| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "btDiscreteDynamicsWorld.h" | 
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| 18 |  | 
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| 19 | //collision detection | 
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| 20 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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| 21 | #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" | 
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| 22 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" | 
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| 23 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" | 
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| 24 | #include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h" | 
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| 25 | #include "LinearMath/btTransformUtil.h" | 
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| 26 | #include "LinearMath/btQuickprof.h" | 
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| 27 |  | 
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| 28 | //rigidbody & constraints | 
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| 29 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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| 30 | #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" | 
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| 31 | #include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" | 
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| 32 | #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" | 
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| 33 | #include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h" | 
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| 34 | #include "BulletDynamics/ConstraintSolver/btHingeConstraint.h" | 
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| 35 | #include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h" | 
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| 36 | #include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h" | 
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| 37 | #include "BulletDynamics/ConstraintSolver/btSliderConstraint.h" | 
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| 38 | #include "BulletDynamics/ConstraintSolver/btContactConstraint.h" | 
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| 39 |  | 
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| 40 |  | 
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| 41 | #include "LinearMath/btIDebugDraw.h" | 
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| 42 | #include "BulletCollision/CollisionShapes/btSphereShape.h" | 
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| 43 |  | 
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| 44 |  | 
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| 45 | #include "BulletDynamics/Dynamics/btActionInterface.h" | 
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| 46 | #include "LinearMath/btQuickprof.h" | 
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| 47 | #include "LinearMath/btMotionState.h" | 
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| 48 |  | 
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| 49 | #include "LinearMath/btSerializer.h" | 
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| 50 |  | 
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| 51 | #if 0 | 
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| 52 | btAlignedObjectArray<btVector3> debugContacts; | 
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| 53 | btAlignedObjectArray<btVector3> debugNormals; | 
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| 54 | int startHit=2; | 
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| 55 | int firstHit=startHit; | 
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| 56 | #endif | 
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| 57 |  | 
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| 58 |  | 
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| 59 |  | 
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| 60 | btDiscreteDynamicsWorld::btDiscreteDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver, btCollisionConfiguration* collisionConfiguration) | 
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| 61 | :btDynamicsWorld(dispatcher,pairCache,collisionConfiguration), | 
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| 62 | m_constraintSolver(constraintSolver), | 
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| 63 | m_gravity(0,-10,0), | 
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| 64 | m_localTime(0), | 
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| 65 | m_synchronizeAllMotionStates(false), | 
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| 66 | m_profileTimings(0) | 
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| 67 | { | 
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| 68 | if (!m_constraintSolver) | 
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| 69 | { | 
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| 70 | void* mem = btAlignedAlloc(sizeof(btSequentialImpulseConstraintSolver),16); | 
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| 71 | m_constraintSolver = new (mem) btSequentialImpulseConstraintSolver; | 
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| 72 | m_ownsConstraintSolver = true; | 
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| 73 | } else | 
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| 74 | { | 
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| 75 | m_ownsConstraintSolver = false; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | { | 
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| 79 | void* mem = btAlignedAlloc(sizeof(btSimulationIslandManager),16); | 
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| 80 | m_islandManager = new (mem) btSimulationIslandManager(); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | m_ownsIslandManager = true; | 
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| 84 | } | 
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| 85 |  | 
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| 86 |  | 
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| 87 | btDiscreteDynamicsWorld::~btDiscreteDynamicsWorld() | 
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| 88 | { | 
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| 89 | //only delete it when we created it | 
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| 90 | if (m_ownsIslandManager) | 
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| 91 | { | 
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| 92 | m_islandManager->~btSimulationIslandManager(); | 
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| 93 | btAlignedFree( m_islandManager); | 
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| 94 | } | 
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| 95 | if (m_ownsConstraintSolver) | 
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| 96 | { | 
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| 97 |  | 
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| 98 | m_constraintSolver->~btConstraintSolver(); | 
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| 99 | btAlignedFree(m_constraintSolver); | 
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| 100 | } | 
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| 101 | } | 
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| 102 |  | 
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| 103 | void    btDiscreteDynamicsWorld::saveKinematicState(btScalar timeStep) | 
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| 104 | { | 
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| 105 | ///would like to iterate over m_nonStaticRigidBodies, but unfortunately old API allows | 
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| 106 | ///to switch status _after_ adding kinematic objects to the world | 
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| 107 | ///fix it for Bullet 3.x release | 
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| 108 | for (int i=0;i<m_collisionObjects.size();i++) | 
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| 109 | { | 
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| 110 | btCollisionObject* colObj = m_collisionObjects[i]; | 
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| 111 | btRigidBody* body = btRigidBody::upcast(colObj); | 
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| 112 | if (body && body->getActivationState() != ISLAND_SLEEPING) | 
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| 113 | { | 
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| 114 | if (body->isKinematicObject()) | 
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| 115 | { | 
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| 116 | //to calculate velocities next frame | 
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| 117 | body->saveKinematicState(timeStep); | 
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| 118 | } | 
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| 119 | } | 
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| 120 | } | 
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| 121 |  | 
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| 122 | } | 
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| 123 |  | 
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| 124 | void    btDiscreteDynamicsWorld::debugDrawWorld() | 
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| 125 | { | 
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| 126 | BT_PROFILE("debugDrawWorld"); | 
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| 127 |  | 
