| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Sandro 'smerkli' Merkli |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _ServerList_ |
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| 30 | #define _ServerList_ |
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| 31 | |
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| 32 | #include <list> |
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| 33 | #include <string> |
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| 34 | #include <network/packet/ServerInformation.h> |
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| 35 | |
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| 36 | /* methods necessary */ |
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| 37 | namespace orxonox |
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| 38 | { |
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| 39 | /* HELPER STRUCTURES */ |
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| 40 | struct ServerListElem |
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| 41 | { |
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| 42 | /* server information (name, IP, etc) */ |
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| 43 | packet::ServerInformation ServerInfo; |
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| 44 | |
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| 45 | /* peer pointer */ |
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| 46 | ENetPeer* peer; |
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| 47 | }; |
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| 48 | |
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| 49 | struct ServerListSearchResult |
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| 50 | { |
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| 51 | /* list element found */ |
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| 52 | ServerListElem result; |
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| 53 | |
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| 54 | /* successful search */ |
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| 55 | bool success; |
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| 56 | }; |
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| 57 | |
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| 58 | |
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| 59 | |
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| 60 | |
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| 61 | |
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| 62 | /** This class is keeps a list of game servers |
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| 63 | * and some info about them. |
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| 64 | */ |
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| 65 | class ServerList |
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| 66 | { public: |
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| 67 | /** constructor */ |
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| 68 | ServerList(); |
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| 69 | |
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| 70 | /** destructor */ |
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| 71 | ~ServerList(); |
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| 72 | |
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| 73 | |
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| 74 | /* BASIC MANIPULATION */ |
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| 75 | /** \param toadd the server to add. |
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| 76 | * |
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| 77 | * Add server to the game server list |
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| 78 | */ |
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| 79 | int addServer( packet::ServerInformation toadd, |
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| 80 | ENetPeer *peer ); |
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| 81 | |
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| 82 | /** \param name Name of the server to remove |
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| 83 | * |
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| 84 | * Remove server by name |
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| 85 | */ |
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| 86 | bool delServerByName( std::string name ); |
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| 87 | |
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| 88 | /** \param address IP address of the server to remove |
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| 89 | * |
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| 90 | * Remove server by address |
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| 91 | */ |
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| 92 | bool delServerByAddress( std::string address ); |
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| 93 | |
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| 94 | bool setNameByAddress( std::string address, std::string name ); |
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| 95 | |
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| 96 | bool setClientsByAddress( std::string address, int clientNumber ); |
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| 97 | |
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| 98 | /* SEARCHING */ |
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| 99 | /* \param address The address of the server that is to be |
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| 100 | * found |
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| 101 | * \return A struct containing a result of the search and a boolean |
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| 102 | * that is only true if the search was successful |
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| 103 | * |
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| 104 | * Find and return the list handle of a given address. |
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| 105 | */ |
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| 106 | ServerListSearchResult |
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| 107 | findServerByAddress( std::string address ); |
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| 108 | |
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| 109 | |
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| 110 | /* \param name The name of the server that is to be |
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| 111 | * found |
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| 112 | * \return The struct containing the list entry of the server |
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| 113 | * |
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| 114 | * Find and return the list handle of a given name. |
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| 115 | */ |
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| 116 | ServerListSearchResult |
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| 117 | findServerByName( std::string name ); |
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| 118 | |
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| 119 | |
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| 120 | /* SORTING */ |
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| 121 | /** sort by name */ |
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| 122 | void sortByName(); |
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| 123 | |
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| 124 | /** sort by ping */ |
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| 125 | void sortByPing(); |
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| 126 | |
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| 127 | /** the list of servers for internal storage */ |
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| 128 | std::list<ServerListElem> serverlist; |
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| 129 | private: |
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| 130 | }; |
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| 131 | } |
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| 132 | |
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| 133 | #endif /*_ServerList_*/ |
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