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source: code/branches/cpp11_v2/src/libraries/util/SmallObjectAllocator.cc @ 11014

Last change on this file since 11014 was 10916, checked in by landauf, 10 years ago

use actual types instead of 'auto'. only exception is for complicated template types, e.g. when iterating over a map

  • Property svn:eol-style set to native
File size: 4.0 KB
RevLine 
[7264]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[7401]29/**
30    @file
31    @brief Implementation of SmallObjectAllocator
32*/
33
[7264]34#include "SmallObjectAllocator.h"
35
36namespace orxonox
37{
[7401]38    /**
39        @brief Constructor: initializes the allocator and its values.
40        @param objectSize The size in bytes (returned by sizeof()) of the allocated objects
41        @param numObjects The number of objects that are allocated in one block of memory
42    */
[7264]43    SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects)
44    {
[7401]45        this->chunkSize_ = std::max(objectSize, sizeof(Chunk)); // the chunk's size will be the maximum of the object's size and the size of a Chunk object itself
46        this->numChunksPerBlock_ = numObjects;
[10768]47        this->first_ = nullptr;
[7264]48    }
49
[7401]50    /**
51        @brief Destructor: deletes the allocated memory blocks.
52    */
[7264]53    SmallObjectAllocator::~SmallObjectAllocator()
54    {
[10916]55        for (char* block : this->blocks_)
56            delete[] block;
[7264]57    }
58
[7401]59    /**
60        @brief Helper function, used to set the next_ pointer of a Chunk.
61    */
[7264]62    /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next)
63    {
64        static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next);
65    }
66
[7401]67    /**
68        @brief Helper function, returns the next_ pointer of a Chunk
69    */
[7264]70    /* static */ void* SmallObjectAllocator::getNext(void* chunk)
71    {
72        return static_cast<Chunk*>(chunk)->next_;
73    }
74
[7401]75    /**
76        @brief Returns the first free memory chunk or allocates a new block of memory.
77    */
[7264]78    void* SmallObjectAllocator::alloc()
79    {
[7401]80        // get the first free chunk
[7264]81        void* chunk = this->first_;
82
[7401]83        // check if the chunk exists
[7264]84        if (chunk)
85        {
[7401]86            // yes it does - the first_ pointer now points to the second element in the list
[7264]87            this->first_ = getNext(chunk);
88        }
89        else
90        {
[7401]91            // no it doesnt - allocate a new block of memory
92            char* block = new char[this->chunkSize_ * this->numChunksPerBlock_];
[7264]93            this->blocks_.push_back(block);
94
[7401]95            // iterate through the chunks in the new memory block and link them together to a single linked list
96            for (size_t i = 1; i < this->numChunksPerBlock_ - 1; ++i)
97                setNext(block + i * this->chunkSize_, block + (i + 1) * this->chunkSize_);
[7264]98
[10765]99            // the next_ pointer of the last chunk must point to nullptr
[10768]100            setNext(block + (this->numChunksPerBlock_ - 1) * this->chunkSize_, nullptr);
[7264]101
[7401]102            // The second chunk in the block is assigned to the first_ pointer
103            this->first_ = block + this->chunkSize_;
[7264]104
[7401]105            // The first chunk in the block is returned
[7264]106            chunk = block;
107        }
108
[7401]109        // return the pointer to the chunk
[7264]110        return chunk;
111    }
112
[7401]113    /**
114        @brief Puts the memory chunk back on the list of free memory.
115    */
[7264]116    void SmallObjectAllocator::free(void* chunk)
117    {
[7401]118        // The first_ pointer points to the freed chunk, its next_ pointer points to the rest of the list
[7264]119        setNext(chunk, this->first_);
120        this->first_ = chunk;
121    }
122}
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