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| 128 | btCollisionWorld::debugDrawWorld(); | 
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| 129 |  | 
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| 130 | bool drawConstraints = false; | 
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| 131 | if (getDebugDrawer()) | 
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| 132 | { | 
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| 133 | int mode = getDebugDrawer()->getDebugMode(); | 
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| 134 | if(mode  & (btIDebugDraw::DBG_DrawConstraints | btIDebugDraw::DBG_DrawConstraintLimits)) | 
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| 135 | { | 
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| 136 | drawConstraints = true; | 
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| 137 | } | 
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| 138 | } | 
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| 139 | if(drawConstraints) | 
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| 140 | { | 
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| 141 | for(int i = getNumConstraints()-1; i>=0 ;i--) | 
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| 142 | { | 
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| 143 | btTypedConstraint* constraint = getConstraint(i); | 
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| 144 | debugDrawConstraint(constraint); | 
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| 145 | } | 
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| 146 | } | 
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| 147 |  | 
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| 148 |  | 
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| 149 |  | 
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| 150 | if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & (btIDebugDraw::DBG_DrawWireframe | btIDebugDraw::DBG_DrawAabb)) | 
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| 151 | { | 
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| 152 | int i; | 
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| 153 |  | 
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| 154 | if (getDebugDrawer() && getDebugDrawer()->getDebugMode()) | 
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| 155 | { | 
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| 156 | for (i=0;i<m_actions.size();i++) | 
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| 157 | { | 
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| 158 | m_actions[i]->debugDraw(m_debugDrawer); | 
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| 159 | } | 
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| 160 | } | 
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| 161 | } | 
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| 162 | } | 
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| 163 |  | 
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| 164 | void    btDiscreteDynamicsWorld::clearForces() | 
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| 165 | { | 
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| 166 | ///@todo: iterate over awake simulation islands! | 
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| 167 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
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| 168 | { | 
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| 169 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
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| 170 | //need to check if next line is ok | 
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| 171 | //it might break backward compatibility (people applying forces on sleeping objects get never cleared and accumulate on wake-up | 
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| 172 | body->clearForces(); | 
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| 173 | } | 
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| 174 | } | 
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| 175 |  | 
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| 176 | ///apply gravity, call this once per timestep | 
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| 177 | void    btDiscreteDynamicsWorld::applyGravity() | 
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| 178 | { | 
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| 179 | ///@todo: iterate over awake simulation islands! | 
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| 180 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
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| 181 | { | 
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| 182 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
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| 183 | if (body->isActive()) | 
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| 184 | { | 
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| 185 | body->applyGravity(); | 
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| 186 | } | 
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| 187 | } | 
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| 188 | } | 
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| 189 |  | 
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| 190 |  | 
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| 191 | void    btDiscreteDynamicsWorld::synchronizeSingleMotionState(btRigidBody* body) | 
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| 192 | { | 
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| 193 | btAssert(body); | 
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| 194 |  | 
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| 195 | if (body->getMotionState() && !body->isStaticOrKinematicObject()) | 
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| 196 | { | 
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| 197 | //we need to call the update at least once, even for sleeping objects | 
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| 198 | //otherwise the 'graphics' transform never updates properly | 
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| 199 | ///@todo: add 'dirty' flag | 
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| 200 | //if (body->getActivationState() != ISLAND_SLEEPING) | 
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| 201 | { | 
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| 202 | btTransform interpolatedTransform; | 
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| 203 | btTransformUtil::integrateTransform(body->getInterpolationWorldTransform(), | 
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| 204 | body->getInterpolationLinearVelocity(),body->getInterpolationAngularVelocity(),m_localTime*body->getHitFraction(),interpolatedTransform); | 
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| 205 | body->getMotionState()->setWorldTransform(interpolatedTransform); | 
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| 206 | } | 
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| 207 | } | 
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| 208 | } | 
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| 209 |  | 
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| 210 |  | 
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| 211 | void    btDiscreteDynamicsWorld::synchronizeMotionStates() | 
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| 212 | { | 
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| 213 | BT_PROFILE("synchronizeMotionStates"); | 
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| 214 | if (m_synchronizeAllMotionStates) | 
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| 215 | { | 
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| 216 | //iterate  over all collision objects | 
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| 217 | for ( int i=0;i<m_collisionObjects.size();i++) | 
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| 218 | { | 
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| 219 | btCollisionObject* colObj = m_collisionObjects[i]; | 
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| 220 | btRigidBody* body = btRigidBody::upcast(colObj); | 
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| 221 | if (body) | 
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| 222 | synchronizeSingleMotionState(body); | 
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| 223 | } | 
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| 224 | } else | 
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| 225 | { | 
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| 226 | //iterate over all active rigid bodies | 
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| 227 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
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| 228 | { | 
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| 229 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
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| 230 | if (body->isActive()) | 
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| 231 | synchronizeSingleMotionState(body); | 
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| 232 | } | 
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| 233 | } | 
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| 234 | } | 
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| 235 |  | 
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| 236 |  | 
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| 237 | int     btDiscreteDynamicsWorld::stepSimulation( btScalar timeStep,int maxSubSteps, btScalar fixedTimeStep) | 
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| 238 | { | 
