pickups and triggers.
notifications 10917   10 years landauf made mapEntry const& wherever possible
mini4dgame 10920   10 years landauf no static functions anymore in ObjectList. you need to instantiate an …
jump 10920   10 years landauf no static functions anymore in ObjectList. you need to instantiate an …
invader 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
gametypes 10920   10 years landauf no static functions anymore in ObjectList. you need to instantiate an …
dodgerace 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
docking 10919   10 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
designtools 10918   10 years muemart Use emplace_back instead of push_back if beneficial
CMakeLists.txt 1.5 KB 10258   11 years landauf merged presentationHS14merge back to trunk
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