| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht | 
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| 24 | *   Co-authors: | 
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| 25 | *      Damian 'Mozork' Frick | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file DistanceTrigger.h | 
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| 31 | @brief Definition of the DistanceTrigger class. | 
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| 32 | @ingroup NormalTrigger | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _DistanceTrigger_H__ | 
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| 36 | #define _DistanceTrigger_H__ | 
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| 37 |  | 
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| 38 | #include "objects/ObjectsPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <set> | 
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| 41 |  | 
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| 42 | #include "core/ClassTreeMask.h" | 
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| 43 |  | 
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| 44 | #include "interfaces/PlayerTrigger.h" | 
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| 45 |  | 
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| 46 | #include "Trigger.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | @brief | 
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| 53 | Enum for the beacon mode of the DistanceTrigger. | 
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| 54 |  | 
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| 55 | @ingroup NormalTrigger | 
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| 56 | */ | 
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| 57 | namespace distanceTriggerBeaconMode | 
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| 58 | { | 
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| 59 | enum Value { | 
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| 60 | off, | 
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| 61 | identify, | 
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| 62 | exclude | 
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| 63 | }; | 
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| 64 | } | 
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| 65 |  | 
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| 66 | /** | 
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| 67 | @brief | 
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| 68 | The DistanceTrigger is a Trigger that triggers whenever an object (that is of the specified target type) is in a specified range of the DistanceTrigger. The object can be specified further by setting the <em>beaconMode</em> and attaching a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" to the object. | 
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| 69 | Parameters are (additional to the ones of Trigger): | 
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| 70 | - @b distance Which specifies the maximum distance at which the DistanceTrigger still triggers, i.e. its range. Default is <code>100</code>. | 
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| 71 | - @b target Which specifies the class of objects that can trigger the DistanceTrigger. Default is <code>"Pawn"</code>. | 
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| 72 | - @b beaconMode Which specifies, whether the DistanceTrigger operates on @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" or not. If <em>off</em> the DistanceMultiTrigger works as usual. If set to <em>identify</em> the DistanceTrigger is only triggered by objects that have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. If set to <em>exclude</em> the DistanceTrigger is only triggered by objects that don't have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. Default is <em>off</em>. | 
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| 73 | - @b targetname Which specifies the name @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>). | 
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| 74 |  | 
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| 75 | A simple DistanceTrigger could look like this: | 
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| 76 | @code | 
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| 77 | <DistanceTrigger position="0,0,0" switch="true" target="Pawn" distance="20" /> | 
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| 78 | @endcode | 
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| 79 |  | 
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| 80 | An implementation that only reacts to objects with a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" attached would look like this: | 
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| 81 | @code | 
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| 82 | <DistanceTrigger position="0,0,0" target="Pawn" beaconMode="identify" targetname="beacon1" distance="30" /> | 
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| 83 | @endcode | 
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| 84 | This particular DistanceTrigger would only react if an object was in range, that had a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon" with the name <em>beacon1</em> attached. | 
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| 85 |  | 
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| 86 | @see Trigger | 
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| 87 | For more information on @ref orxonox::Trigger "Triggers". | 
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| 88 |  | 
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| 89 | @author | 
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| 90 | Benjamin Knecht | 
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| 91 | @author | 
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| 92 | Damian 'Mozork' Frick | 
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| 93 |  | 
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| 94 | @ingroup NormalTrigger | 
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| 95 | */ | 
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| 96 | class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger | 
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| 97 | { | 
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| 98 | public: | 
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| 99 | DistanceTrigger(Context* context); // Constructor. Registers and initializes the object. | 
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| 100 | virtual ~DistanceTrigger(); | 
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| 101 |  | 
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| 102 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); // Method for creating a DistanceTrigger object through XML. | 
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| 103 |  | 
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| 104 | void addTarget(const std::string& targets); // Add some target to the DistanceTrigger. | 
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| 105 | void removeTarget(const std::string& targets); // Remove some target from the DistanceTrigger. | 
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| 106 |  | 
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| 107 | /** | 
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| 108 | @brief Set the range of the DistanceTrigger. | 
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| 109 | @param distance The range to be set. | 
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| 110 | */ | 
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| 111 | inline void setDistance(float distance) | 
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| 112 | { this->distance_ = distance; } | 
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| 113 | /** | 
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| 114 | @brief Get the range of the DistanceTrigger. | 
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| 115 | @return Returns the range of the distance trigger. | 
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| 116 | */ | 
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| 117 | inline float getDistance() const | 
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| 118 | { return this->distance_; } | 
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| 119 |  | 
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| 120 | void setBeaconModeDirect(distanceTriggerBeaconMode::Value mode); // Set the beacon mode. | 
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| 121 | /** | 
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| 122 | @brief Get the beacon mode. | 
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| 123 | @return Returns the mode as an enum. | 
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| 124 | */ | 
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| 125 | inline distanceTriggerBeaconMode::Value getBeaconModeDirect(void) const | 
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| 126 | { return this->beaconMode_; } | 
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| 127 | void setBeaconMode(const std::string& mode); // Set the beacon mode. | 
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| 128 | const std::string& getBeaconMode(void) const; // Get the beacon mode. | 
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| 129 |  | 
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| 130 | /** | 
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| 131 | @brief Set the name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. | 
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| 132 | @param targetname The name as a string. | 
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| 133 | */ | 
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| 134 | inline void setTargetName(const std::string& targetname) | 
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| 135 | { this->targetName_ = targetname; } | 
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| 136 | /** | 
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| 137 | @brief Get the target name. | 
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| 138 | @return Returns the target name as a string. | 
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| 139 | */ | 
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| 140 | inline const std::string& getTargetName(void) | 
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| 141 | { return this->targetName_; } | 
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| 142 |  | 
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| 143 | bool checkDistance(); // Check, whether there are entities that are targets of this DistanceTrigger in its range. | 
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| 144 |  | 
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| 145 | protected: | 
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| 146 | virtual bool isTriggered(TriggerMode::Value mode); // Check whether the DistanceTrigger is triggered. | 
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| 147 | /** | 
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| 148 | @brief Notifies interested parties about a change of the DistanceTrigger's target mask. | 
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| 149 | */ | 
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| 150 | virtual void notifyMaskUpdate() {} | 
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| 151 |  | 
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| 152 | ClassTreeMask targetMask_; //!< The target mask, specifies by which types of objects the DistanceTrigger can be triggered. | 
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| 153 |  | 
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| 154 | private: | 
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| 155 | //! Strings for the beacon modes. | 
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| 156 | static const std::string beaconModeOff_s; | 
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| 157 | static const std::string beaconModeIdentify_s; | 
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| 158 | static const std::string beaconModeExlcude_s; | 
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| 159 |  | 
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| 160 | float distance_; //!< The range of the DistanceTrigger. | 
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| 161 |  | 
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| 162 | distanceTriggerBeaconMode::Value beaconMode_; //!< The beacon mode. | 
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| 163 | std::string targetName_; //!< The name a DistanceTriggerBeacon needs to have to make the DistanceTrigger react to it if in beacon-mode. | 
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| 164 | ClassTreeMask beaconMask_; //!< A mask, that only accepts DistanceTriggerBeacons. | 
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| 165 |  | 
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| 166 | WeakPtr<WorldEntity> cache_; //!< Caches the entity that triggered the DistanceTrigger last. | 
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| 167 | }; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | #endif /* _DistanceTrigger_H__ */ | 
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