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| 239 | startProfiling(timeStep); | 
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| 240 |  | 
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| 241 | BT_PROFILE("stepSimulation"); | 
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| 242 |  | 
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| 243 | int numSimulationSubSteps = 0; | 
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| 244 |  | 
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| 245 | if (maxSubSteps) | 
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| 246 | { | 
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| 247 | //fixed timestep with interpolation | 
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| 248 | m_localTime += timeStep; | 
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| 249 | if (m_localTime >= fixedTimeStep) | 
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| 250 | { | 
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| 251 | numSimulationSubSteps = int( m_localTime / fixedTimeStep); | 
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| 252 | m_localTime -= numSimulationSubSteps * fixedTimeStep; | 
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| 253 | } | 
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| 254 | } else | 
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| 255 | { | 
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| 256 | //variable timestep | 
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| 257 | fixedTimeStep = timeStep; | 
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| 258 | m_localTime = timeStep; | 
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| 259 | if (btFuzzyZero(timeStep)) | 
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| 260 | { | 
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| 261 | numSimulationSubSteps = 0; | 
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| 262 | maxSubSteps = 0; | 
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| 263 | } else | 
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| 264 | { | 
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| 265 | numSimulationSubSteps = 1; | 
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| 266 | maxSubSteps = 1; | 
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| 267 | } | 
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| 268 | } | 
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| 269 |  | 
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| 270 | //process some debugging flags | 
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| 271 | if (getDebugDrawer()) | 
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| 272 | { | 
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| 273 | btIDebugDraw* debugDrawer = getDebugDrawer (); | 
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| 274 | gDisableDeactivation = (debugDrawer->getDebugMode() & btIDebugDraw::DBG_NoDeactivation) != 0; | 
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| 275 | } | 
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| 276 | if (numSimulationSubSteps) | 
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| 277 | { | 
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| 278 |  | 
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| 279 | //clamp the number of substeps, to prevent simulation grinding spiralling down to a halt | 
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| 280 | int clampedSimulationSteps = (numSimulationSubSteps > maxSubSteps)? maxSubSteps : numSimulationSubSteps; | 
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| 281 |  | 
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| 282 | saveKinematicState(fixedTimeStep*clampedSimulationSteps); | 
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| 283 |  | 
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| 284 | applyGravity(); | 
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| 285 |  | 
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| 286 |  | 
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| 287 |  | 
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| 288 | for (int i=0;i<clampedSimulationSteps;i++) | 
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| 289 | { | 
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| 290 | internalSingleStepSimulation(fixedTimeStep); | 
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| 291 | synchronizeMotionStates(); | 
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| 292 | } | 
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| 293 |  | 
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| 294 | } else | 
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| 295 | { | 
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| 296 | synchronizeMotionStates(); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | clearForces(); | 
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| 300 |  | 
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| 301 | #ifndef BT_NO_PROFILE | 
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| 302 | CProfileManager::Increment_Frame_Counter(); | 
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| 303 | #endif //BT_NO_PROFILE | 
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| 304 |  | 
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| 305 | return numSimulationSubSteps; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | void    btDiscreteDynamicsWorld::internalSingleStepSimulation(btScalar timeStep) | 
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| 309 | { | 
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| 310 |  | 
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| 311 | BT_PROFILE("internalSingleStepSimulation"); | 
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| 312 |  | 
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| 313 | if(0 != m_internalPreTickCallback) { | 
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| 314 | (*m_internalPreTickCallback)(this, timeStep); | 
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| 315 | } | 
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| 316 |  | 
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| 317 | ///apply gravity, predict motion | 
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| 318 | predictUnconstraintMotion(timeStep); | 
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| 319 |  | 
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| 320 | btDispatcherInfo& dispatchInfo = getDispatchInfo(); | 
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| 321 |  | 
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| 322 | dispatchInfo.m_timeStep = timeStep; | 
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| 323 | dispatchInfo.m_stepCount = 0; | 
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| 324 | dispatchInfo.m_debugDraw = getDebugDrawer(); | 
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| 325 |  | 
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| 326 |  | 
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| 327 | ///perform collision detection | 
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| 328 | performDiscreteCollisionDetection(); | 
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| 329 |  | 
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| 330 | if (getDispatchInfo().m_useContinuous) | 
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| 331 | addSpeculativeContacts(timeStep); | 
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| 332 |  | 
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| 333 |  | 
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| 334 | calculateSimulationIslands(); | 
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| 335 |  | 
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| 336 |  | 
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| 337 | getSolverInfo().m_timeStep = timeStep; | 
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| 338 |  | 
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| 339 |  | 
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| 340 |  | 
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| 341 | ///solve contact and other joint constraints | 
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| 342 | solveConstraints(getSolverInfo()); | 
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| 343 |  | 
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| 344 | ///CallbackTriggers(); | 
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| 345 |  | 
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| 346 | ///integrate transforms | 
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| 347 | integrateTransforms(timeStep); | 
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| 348 |  | 
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| 349 | ///update vehicle simulation | 
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| 350 | updateActions(timeStep); | 
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| 351 |  | 
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| 352 | updateActivationState( timeStep ); | 
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| 353 |  | 
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| 354 | if(0 != m_internalTickCallback) { | 
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| 355 | (*m_internalTickCallback)(this, timeStep); | 
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| 356 | } | 
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| 357 | } | 
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| 358 |  | 
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| 359 | void    btDiscreteDynamicsWorld::setGravity(const btVector3& gravity) | 
