| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      Fabian 'x3n' Landau | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file AbstractRadiusHeightCollisionShape.cc | 
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| 31 | @brief Implementation of the AbstractRadiusHeightCollisionShape class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "AbstractRadiusHeightCollisionShape.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/XMLPort.h" | 
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| 38 | #include "tools/BulletConversions.h" | 
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| 39 |  | 
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| 40 | namespace orxonox | 
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| 41 | { | 
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| 42 | RegisterAbstractClass(AbstractRadiusHeightCollisionShape).inheritsFrom<CollisionShape>(); | 
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| 43 |  | 
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| 44 | /** | 
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| 45 | @brief | 
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| 46 | Constructor. Registers and initializes the object. | 
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| 47 | */ | 
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| 48 | AbstractRadiusHeightCollisionShape::AbstractRadiusHeightCollisionShape(Context* context) : CollisionShape(context) | 
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| 49 | { | 
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| 50 | RegisterObject(AbstractRadiusHeightCollisionShape); | 
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| 51 |  | 
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| 52 | this->radius_ = 1.0f; | 
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| 53 | this->height_ = 1.0f; | 
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| 54 |  | 
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| 55 | this->registerVariables(); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | void AbstractRadiusHeightCollisionShape::registerVariables() | 
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| 59 | { | 
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| 60 | registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
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| 61 | registerVariable(this->height_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void AbstractRadiusHeightCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 65 | { | 
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| 66 | SUPER(AbstractRadiusHeightCollisionShape, XMLPort, xmlelement, mode); | 
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| 67 |  | 
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| 68 | XMLPortParam(AbstractRadiusHeightCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); | 
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| 69 | XMLPortParam(AbstractRadiusHeightCollisionShape, "height", setHeight, getHeight, xmlelement, mode); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | /** | 
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| 73 | @brief | 
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| 74 | Is called when the scale of the AbstractRadiusHeightCollisionShape has changed. | 
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| 75 | */ | 
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| 76 | void AbstractRadiusHeightCollisionShape::changedScale() | 
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| 77 | { | 
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| 78 | CollisionShape::changedScale(); | 
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| 79 |  | 
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| 80 | // Resize the internal collision shape | 
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| 81 | // TODO: Assuming setLocalScaling works. | 
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| 82 | //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); | 
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| 83 | if(!this->hasUniformScaling()) | 
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| 84 | { | 
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| 85 | orxout(internal_error) << "AbstractRadiusHeightCollisionShape: Non-uniform scaling is not yet supported." << endl; | 
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| 86 | return; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | this->radius_ *= this->getScale(); | 
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| 90 | this->height_ *= this->getScale(); | 
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| 91 | this->updateShape(); | 
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| 92 | } | 
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| 93 | } | 
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