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| 360 | { | 
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| 361 | m_gravity = gravity; | 
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| 362 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
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| 363 | { | 
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| 364 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
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| 365 | if (body->isActive() && !(body->getFlags() &BT_DISABLE_WORLD_GRAVITY)) | 
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| 366 | { | 
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| 367 | body->setGravity(gravity); | 
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| 368 | } | 
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| 369 | } | 
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| 370 | } | 
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| 371 |  | 
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| 372 | btVector3 btDiscreteDynamicsWorld::getGravity () const | 
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| 373 | { | 
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| 374 | return m_gravity; | 
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| 375 | } | 
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| 376 |  | 
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| 377 | void    btDiscreteDynamicsWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask) | 
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| 378 | { | 
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| 379 | btCollisionWorld::addCollisionObject(collisionObject,collisionFilterGroup,collisionFilterMask); | 
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| 380 | } | 
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| 381 |  | 
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| 382 | void    btDiscreteDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject) | 
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| 383 | { | 
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| 384 | btRigidBody* body = btRigidBody::upcast(collisionObject); | 
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| 385 | if (body) | 
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| 386 | removeRigidBody(body); | 
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| 387 | else | 
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| 388 | btCollisionWorld::removeCollisionObject(collisionObject); | 
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| 389 | } | 
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| 390 |  | 
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| 391 | void    btDiscreteDynamicsWorld::removeRigidBody(btRigidBody* body) | 
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| 392 | { | 
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| 393 | m_nonStaticRigidBodies.remove(body); | 
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| 394 | btCollisionWorld::removeCollisionObject(body); | 
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| 395 | } | 
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| 396 |  | 
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| 397 |  | 
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| 398 | void    btDiscreteDynamicsWorld::addRigidBody(btRigidBody* body) | 
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| 399 | { | 
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| 400 | if (!body->isStaticOrKinematicObject() && !(body->getFlags() &BT_DISABLE_WORLD_GRAVITY)) | 
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| 401 | { | 
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| 402 | body->setGravity(m_gravity); | 
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| 403 | } | 
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| 404 |  | 
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| 405 | if (body->getCollisionShape()) | 
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| 406 | { | 
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| 407 | if (!body->isStaticObject()) | 
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| 408 | { | 
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| 409 | m_nonStaticRigidBodies.push_back(body); | 
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| 410 | } else | 
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| 411 | { | 
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| 412 | body->setActivationState(ISLAND_SLEEPING); | 
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| 413 | } | 
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| 414 |  | 
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| 415 | bool isDynamic = !(body->isStaticObject() || body->isKinematicObject()); | 
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| 416 | short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter); | 
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| 417 | short collisionFilterMask = isDynamic?  short(btBroadphaseProxy::AllFilter) :   short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter); | 
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| 418 |  | 
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| 419 | addCollisionObject(body,collisionFilterGroup,collisionFilterMask); | 
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| 420 | } | 
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| 421 | } | 
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| 422 |  | 
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| 423 | void    btDiscreteDynamicsWorld::addRigidBody(btRigidBody* body, short group, short mask) | 
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| 424 | { | 
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| 425 | if (!body->isStaticOrKinematicObject() && !(body->getFlags() &BT_DISABLE_WORLD_GRAVITY)) | 
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| 426 | { | 
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| 427 | body->setGravity(m_gravity); | 
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| 428 | } | 
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| 429 |  | 
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| 430 | if (body->getCollisionShape()) | 
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| 431 | { | 
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| 432 | if (!body->isStaticObject()) | 
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| 433 | { | 
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| 434 | m_nonStaticRigidBodies.push_back(body); | 
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| 435 | } | 
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| 436 | else | 
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| 437 | { | 
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| 438 | body->setActivationState(ISLAND_SLEEPING); | 
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| 439 | } | 
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| 440 | addCollisionObject(body,group,mask); | 
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| 441 | } | 
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| 442 | } | 
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| 443 |  | 
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| 444 |  | 
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| 445 | void    btDiscreteDynamicsWorld::updateActions(btScalar timeStep) | 
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| 446 | { | 
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| 447 | BT_PROFILE("updateActions"); | 
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| 448 |  | 
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| 449 | for ( int i=0;i<m_actions.size();i++) | 
|---|
| 450 | { | 
|---|
| 451 | m_actions[i]->updateAction( this, timeStep); | 
|---|
| 452 | } | 
|---|
| 453 | } | 
|---|
| 454 |  | 
|---|
| 455 |  | 
|---|
| 456 | void    btDiscreteDynamicsWorld::updateActivationState(btScalar timeStep) | 
|---|
| 457 | { | 
|---|
| 458 | BT_PROFILE("updateActivationState"); | 
|---|
| 459 |  | 
|---|
| 460 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
|---|
| 461 | { | 
|---|
| 462 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
|---|
| 463 | if (body) | 
|---|
| 464 | { | 
|---|
| 465 | body->updateDeactivation(timeStep); | 
|---|
| 466 |  | 
|---|
| 467 | if (body->wantsSleeping()) | 
|---|
| 468 | { | 
|---|
| 469 | if (body->isStaticOrKinematicObject()) | 
|---|
| 470 | { | 
|---|
| 471 | body->setActivationState(ISLAND_SLEEPING); | 
|---|
| 472 | } else | 
|---|
| 473 | { | 
|---|
| 474 | if (body->getActivationState() == ACTIVE_TAG) | 
|---|
| 475 | body->setActivationState( WANTS_DEACTIVATION ); | 
|---|
| 476 | if (body->getActivationState() == ISLAND_SLEEPING) | 
|---|
| 477 | { | 
|---|
| 478 | body->setAngularVelocity(btVector3(0,0,0)); | 
|---|
| 479 | body->setLinearVelocity(btVector3(0,0,0)); | 
|---|
| 480 | } | 
|---|
| 481 |  | 
|---|
| 482 | } | 
|---|
| 483 | } else | 
|---|
| 484 | { | 
|---|
| 485 | if (body->getActivationState() != DISABLE_DEACTIVATION) | 
|---|
| 486 | body->setActivationState( ACTIVE_TAG ); | 
|---|
| 487 | } | 
|---|
| 488 | } | 
|---|
| 489 | } | 
|---|
| 490 | } | 
|---|
| 491 |  | 
|---|
| 492 | void    btDiscreteDynamicsWorld::addConstraint(btTypedConstraint* constraint,bool disableCollisionsBetweenLinkedBodies) | 
|---|
| 493 | { | 
|---|
| 494 | m_constraints.push_back(constraint); | 
|---|
| 495 | if (disableCollisionsBetweenLinkedBodies) | 
|---|
| 496 | { | 
|---|
| 497 | constraint->getRigidBodyA().addConstraintRef(constraint); | 
|---|
| 498 | constraint->getRigidBodyB().addConstraintRef(constraint); | 
|---|
| 499 | } | 
|---|
| 500 | } | 
|---|
| 501 |  | 
|---|
| 502 | void    btDiscreteDynamicsWorld::removeConstraint(btTypedConstraint* constraint) | 
|---|
| 503 | { | 
|---|
| 504 | m_constraints.remove(constraint); | 
|---|
| 505 | constraint->getRigidBodyA().removeConstraintRef(constraint); | 
|---|
| 506 | constraint->getRigidBodyB().removeConstraintRef(constraint); | 
|---|
| 507 | } | 
|---|
| 508 |  | 
|---|
| 509 | void    btDiscreteDynamicsWorld::addAction(btActionInterface* action) | 
|---|
| 510 | { | 
|---|
| 511 | m_actions.push_back(action); | 
|---|
| 512 | } | 
|---|
| 513 |  | 
|---|
| 514 | void    btDiscreteDynamicsWorld::removeAction(btActionInterface* action) | 
|---|
| 515 | { | 
|---|
| 516 | m_actions.remove(action); | 
|---|
| 517 | } | 
|---|
| 518 |  | 
|---|
| 519 |  | 
|---|
| 520 | void    btDiscreteDynamicsWorld::addVehicle(btActionInterface* vehicle) | 
|---|
| 521 | { | 
|---|
| 522 | addAction(vehicle); | 
|---|
| 523 | } | 
|---|
| 524 |  | 
|---|
| 525 | void    btDiscreteDynamicsWorld::removeVehicle(btActionInterface* vehicle) | 
|---|
| 526 | { | 
|---|
| 527 | removeAction(vehicle); | 
|---|
| 528 | } | 
|---|
| 529 |  | 
|---|
| 530 | void    btDiscreteDynamicsWorld::addCharacter(btActionInterface* character) | 
|---|
| 531 | { | 
|---|
| 532 | addAction(character); | 
|---|
| 533 | } | 
|---|
| 534 |  | 
|---|
| 535 | void    btDiscreteDynamicsWorld::removeCharacter(btActionInterface* character) | 
|---|
| 536 | { | 
|---|
| 537 | removeAction(character); | 
|---|
| 538 | } | 
|---|
| 539 |  | 
|---|
| 540 |  | 
|---|
| 541 | SIMD_FORCE_INLINE       int     btGetConstraintIslandId(const btTypedConstraint* lhs) | 
|---|
| 542 | { | 
|---|
| 543 | int islandId; | 
|---|
| 544 |  | 
|---|
| 545 | const btCollisionObject& rcolObj0 = lhs->getRigidBodyA(); | 
|---|
| 546 | const btCollisionObject& rcolObj1 = lhs->getRigidBodyB(); | 
|---|
| 547 | islandId= rcolObj0.getIslandTag()>=0?rcolObj0.getIslandTag():rcolObj1.getIslandTag(); | 
|---|
| 548 | return islandId; | 
|---|
| 549 |  | 
|---|
| 550 | } | 
|---|
| 551 |  | 
|---|
| 552 |  | 
|---|
| 553 | class btSortConstraintOnIslandPredicate | 
|---|
| 554 | { | 
|---|
| 555 | public: | 
|---|
| 556 |  | 
|---|
| 557 | bool operator() ( const btTypedConstraint* lhs, const btTypedConstraint* rhs ) | 
|---|
| 558 | { | 
|---|
| 559 | int rIslandId0,lIslandId0; | 
|---|
| 560 | rIslandId0 = btGetConstraintIslandId(rhs); | 
|---|
| 561 | lIslandId0 = btGetConstraintIslandId(lhs); | 
|---|
| 562 | return lIslandId0 < rIslandId0; | 
|---|
| 563 | } | 
|---|
| 564 | }; | 
|---|
| 565 |  | 
|---|
| 566 |  | 
|---|
| 567 |  | 
|---|
| 568 | void    btDiscreteDynamicsWorld::solveConstraints(btContactSolverInfo& solverInfo) | 
|---|
| 569 | { | 
|---|
| 570 | BT_PROFILE("solveConstraints"); | 
|---|
| 571 |  | 
|---|
| 572 | struct InplaceSolverIslandCallback : public btSimulationIslandManager::IslandCallback | 
|---|
| 573 | { | 
|---|
| 574 |  | 
|---|
| 575 | btContactSolverInfo&    m_solverInfo; | 
|---|
| 576 | btConstraintSolver*             m_solver; | 
|---|
| 577 | btTypedConstraint**             m_sortedConstraints; | 
|---|
| 578 | int                                             m_numConstraints; | 
|---|
| 579 | btIDebugDraw*                   m_debugDrawer; | 
|---|
| 580 | btStackAlloc*                   m_stackAlloc; | 
|---|
| 581 | btDispatcher*                   m_dispatcher; | 
|---|
| 582 |  | 
|---|
| 583 | btAlignedObjectArray<btCollisionObject*> m_bodies; | 
|---|
| 584 | btAlignedObjectArray<btPersistentManifold*> m_manifolds; | 
|---|
| 585 | btAlignedObjectArray<btTypedConstraint*> m_constraints; | 
|---|
| 586 |  | 
|---|
| 587 |  | 
|---|
| 588 | InplaceSolverIslandCallback( | 
|---|
| 589 | btContactSolverInfo& solverInfo, | 
|---|
| 590 | btConstraintSolver*     solver, | 
|---|
| 591 | btTypedConstraint** sortedConstraints, | 
|---|
| 592 | int     numConstraints, | 
|---|
| 593 | btIDebugDraw*   debugDrawer, | 
|---|
| 594 | btStackAlloc*                   stackAlloc, | 
|---|
| 595 | btDispatcher* dispatcher) | 
|---|
| 596 | :m_solverInfo(solverInfo), | 
|---|
| 597 | m_solver(solver), | 
|---|
| 598 | m_sortedConstraints(sortedConstraints), | 
|---|
| 599 | m_numConstraints(numConstraints), | 
|---|
| 600 | m_debugDrawer(debugDrawer), | 
|---|
| 601 | m_stackAlloc(stackAlloc), | 
|---|
| 602 | m_dispatcher(dispatcher) | 
|---|
| 603 | { | 
|---|
| 604 |  | 
|---|
| 605 | } | 
|---|
| 606 |  | 
|---|
| 607 |  | 
|---|
| 608 | InplaceSolverIslandCallback& operator=(InplaceSolverIslandCallback& other) | 
|---|
| 609 | { | 
|---|
| 610 | btAssert(0); | 
|---|
| 611 | (void)other; | 
|---|
| 612 | return *this; | 
|---|
| 613 | } | 
|---|
| 614 | virtual void    ProcessIsland(btCollisionObject** bodies,int numBodies,btPersistentManifold**   manifolds,int numManifolds, int islandId) | 
|---|
| 615 | { | 
|---|
| 616 | if (islandId<0) | 
|---|
| 617 | { | 
|---|
| 618 | if (numManifolds + m_numConstraints) | 
|---|
| 619 | { | 
|---|
| 620 | ///we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id | 
|---|
| 621 | m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,&m_sortedConstraints[0],m_numConstraints,m_solverInfo,m_debugDrawer,m_stackAlloc,m_dispatcher); | 
|---|
| 622 | } | 
|---|
| 623 | } else | 
|---|
| 624 | { | 
|---|
| 625 | //also add all non-contact constraints/joints for this island | 
|---|
| 626 | btTypedConstraint** startConstraint = 0; | 
|---|
| 627 | int numCurConstraints = 0; | 
|---|
| 628 | int i; | 
|---|
| 629 |  | 
|---|
| 630 | //find the first constraint for this island | 
|---|
| 631 | for (i=0;i<m_numConstraints;i++) | 
|---|
| 632 | { | 
|---|
| 633 | if (btGetConstraintIslandId(m_sortedConstraints[i]) == islandId) | 
|---|
| 634 | { | 
|---|
| 635 | startConstraint = &m_sortedConstraints[i]; | 
|---|
| 636 | break; | 
|---|
| 637 | } | 
|---|
| 638 | } | 
|---|
| 639 | //count the number of constraints in this island | 
|---|
| 640 | for (;i<m_numConstraints;i++) | 
|---|
| 641 | { | 
|---|
| 642 | if (btGetConstraintIslandId(m_sortedConstraints[i]) == islandId) | 
|---|
| 643 | { | 
|---|
| 644 | numCurConstraints++; | 
|---|
| 645 | } | 
|---|
| 646 | } | 
|---|
| 647 |  | 
|---|
| 648 | if (m_solverInfo.m_minimumSolverBatchSize<=1) | 
|---|
| 649 | { | 
|---|
| 650 | ///only call solveGroup if there is some work: avoid virtual function call, its overhead can be excessive | 
|---|
| 651 | if (numManifolds + numCurConstraints) | 
|---|
| 652 | { | 
|---|
| 653 | m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,m_solverInfo,m_debugDrawer,m_stackAlloc,m_dispatcher); | 
|---|
| 654 | } | 
|---|
| 655 | } else | 
|---|
| 656 | { | 
|---|
| 657 |  | 
|---|
| 658 | for (i=0;i<numBodies;i++) | 
|---|
| 659 | m_bodies.push_back(bodies[i]); | 
|---|
| 660 | for (i=0;i<numManifolds;i++) | 
|---|
| 661 | m_manifolds.push_back(manifolds[i]); | 
|---|
| 662 | for (i=0;i<numCurConstraints;i++) | 
|---|
| 663 | m_constraints.push_back(startConstraint[i]); | 
|---|
| 664 | if ((m_constraints.size()+m_manifolds.size())>m_solverInfo.m_minimumSolverBatchSize) | 
|---|
| 665 | { | 
|---|
| 666 | processConstraints(); | 
|---|
| 667 | } else | 
|---|
| 668 | { | 
|---|
| 669 | //printf("deferred\n"); | 
|---|
| 670 | } | 
|---|
| 671 | } | 
|---|
| 672 | } | 
|---|
| 673 | } | 
|---|
| 674 | void    processConstraints() | 
|---|
| 675 | { | 
|---|
| 676 | if (m_manifolds.size() + m_constraints.size()>0) | 
|---|
| 677 | { | 
|---|
| 678 | m_solver->solveGroup( &m_bodies[0],m_bodies.size(), &m_manifolds[0], m_manifolds.size(), &m_constraints[0], m_constraints.size() ,m_solverInfo,m_debugDrawer,m_stackAlloc,m_dispatcher); | 
|---|
| 679 | } | 
|---|
| 680 | m_bodies.resize(0); | 
|---|
| 681 | m_manifolds.resize(0); | 
|---|
| 682 | m_constraints.resize(0); | 
|---|
| 683 |  | 
|---|
| 684 | } | 
|---|
| 685 |  | 
|---|
| 686 | }; | 
|---|
| 687 |  | 
|---|
| 688 |  | 
|---|
| 689 |  | 
|---|
| 690 | //sorted version of all btTypedConstraint, based on islandId | 
|---|
| 691 | btAlignedObjectArray<btTypedConstraint*>        sortedConstraints; | 
|---|
| 692 | sortedConstraints.resize( m_constraints.size()); | 
|---|
| 693 | int i; | 
|---|
| 694 | for (i=0;i<getNumConstraints();i++) | 
|---|
| 695 | { | 
|---|
| 696 | sortedConstraints[i] = m_constraints[i]; | 
|---|
| 697 | } | 
|---|
| 698 |  | 
|---|
| 699 | //      btAssert(0); | 
|---|
| 700 |  | 
|---|
| 701 |  | 
|---|
| 702 |  | 
|---|
| 703 | sortedConstraints.quickSort(btSortConstraintOnIslandPredicate()); | 
|---|
| 704 |  | 
|---|
| 705 | btTypedConstraint** constraintsPtr = getNumConstraints() ? &sortedConstraints[0] : 0; | 
|---|
| 706 |  | 
|---|
| 707 | InplaceSolverIslandCallback     solverCallback( solverInfo,     m_constraintSolver, constraintsPtr,sortedConstraints.size(),    m_debugDrawer,m_stackAlloc,m_dispatcher1); | 
|---|
| 708 |  | 
|---|
| 709 | m_constraintSolver->prepareSolve(getCollisionWorld()->getNumCollisionObjects(), getCollisionWorld()->getDispatcher()->getNumManifolds()); | 
|---|
| 710 |  | 
|---|
| 711 | /// solve all the constraints for this island | 
|---|
| 712 | m_islandManager->buildAndProcessIslands(getCollisionWorld()->getDispatcher(),getCollisionWorld(),&solverCallback); | 
|---|
| 713 |  | 
|---|
| 714 | solverCallback.processConstraints(); | 
|---|
| 715 |  | 
|---|
| 716 | m_constraintSolver->allSolved(solverInfo, m_debugDrawer, m_stackAlloc); | 
|---|
| 717 | } | 
|---|
| 718 |  | 
|---|
| 719 |  | 
|---|
| 720 |  | 
|---|
| 721 |  | 
|---|
| 722 | void    btDiscreteDynamicsWorld::calculateSimulationIslands() | 
|---|
| 723 | { | 
|---|
| 724 | BT_PROFILE("calculateSimulationIslands"); | 
|---|
| 725 |  | 
|---|
| 726 | getSimulationIslandManager()->updateActivationState(getCollisionWorld(),getCollisionWorld()->getDispatcher()); | 
|---|
| 727 |  | 
|---|
| 728 | { | 
|---|
| 729 | int i; | 
|---|
| 730 | int numConstraints = int(m_constraints.size()); | 
|---|
| 731 | for (i=0;i< numConstraints ; i++ ) | 
|---|
| 732 | { | 
|---|
| 733 | btTypedConstraint* constraint = m_constraints[i]; | 
|---|
| 734 |  | 
|---|
| 735 | const btRigidBody* colObj0 = &constraint->getRigidBodyA(); | 
|---|
| 736 | const btRigidBody* colObj1 = &constraint->getRigidBodyB(); | 
|---|
| 737 |  | 
|---|
| 738 | if (((colObj0) && (!(colObj0)->isStaticOrKinematicObject())) && | 
|---|
| 739 | ((colObj1) && (!(colObj1)->isStaticOrKinematicObject()))) | 
|---|
| 740 | { | 
|---|
| 741 | if (colObj0->isActive() || colObj1->isActive()) | 
|---|
| 742 | { | 
|---|
| 743 |  | 
|---|
| 744 | getSimulationIslandManager()->getUnionFind().unite((colObj0)->getIslandTag(), | 
|---|
| 745 | (colObj1)->getIslandTag()); | 
|---|
| 746 | } | 
|---|
| 747 | } | 
|---|
| 748 | } | 
|---|
| 749 | } | 
|---|
| 750 |  | 
|---|
| 751 | //Store the island id in each body | 
|---|
| 752 | getSimulationIslandManager()->storeIslandActivationState(getCollisionWorld()); | 
|---|
| 753 |  | 
|---|
| 754 |  | 
|---|
| 755 | } | 
|---|
| 756 |  | 
|---|
| 757 |  | 
|---|
| 758 |  | 
|---|
| 759 |  | 
|---|
| 760 | class btClosestNotMeConvexResultCallback : public btCollisionWorld::ClosestConvexResultCallback | 
|---|
| 761 | { | 
|---|
| 762 | public: | 
|---|
| 763 |  | 
|---|
| 764 | btCollisionObject* m_me; | 
|---|
| 765 | btScalar m_allowedPenetration; | 
|---|
| 766 | btOverlappingPairCache* m_pairCache; | 
|---|
| 767 | btDispatcher* m_dispatcher; | 
|---|
| 768 |  | 
|---|
| 769 | public: | 
|---|
| 770 | btClosestNotMeConvexResultCallback (btCollisionObject* me,const btVector3& fromA,const btVector3& toA,btOverlappingPairCache* pairCache,btDispatcher* dispatcher) : | 
|---|
| 771 | btCollisionWorld::ClosestConvexResultCallback(fromA,toA), | 
|---|
| 772 | m_me(me), | 
|---|
| 773 | m_allowedPenetration(0.0f), | 
|---|
| 774 | m_pairCache(pairCache), | 
|---|
| 775 | m_dispatcher(dispatcher) | 
|---|
| 776 | { | 
|---|
| 777 | } | 
|---|
| 778 |  | 
|---|
| 779 | virtual btScalar addSingleResult(btCollisionWorld::LocalConvexResult& convexResult,bool normalInWorldSpace) | 
|---|
| 780 | { | 
|---|
| 781 | if (convexResult.m_hitCollisionObject == m_me) | 
|---|
| 782 | return 1.0f; | 
|---|
| 783 |  | 
|---|
| 784 | //ignore result if there is no contact response | 
|---|
| 785 | if(!convexResult.m_hitCollisionObject->hasContactResponse()) | 
|---|
| 786 | return 1.0f; | 
|---|
| 787 |  | 
|---|
| 788 | btVector3 linVelA,linVelB; | 
|---|
| 789 | linVelA = m_convexToWorld-m_convexFromWorld; | 
|---|
| 790 | linVelB = btVector3(0,0,0);//toB.getOrigin()-fromB.getOrigin(); | 
|---|
| 791 |  | 
|---|
| 792 | btVector3 relativeVelocity = (linVelA-linVelB); | 
|---|
| 793 | //don't report time of impact for motion away from the contact normal (or causes minor penetration) | 
|---|
| 794 | if (convexResult.m_hitNormalLocal.dot(relativeVelocity)>=-m_allowedPenetration) | 
|---|
| 795 | return 1.f; | 
|---|
| 796 |  | 
|---|
| 797 | return ClosestConvexResultCallback::addSingleResult (convexResult, normalInWorldSpace); | 
|---|
| 798 | } | 
|---|
| 799 |  | 
|---|
| 800 | virtual bool needsCollision(btBroadphaseProxy* proxy0) const | 
|---|
| 801 | { | 
|---|
| 802 | //don't collide with itself | 
|---|
| 803 | if (proxy0->m_clientObject == m_me) | 
|---|
| 804 | return false; | 
|---|
| 805 |  | 
|---|
| 806 | ///don't do CCD when the collision filters are not matching | 
|---|
| 807 | if (!ClosestConvexResultCallback::needsCollision(proxy0)) | 
|---|
| 808 | return false; | 
|---|
| 809 |  | 
|---|
| 810 | btCollisionObject* otherObj = (btCollisionObject*) proxy0->m_clientObject; | 
|---|
| 811 |  | 
|---|
| 812 | //call needsResponse, see http://code.google.com/p/bullet/issues/detail?id=179 | 
|---|
| 813 | if (m_dispatcher->needsResponse(m_me,otherObj)) | 
|---|
| 814 | { | 
|---|
| 815 | #if 0 | 
|---|
| 816 | ///don't do CCD when there are already contact points (touching contact/penetration) | 
|---|
| 817 | btAlignedObjectArray<btPersistentManifold*> manifoldArray; | 
|---|
| 818 | btBroadphasePair* collisionPair = m_pairCache->findPair(m_me->getBroadphaseHandle(),proxy0); | 
|---|
| 819 | if (collisionPair) | 
|---|
| 820 | { | 
|---|
| 821 | if (collisionPair->m_algorithm) | 
|---|
| 822 | { | 
|---|
| 823 | manifoldArray.resize(0); | 
|---|
| 824 | collisionPair->m_algorithm->getAllContactManifolds(manifoldArray); | 
|---|
| 825 | for (int j=0;j<manifoldArray.size();j++) | 
|---|
| 826 | { | 
|---|
| 827 | btPersistentManifold* manifold = manifoldArray[j]; | 
|---|
| 828 | if (manifold->getNumContacts()>0) | 
|---|
| 829 | return false; | 
|---|
| 830 | } | 
|---|
| 831 | } | 
|---|
| 832 | } | 
|---|
| 833 | #endif | 
|---|
| 834 | return true; | 
|---|
| 835 | } | 
|---|
| 836 |  | 
|---|
| 837 | return false; | 
|---|
| 838 | } | 
|---|
| 839 |  | 
|---|
| 840 |  | 
|---|
| 841 | }; | 
|---|
| 842 |  | 
|---|
| 843 | ///internal debugging variable. this value shouldn't be too high | 
|---|
| 844 | int gNumClampedCcdMotions=0; | 
|---|
| 845 |  | 
|---|
| 846 | void    btDiscreteDynamicsWorld::integrateTransforms(btScalar timeStep) | 
|---|
| 847 | { | 
|---|
| 848 | BT_PROFILE("integrateTransforms"); | 
|---|
| 849 | btTransform predictedTrans; | 
|---|
| 850 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
|---|
| 851 | { | 
|---|
| 852 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
|---|
| 853 | body->setHitFraction(1.f); | 
|---|
| 854 |  | 
|---|
| 855 | if (body->isActive() && (!body->isStaticOrKinematicObject())) | 
|---|
| 856 | { | 
|---|
| 857 |  | 
|---|
| 858 | body->predictIntegratedTransform(timeStep, predictedTrans); | 
|---|
| 859 |  | 
|---|
| 860 | btScalar squareMotion = (predictedTrans.getOrigin()-body->getWorldTransform().getOrigin()).length2(); | 
|---|
| 861 |  | 
|---|
| 862 |  | 
|---|
| 863 |  | 
|---|
| 864 | if (getDispatchInfo().m_useContinuous && body->getCcdSquareMotionThreshold() && body->getCcdSquareMotionThreshold() < squareMotion) | 
|---|
| 865 | { | 
|---|
| 866 | BT_PROFILE("CCD motion clamping"); | 
|---|
| 867 | if (body->getCollisionShape()->isConvex()) | 
|---|
| 868 | { | 
|---|
| 869 | gNumClampedCcdMotions++; | 
|---|
| 870 | #ifdef USE_STATIC_ONLY | 
|---|
| 871 | class StaticOnlyCallback : public btClosestNotMeConvexResultCallback | 
|---|
| 872 | { | 
|---|
| 873 | public: | 
|---|
| 874 |  | 
|---|
| 875 | StaticOnlyCallback (btCollisionObject* me,const btVector3& fromA,const btVector3& toA,btOverlappingPairCache* pairCache,btDispatcher* dispatcher) : | 
|---|
| 876 | btClosestNotMeConvexResultCallback(me,fromA,toA,pairCache,dispatcher) | 
|---|
| 877 | { | 
|---|
| 878 | } | 
|---|
| 879 |  | 
|---|
| 880 | virtual bool needsCollision(btBroadphaseProxy* proxy0) const | 
|---|
| 881 | { | 
|---|
| 882 | btCollisionObject* otherObj = (btCollisionObject*) proxy0->m_clientObject; | 
|---|
| 883 | if (!otherObj->isStaticOrKinematicObject()) | 
|---|
| 884 | return false; | 
|---|
| 885 | return btClosestNotMeConvexResultCallback::needsCollision(proxy0); | 
|---|
| 886 | } | 
|---|
| 887 | }; | 
|---|
| 888 |  | 
|---|
| 889 | StaticOnlyCallback sweepResults(body,body->getWorldTransform().getOrigin(),predictedTrans.getOrigin(),getBroadphase()->getOverlappingPairCache(),getDispatcher()); | 
|---|
| 890 | #else | 
|---|
| 891 | btClosestNotMeConvexResultCallback sweepResults(body,body->getWorldTransform().getOrigin(),predictedTrans.getOrigin(),getBroadphase()->getOverlappingPairCache(),getDispatcher()); | 
|---|
| 892 | #endif | 
|---|
| 893 | //btConvexShape* convexShape = static_cast<btConvexShape*>(body->getCollisionShape()); | 
|---|
| 894 | btSphereShape tmpSphere(body->getCcdSweptSphereRadius());//btConvexShape* convexShape = static_cast<btConvexShape*>(body->getCollisionShape()); | 
|---|
| 895 | sweepResults.m_allowedPenetration=getDispatchInfo().m_allowedCcdPenetration; | 
|---|
| 896 |  | 
|---|
| 897 | sweepResults.m_collisionFilterGroup = body->getBroadphaseProxy()->m_collisionFilterGroup; | 
|---|
| 898 | sweepResults.m_collisionFilterMask  = body->getBroadphaseProxy()->m_collisionFilterMask; | 
|---|
| 899 | btTransform modifiedPredictedTrans = predictedTrans; | 
|---|
| 900 | modifiedPredictedTrans.setBasis(body->getWorldTransform().getBasis()); | 
|---|
| 901 |  | 
|---|
| 902 | convexSweepTest(&tmpSphere,body->getWorldTransform(),modifiedPredictedTrans,sweepResults); | 
|---|
| 903 | if (sweepResults.hasHit() && (sweepResults.m_closestHitFraction < 1.f)) | 
|---|
| 904 | { | 
|---|
| 905 |  | 
|---|
| 906 | //printf("clamped integration to hit fraction = %f\n",fraction); | 
|---|
| 907 | body->setHitFraction(sweepResults.m_closestHitFraction); | 
|---|
| 908 | body->predictIntegratedTransform(timeStep*body->getHitFraction(), predictedTrans); | 
|---|
| 909 | body->setHitFraction(0.f); | 
|---|
| 910 | body->proceedToTransform( predictedTrans); | 
|---|
| 911 |  | 
|---|
| 912 | #if 0 | 
|---|
| 913 | btVector3 linVel = body->getLinearVelocity(); | 
|---|
| 914 |  | 
|---|
| 915 | btScalar maxSpeed = body->getCcdMotionThreshold()/getSolverInfo().m_timeStep; | 
|---|
| 916 | btScalar maxSpeedSqr = maxSpeed*maxSpeed; | 
|---|
| 917 | if (linVel.length2()>maxSpeedSqr) | 
|---|
| 918 | { | 
|---|
| 919 | linVel.normalize(); | 
|---|
| 920 | linVel*= maxSpeed; | 
|---|
| 921 | body->setLinearVelocity(linVel); | 
|---|
| 922 | btScalar ms2 = body->getLinearVelocity().length2(); | 
|---|
| 923 | body->predictIntegratedTransform(timeStep, predictedTrans); | 
|---|
| 924 |  | 
|---|
| 925 | btScalar sm2 = (predictedTrans.getOrigin()-body->getWorldTransform().getOrigin()).length2(); | 
|---|
| 926 | btScalar smt = body->getCcdSquareMotionThreshold(); | 
|---|
| 927 | printf("sm2=%f\n",sm2); | 
|---|
| 928 | } | 
|---|
| 929 | #else | 
|---|
| 930 | //response  between two dynamic objects without friction, assuming 0 penetration depth | 
|---|
| 931 | btScalar appliedImpulse = 0.f; | 
|---|
| 932 | btScalar depth = 0.f; | 
|---|
| 933 | appliedImpulse = resolveSingleCollision(body,sweepResults.m_hitCollisionObject,sweepResults.m_hitPointWorld,sweepResults.m_hitNormalWorld,getSolverInfo(), depth); | 
|---|
| 934 |  | 
|---|
| 935 |  | 
|---|
| 936 | #endif | 
|---|
| 937 |  | 
|---|
| 938 | continue; | 
|---|
| 939 | } | 
|---|
| 940 | } | 
|---|
| 941 | } | 
|---|
| 942 |  | 
|---|
| 943 |  | 
|---|
| 944 | body->proceedToTransform( predictedTrans); | 
|---|
| 945 | } | 
|---|
| 946 | } | 
|---|
| 947 | } | 
|---|
| 948 |  | 
|---|
| 949 | void    btDiscreteDynamicsWorld::addSpeculativeContacts(btScalar timeStep) | 
|---|
| 950 | { | 
|---|
| 951 | BT_PROFILE("addSpeculativeContacts"); | 
|---|
| 952 | btTransform predictedTrans; | 
|---|
| 953 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
|---|
| 954 | { | 
|---|
| 955 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
|---|
| 956 | body->setHitFraction(1.f); | 
|---|
| 957 |  | 
|---|
| 958 | if (body->isActive() && (!body->isStaticOrKinematicObject())) | 
|---|
| 959 | { | 
|---|
| 960 | body->predictIntegratedTransform(timeStep, predictedTrans); | 
|---|
| 961 | btScalar squareMotion = (predictedTrans.getOrigin()-body->getWorldTransform().getOrigin()).length2(); | 
|---|
| 962 |  | 
|---|
| 963 | if (body->getCcdSquareMotionThreshold() && body->getCcdSquareMotionThreshold() < squareMotion) | 
|---|
| 964 | { | 
|---|
| 965 | BT_PROFILE("search speculative contacts"); | 
|---|
| 966 | if (body->getCollisionShape()->isConvex()) | 
|---|
| 967 | { | 
|---|
| 968 | gNumClampedCcdMotions++; | 
|---|
| 969 |  | 
|---|
| 970 | btClosestNotMeConvexResultCallback sweepResults(body,body->getWorldTransform().getOrigin(),predictedTrans.getOrigin(),getBroadphase()->getOverlappingPairCache(),getDispatcher()); | 
|---|
| 971 | //btConvexShape* convexShape = static_cast<btConvexShape*>(body->getCollisionShape()); | 
|---|
| 972 | btSphereShape tmpSphere(body->getCcdSweptSphereRadius());//btConvexShape* convexShape = static_cast<btConvexShape*>(body->getCollisionShape()); | 
|---|
| 973 |  | 
|---|
| 974 | sweepResults.m_collisionFilterGroup = body->getBroadphaseProxy()->m_collisionFilterGroup; | 
|---|
| 975 | sweepResults.m_collisionFilterMask  = body->getBroadphaseProxy()->m_collisionFilterMask; | 
|---|
| 976 | btTransform modifiedPredictedTrans; | 
|---|
| 977 | modifiedPredictedTrans = predictedTrans; | 
|---|
| 978 | modifiedPredictedTrans.setBasis(body->getWorldTransform().getBasis()); | 
|---|
| 979 |  | 
|---|
| 980 | convexSweepTest(&tmpSphere,body->getWorldTransform(),modifiedPredictedTrans,sweepResults); | 
|---|
| 981 | if (sweepResults.hasHit() && (sweepResults.m_closestHitFraction < 1.f)) | 
|---|
| 982 | { | 
|---|
| 983 | btBroadphaseProxy* proxy0 = body->getBroadphaseHandle(); | 
|---|
| 984 | btBroadphaseProxy* proxy1 = sweepResults.m_hitCollisionObject->getBroadphaseHandle(); | 
|---|
| 985 | btBroadphasePair* pair = sweepResults.m_pairCache->findPair(proxy0,proxy1); | 
|---|
| 986 | if (pair) | 
|---|
| 987 | { | 
|---|
| 988 | if (pair->m_algorithm) | 
|---|
| 989 | { | 
|---|
| 990 | btManifoldArray contacts; | 
|---|
| 991 | pair->m_algorithm->getAllContactManifolds(contacts); | 
|---|
| 992 | if (contacts.size()) | 
|---|
| 993 | { | 
|---|
| 994 | btManifoldResult result(body,sweepResults.m_hitCollisionObject); | 
|---|
| 995 | result.setPersistentManifold(contacts[0]); | 
|---|
| 996 |  | 
|---|
| 997 | btVector3 vec = (modifiedPredictedTrans.getOrigin()-body->getWorldTransform().getOrigin()); | 
|---|
| 998 | vec*=sweepResults.m_closestHitFraction; | 
|---|
| 999 |  | 
|---|
| 1000 | btScalar lenSqr = vec.length2(); | 
|---|
| 1001 | btScalar depth = 0.f; | 
|---|
| 1002 | btVector3 pointWorld = sweepResults.m_hitPointWorld; | 
|---|
| 1003 | if (lenSqr>SIMD_EPSILON) | 
|---|
| 1004 | { | 
|---|
| 1005 | depth = btSqrt(lenSqr); | 
|---|
| 1006 | pointWorld -= vec; | 
|---|
| 1007 | vec /= depth; | 
|---|
| 1008 | } | 
|---|
| 1009 |  | 
|---|
| 1010 | if (contacts[0]->getBody0()==body) | 
|---|
| 1011 | { | 
|---|
| 1012 | result.addContactPoint(sweepResults.m_hitNormalWorld,pointWorld,depth); | 
|---|
| 1013 | #if 0 | 
|---|
| 1014 | debugContacts.push_back(sweepResults.m_hitPointWorld);//sweepResults.m_hitPointWorld); | 
|---|
| 1015 | debugNormals.push_back(sweepResults.m_hitNormalWorld); | 
|---|
| 1016 | #endif | 
|---|
| 1017 | } else | 
|---|
| 1018 | { | 
|---|
| 1019 | //swapped | 
|---|
| 1020 | result.addContactPoint(-sweepResults.m_hitNormalWorld,pointWorld,depth); | 
|---|
| 1021 | //sweepResults.m_hitPointWorld,depth); | 
|---|
| 1022 |  | 
|---|
| 1023 | #if 0 | 
|---|
| 1024 | if (1)//firstHit==1) | 
|---|
| 1025 | { | 
|---|
| 1026 | firstHit=0; | 
|---|
| 1027 | debugNormals.push_back(sweepResults.m_hitNormalWorld); | 
|---|
| 1028 | debugContacts.push_back(pointWorld);//sweepResults.m_hitPointWorld); | 
|---|
| 1029 | debugNormals.push_back(sweepResults.m_hitNormalWorld); | 
|---|
| 1030 | debugContacts.push_back(sweepResults.m_hitPointWorld); | 
|---|
| 1031 | } | 
|---|
| 1032 | firstHit--; | 
|---|
| 1033 | #endif | 
|---|
| 1034 | } | 
|---|
| 1035 | } | 
|---|
| 1036 |  | 
|---|
| 1037 | } else | 
|---|
| 1038 | { | 
|---|
| 1039 | //no algorithm, use dispatcher to create one | 
|---|
| 1040 |  | 
|---|
| 1041 | } | 
|---|
| 1042 |  | 
|---|
| 1043 |  | 
|---|
| 1044 | } else | 
|---|
| 1045 | { | 
|---|
| 1046 | //add an overlapping pair | 
|---|
| 1047 | //printf("pair missing\n"); | 
|---|
| 1048 |  | 
|---|
| 1049 | } | 
|---|
| 1050 | } | 
|---|
| 1051 | } | 
|---|
| 1052 | } | 
|---|
| 1053 |  | 
|---|
| 1054 | } | 
|---|
| 1055 | } | 
|---|
| 1056 | } | 
|---|
| 1057 |  | 
|---|
| 1058 |  | 
|---|
| 1059 |  | 
|---|
| 1060 |  | 
|---|
| 1061 |  | 
|---|
| 1062 | void    btDiscreteDynamicsWorld::predictUnconstraintMotion(btScalar timeStep) | 
|---|
| 1063 | { | 
|---|
| 1064 | BT_PROFILE("predictUnconstraintMotion"); | 
|---|
| 1065 | for ( int i=0;i<m_nonStaticRigidBodies.size();i++) | 
|---|
| 1066 | { | 
|---|
| 1067 | btRigidBody* body = m_nonStaticRigidBodies[i]; | 
|---|
| 1068 | if (!body->isStaticOrKinematicObject()) | 
|---|
| 1069 | { | 
|---|
| 1070 | body->integrateVelocities( timeStep); | 
|---|
| 1071 | //damping | 
|---|
| 1072 | body->applyDamping(timeStep); | 
|---|
| 1073 |  | 
|---|
| 1074 | body->predictIntegratedTransform(timeStep,body->getInterpolationWorldTransform()); | 
|---|
| 1075 | } | 
|---|
| 1076 | } | 
|---|
| 1077 | } | 
|---|
| 1078 |  | 
|---|
| 1079 |  | 
|---|
| 1080 | void    btDiscreteDynamicsWorld::startProfiling(btScalar timeStep) | 
|---|
| 1081 | { | 
|---|
| 1082 | (void)timeStep; | 
|---|
| 1083 |  | 
|---|
| 1084 | #ifndef BT_NO_PROFILE | 
|---|
| 1085 | CProfileManager::Reset(); | 
|---|
| 1086 | #endif //BT_NO_PROFILE | 
|---|
| 1087 |  | 
|---|
| 1088 | } | 
|---|
| 1089 |  | 
|---|
| 1090 |  | 
|---|
| 1091 |  | 
|---|
| 1092 |  | 
|---|
| 1093 |  | 
|---|
| 1094 |  | 
|---|
| 1095 | void btDiscreteDynamicsWorld::debugDrawConstraint(btTypedConstraint* constraint) | 
|---|
| 1096 | { | 
|---|
| 1097 | bool drawFrames = (getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawConstraints) != 0; | 
|---|
| 1098 | bool drawLimits = (getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawConstraintLimits) != 0; | 
|---|
| 1099 | btScalar dbgDrawSize = constraint->getDbgDrawSize(); | 
|---|
| 1100 | if(dbgDrawSize <= btScalar(0.f)) | 
|---|
| 1101 | { | 
|---|
| 1102 | return; | 
|---|
| 1103 | } | 
|---|
| 1104 |  | 
|---|
| 1105 | switch(constraint->getConstraintType()) | 
|---|
| 1106 | { | 
|---|
| 1107 | case POINT2POINT_CONSTRAINT_TYPE: | 
|---|
| 1108 | { | 
|---|
| 1109 | btPoint2PointConstraint* p2pC = (btPoint2PointConstraint*)constraint; | 
|---|
| 1110 | btTransform tr; | 
|---|
| 1111 | tr.setIdentity(); | 
|---|
| 1112 | btVector3 pivot = p2pC->getPivotInA(); | 
|---|
| 1113 | pivot = p2pC->getRigidBodyA().getCenterOfMassTransform() * pivot; | 
|---|
| 1114 | tr.setOrigin(pivot); | 
|---|
| 1115 | getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1116 | // that ideally should draw the same frame | 
|---|
| 1117 | pivot = p2pC->getPivotInB(); | 
|---|
| 1118 | pivot = p2pC->getRigidBodyB().getCenterOfMassTransform() * pivot; | 
|---|
| 1119 | tr.setOrigin(pivot); | 
|---|
| 1120 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1121 | } | 
|---|
| 1122 | break; | 
|---|
| 1123 | case HINGE_CONSTRAINT_TYPE: | 
|---|
| 1124 | { | 
|---|
| 1125 | btHingeConstraint* pHinge = (btHingeConstraint*)constraint; | 
|---|
| 1126 | btTransform tr = pHinge->getRigidBodyA().getCenterOfMassTransform() * pHinge->getAFrame(); | 
|---|
| 1127 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1128 | tr = pHinge->getRigidBodyB().getCenterOfMassTransform() * pHinge->getBFrame(); | 
|---|
| 1129 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1130 | btScalar minAng = pHinge->getLowerLimit(); | 
|---|
| 1131 | btScalar maxAng = pHinge->getUpperLimit(); | 
|---|
| 1132 | if(minAng == maxAng) | 
|---|
| 1133 | { | 
|---|
| 1134 | break; | 
|---|
| 1135 | } | 
|---|
| 1136 | bool drawSect = true; | 
|---|
| 1137 | if(minAng > maxAng) | 
|---|
| 1138 | { | 
|---|
| 1139 | minAng = btScalar(0.f); | 
|---|
| 1140 | maxAng = SIMD_2_PI; | 
|---|
| 1141 | drawSect = false; | 
|---|
| 1142 | } | 
|---|
| 1143 | if(drawLimits) | 
|---|
| 1144 | { | 
|---|
| 1145 | btVector3& center = tr.getOrigin(); | 
|---|
| 1146 | btVector3 normal = tr.getBasis().getColumn(2); | 
|---|
| 1147 | btVector3 axis = tr.getBasis().getColumn(0); | 
|---|
| 1148 | getDebugDrawer()->drawArc(center, normal, axis, dbgDrawSize, dbgDrawSize, minAng, maxAng, btVector3(0,0,0), drawSect); | 
|---|
| 1149 | } | 
|---|
| 1150 | } | 
|---|
| 1151 | break; | 
|---|
| 1152 | case CONETWIST_CONSTRAINT_TYPE: | 
|---|
| 1153 | { | 
|---|
| 1154 | btConeTwistConstraint* pCT = (btConeTwistConstraint*)constraint; | 
|---|
| 1155 | btTransform tr = pCT->getRigidBodyA().getCenterOfMassTransform() * pCT->getAFrame(); | 
|---|
| 1156 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1157 | tr = pCT->getRigidBodyB().getCenterOfMassTransform() * pCT->getBFrame(); | 
|---|
| 1158 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1159 | if(drawLimits) | 
|---|
| 1160 | { | 
|---|
| 1161 | //const btScalar length = btScalar(5); | 
|---|
| 1162 | const btScalar length = dbgDrawSize; | 
|---|
| 1163 | static int nSegments = 8*4; | 
|---|
| 1164 | btScalar fAngleInRadians = btScalar(2.*3.1415926) * (btScalar)(nSegments-1)/btScalar(nSegments); | 
|---|
| 1165 | btVector3 pPrev = pCT->GetPointForAngle(fAngleInRadians, length); | 
|---|
| 1166 | pPrev = tr * pPrev; | 
|---|
| 1167 | for (int i=0; i<nSegments; i++) | 
|---|
| 1168 | { | 
|---|
| 1169 | fAngleInRadians = btScalar(2.*3.1415926) * (btScalar)i/btScalar(nSegments); | 
|---|
| 1170 | btVector3 pCur = pCT->GetPointForAngle(fAngleInRadians, length); | 
|---|
| 1171 | pCur = tr * pCur; | 
|---|
| 1172 | getDebugDrawer()->drawLine(pPrev, pCur, btVector3(0,0,0)); | 
|---|
| 1173 |  | 
|---|
| 1174 | if (i%(nSegments/8) == 0) | 
|---|
| 1175 | getDebugDrawer()->drawLine(tr.getOrigin(), pCur, btVector3(0,0,0)); | 
|---|
| 1176 |  | 
|---|
| 1177 | pPrev = pCur; | 
|---|
| 1178 | } | 
|---|
| 1179 | btScalar tws = pCT->getTwistSpan(); | 
|---|
| 1180 | btScalar twa = pCT->getTwistAngle(); | 
|---|
| 1181 | bool useFrameB = (pCT->getRigidBodyB().getInvMass() > btScalar(0.f)); | 
|---|
| 1182 | if(useFrameB) | 
|---|
| 1183 | { | 
|---|
| 1184 | tr = pCT->getRigidBodyB().getCenterOfMassTransform() * pCT->getBFrame(); | 
|---|
| 1185 | } | 
|---|
| 1186 | else | 
|---|
| 1187 | { | 
|---|
| 1188 | tr = pCT->getRigidBodyA().getCenterOfMassTransform() * pCT->getAFrame(); | 
|---|
| 1189 | } | 
|---|
| 1190 | btVector3 pivot = tr.getOrigin(); | 
|---|
| 1191 | btVector3 normal = tr.getBasis().getColumn(0); | 
|---|
| 1192 | btVector3 axis1 = tr.getBasis().getColumn(1); | 
|---|
| 1193 | getDebugDrawer()->drawArc(pivot, normal, axis1, dbgDrawSize, dbgDrawSize, -twa-tws, -twa+tws, btVector3(0,0,0), true); | 
|---|
| 1194 |  | 
|---|
| 1195 | } | 
|---|
| 1196 | } | 
|---|
| 1197 | break; | 
|---|
| 1198 | case D6_SPRING_CONSTRAINT_TYPE: | 
|---|
| 1199 | case D6_CONSTRAINT_TYPE: | 
|---|
| 1200 | { | 
|---|
| 1201 | btGeneric6DofConstraint* p6DOF = (btGeneric6DofConstraint*)constraint; | 
|---|
| 1202 | btTransform tr = p6DOF->getCalculatedTransformA(); | 
|---|
| 1203 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1204 | tr = p6DOF->getCalculatedTransformB(); | 
|---|
| 1205 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1206 | if(drawLimits) | 
|---|
| 1207 | { | 
|---|
| 1208 | tr = p6DOF->getCalculatedTransformA(); | 
|---|
| 1209 | const btVector3& center = p6DOF->getCalculatedTransformB().getOrigin(); | 
|---|
| 1210 | btVector3 up = tr.getBasis().getColumn(2); | 
|---|
| 1211 | btVector3 axis = tr.getBasis().getColumn(0); | 
|---|
| 1212 | btScalar minTh = p6DOF->getRotationalLimitMotor(1)->m_loLimit; | 
|---|
| 1213 | btScalar maxTh = p6DOF->getRotationalLimitMotor(1)->m_hiLimit; | 
|---|
| 1214 | btScalar minPs = p6DOF->getRotationalLimitMotor(2)->m_loLimit; | 
|---|
| 1215 | btScalar maxPs = p6DOF->getRotationalLimitMotor(2)->m_hiLimit; | 
|---|
| 1216 | getDebugDrawer()->drawSpherePatch(center, up, axis, dbgDrawSize * btScalar(.9f), minTh, maxTh, minPs, maxPs, btVector3(0,0,0)); | 
|---|
| 1217 | axis = tr.getBasis().getColumn(1); | 
|---|
| 1218 | btScalar ay = p6DOF->getAngle(1); | 
|---|
| 1219 | btScalar az = p6DOF->getAngle(2); | 
|---|
| 1220 | btScalar cy = btCos(ay); | 
|---|
| 1221 | btScalar sy = btSin(ay); | 
|---|
| 1222 | btScalar cz = btCos(az); | 
|---|
| 1223 | btScalar sz = btSin(az); | 
|---|
| 1224 | btVector3 ref; | 
|---|
| 1225 | ref[0] = cy*cz*axis[0] + cy*sz*axis[1] - sy*axis[2]; | 
|---|
| 1226 | ref[1] = -sz*axis[0] + cz*axis[1]; | 
|---|
| 1227 | ref[2] = cz*sy*axis[0] + sz*sy*axis[1] + cy*axis[2]; | 
|---|
| 1228 | tr = p6DOF->getCalculatedTransformB(); | 
|---|
| 1229 | btVector3 normal = -tr.getBasis().getColumn(0); | 
|---|
| 1230 | btScalar minFi = p6DOF->getRotationalLimitMotor(0)->m_loLimit; | 
|---|
| 1231 | btScalar maxFi = p6DOF->getRotationalLimitMotor(0)->m_hiLimit; | 
|---|
| 1232 | if(minFi > maxFi) | 
|---|
| 1233 | { | 
|---|
| 1234 | getDebugDrawer()->drawArc(center, normal, ref, dbgDrawSize, dbgDrawSize, -SIMD_PI, SIMD_PI, btVector3(0,0,0), false); | 
|---|
| 1235 | } | 
|---|
| 1236 | else if(minFi < maxFi) | 
|---|
| 1237 | { | 
|---|
| 1238 | getDebugDrawer()->drawArc(center, normal, ref, dbgDrawSize, dbgDrawSize, minFi, maxFi, btVector3(0,0,0), true); | 
|---|
| 1239 | } | 
|---|
| 1240 | tr = p6DOF->getCalculatedTransformA(); | 
|---|
| 1241 | btVector3 bbMin = p6DOF->getTranslationalLimitMotor()->m_lowerLimit; | 
|---|
| 1242 | btVector3 bbMax = p6DOF->getTranslationalLimitMotor()->m_upperLimit; | 
|---|
| 1243 | getDebugDrawer()->drawBox(bbMin, bbMax, tr, btVector3(0,0,0)); | 
|---|
| 1244 | } | 
|---|
| 1245 | } | 
|---|
| 1246 | break; | 
|---|
| 1247 | case SLIDER_CONSTRAINT_TYPE: | 
|---|
| 1248 | { | 
|---|
| 1249 | btSliderConstraint* pSlider = (btSliderConstraint*)constraint; | 
|---|
| 1250 | btTransform tr = pSlider->getCalculatedTransformA(); | 
|---|
| 1251 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1252 | tr = pSlider->getCalculatedTransformB(); | 
|---|
| 1253 | if(drawFrames) getDebugDrawer()->drawTransform(tr, dbgDrawSize); | 
|---|
| 1254 | if(drawLimits) | 
|---|
| 1255 | { | 
|---|
| 1256 | btTransform tr = pSlider->getUseLinearReferenceFrameA() ? pSlider->getCalculatedTransformA() : pSlider->getCalculatedTransformB(); | 
|---|
| 1257 | btVector3 li_min = tr * btVector3(pSlider->getLowerLinLimit(), 0.f, 0.f); | 
|---|
| 1258 | btVector3 li_max = tr * btVector3(pSlider->getUpperLinLimit(), 0.f, 0.f); | 
|---|
| 1259 | getDebugDrawer()->drawLine(li_min, li_max, btVector3(0, 0, 0)); | 
|---|
| 1260 | btVector3 normal = tr.getBasis().getColumn(0); | 
|---|
| 1261 | btVector3 axis = tr.getBasis().getColumn(1); | 
|---|
| 1262 | btScalar a_min = pSlider->getLowerAngLimit(); | 
|---|
| 1263 | btScalar a_max = pSlider->getUpperAngLimit(); | 
|---|
| 1264 | const btVector3& center = pSlider->getCalculatedTransformB().getOrigin(); | 
|---|
| 1265 | getDebugDrawer()->drawArc(center, normal, axis, dbgDrawSize, dbgDrawSize, a_min, a_max, btVector3(0,0,0), true); | 
|---|
| 1266 | } | 
|---|
| 1267 | } | 
|---|
| 1268 | break; | 
|---|
| 1269 | default : | 
|---|
| 1270 | break; | 
|---|
| 1271 | } | 
|---|
| 1272 | return; | 
|---|
| 1273 | } | 
|---|
| 1274 |  | 
|---|
| 1275 |  | 
|---|
| 1276 |  | 
|---|
| 1277 |  | 
|---|
| 1278 |  | 
|---|
| 1279 | void    btDiscreteDynamicsWorld::setConstraintSolver(btConstraintSolver* solver) | 
|---|
| 1280 | { | 
|---|
| 1281 | if (m_ownsConstraintSolver) | 
|---|
| 1282 | { | 
|---|
| 1283 | btAlignedFree( m_constraintSolver); | 
|---|
| 1284 | } | 
|---|
| 1285 | m_ownsConstraintSolver = false; | 
|---|
| 1286 | m_constraintSolver = solver; | 
|---|
| 1287 | } | 
|---|
| 1288 |  | 
|---|
| 1289 | btConstraintSolver* btDiscreteDynamicsWorld::getConstraintSolver() | 
|---|
| 1290 | { | 
|---|
| 1291 | return m_constraintSolver; | 
|---|
| 1292 | } | 
|---|
| 1293 |  | 
|---|
| 1294 |  | 
|---|
| 1295 | int             btDiscreteDynamicsWorld::getNumConstraints() const | 
|---|
| 1296 | { | 
|---|
| 1297 | return int(m_constraints.size()); | 
|---|
| 1298 | } | 
|---|
| 1299 | btTypedConstraint* btDiscreteDynamicsWorld::getConstraint(int index) | 
|---|
| 1300 | { | 
|---|
| 1301 | return m_constraints[index]; | 
|---|
| 1302 | } | 
|---|
| 1303 | const btTypedConstraint* btDiscreteDynamicsWorld::getConstraint(int index) const | 
|---|
| 1304 | { | 
|---|
| 1305 | return m_constraints[index]; | 
|---|
| 1306 | } | 
|---|
| 1307 |  | 
|---|
| 1308 |  | 
|---|
| 1309 |  | 
|---|
| 1310 | void    btDiscreteDynamicsWorld::serializeRigidBodies(btSerializer* serializer) | 
|---|
| 1311 | { | 
|---|
| 1312 | int i; | 
|---|
| 1313 | //serialize all collision objects | 
|---|
| 1314 | for (i=0;i<m_collisionObjects.size();i++) | 
|---|
| 1315 | { | 
|---|
| 1316 | btCollisionObject* colObj = m_collisionObjects[i]; | 
|---|
| 1317 | if (colObj->getInternalType() & btCollisionObject::CO_RIGID_BODY) | 
|---|
| 1318 | { | 
|---|
| 1319 | int len = colObj->calculateSerializeBufferSize(); | 
|---|
| 1320 | btChunk* chunk = serializer->allocate(len,1); | 
|---|
| 1321 | const char* structType = colObj->serialize(chunk->m_oldPtr, serializer); | 
|---|
| 1322 | serializer->finalizeChunk(chunk,structType,BT_RIGIDBODY_CODE,colObj); | 
|---|
| 1323 | } | 
|---|
| 1324 | } | 
|---|
| 1325 |  | 
|---|
| 1326 | for (i=0;i<m_constraints.size();i++) | 
|---|
| 1327 | { | 
|---|
| 1328 | btTypedConstraint* constraint = m_constraints[i]; | 
|---|
| 1329 | int size = constraint->calculateSerializeBufferSize(); | 
|---|
| 1330 | btChunk* chunk = serializer->allocate(size,1); | 
|---|
| 1331 | const char* structType = constraint->serialize(chunk->m_oldPtr,serializer); | 
|---|
| 1332 | serializer->finalizeChunk(chunk,structType,BT_CONSTRAINT_CODE,constraint); | 
|---|
| 1333 | } | 
|---|
| 1334 | } | 
|---|
| 1335 |  | 
|---|
| 1336 |  | 
|---|
| 1337 | void    btDiscreteDynamicsWorld::serialize(btSerializer* serializer) | 
|---|
| 1338 | { | 
|---|
| 1339 |  | 
|---|
| 1340 | serializer->startSerialization(); | 
|---|
| 1341 |  | 
|---|
| 1342 | serializeRigidBodies(serializer); | 
|---|
| 1343 |  | 
|---|
| 1344 | serializeCollisionObjects(serializer); | 
|---|
| 1345 |  | 
|---|
| 1346 | serializer->finishSerialization(); | 
|---|
| 1347 | } | 
|---|
| 1348 |  | 
|---|