| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | btConeTwistConstraint is Copyright (c) 2007 Starbreeze Studios | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 |  | 
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| 15 | Written by: Marcus Hennix | 
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| 16 | */ | 
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| 17 |  | 
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| 18 |  | 
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| 19 |  | 
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| 20 | /* | 
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| 21 | Overview: | 
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| 22 |  | 
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| 23 | btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc). | 
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| 24 | It is a fixed translation, 3 degree-of-freedom (DOF) rotational "joint". | 
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| 25 | It divides the 3 rotational DOFs into swing (movement within a cone) and twist. | 
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| 26 | Swing is divided into swing1 and swing2 which can have different limits, giving an elliptical shape. | 
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| 27 | (Note: the cone's base isn't flat, so this ellipse is "embedded" on the surface of a sphere.) | 
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| 28 |  | 
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| 29 | In the contraint's frame of reference: | 
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| 30 | twist is along the x-axis, | 
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| 31 | and swing 1 and 2 are along the z and y axes respectively. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 |  | 
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| 35 |  | 
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| 36 | #ifndef BT_CONETWISTCONSTRAINT_H | 
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| 37 | #define BT_CONETWISTCONSTRAINT_H | 
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| 38 |  | 
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| 39 | #include "LinearMath/btVector3.h" | 
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| 40 | #include "btJacobianEntry.h" | 
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| 41 | #include "btTypedConstraint.h" | 
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| 42 |  | 
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| 43 | class btRigidBody; | 
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| 44 |  | 
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| 45 | enum btConeTwistFlags | 
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| 46 | { | 
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| 47 | BT_CONETWIST_FLAGS_LIN_CFM = 1, | 
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| 48 | BT_CONETWIST_FLAGS_LIN_ERP = 2, | 
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| 49 | BT_CONETWIST_FLAGS_ANG_CFM = 4 | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | ///btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc) | 
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| 53 | class btConeTwistConstraint : public btTypedConstraint | 
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| 54 | { | 
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| 55 | #ifdef IN_PARALLELL_SOLVER | 
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| 56 | public: | 
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| 57 | #endif | 
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| 58 | btJacobianEntry m_jac[3]; //3 orthogonal linear constraints | 
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| 59 |  | 
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| 60 | btTransform m_rbAFrame; | 
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| 61 | btTransform m_rbBFrame; | 
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| 62 |  | 
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| 63 | btScalar        m_limitSoftness; | 
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| 64 | btScalar        m_biasFactor; | 
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| 65 | btScalar        m_relaxationFactor; | 
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| 66 |  | 
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| 67 | btScalar        m_damping; | 
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| 68 |  | 
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| 69 | btScalar        m_swingSpan1; | 
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| 70 | btScalar        m_swingSpan2; | 
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| 71 | btScalar        m_twistSpan; | 
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| 72 |  | 
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| 73 | btScalar        m_fixThresh; | 
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| 74 |  | 
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| 75 | btVector3   m_swingAxis; | 
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| 76 | btVector3       m_twistAxis; | 
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| 77 |  | 
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| 78 | btScalar        m_kSwing; | 
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| 79 | btScalar        m_kTwist; | 
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| 80 |  | 
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| 81 | btScalar        m_twistLimitSign; | 
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| 82 | btScalar        m_swingCorrection; | 
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| 83 | btScalar        m_twistCorrection; | 
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| 84 |  | 
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| 85 | btScalar        m_twistAngle; | 
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| 86 |  | 
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| 87 | btScalar        m_accSwingLimitImpulse; | 
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| 88 | btScalar        m_accTwistLimitImpulse; | 
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| 89 |  | 
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| 90 | bool            m_angularOnly; | 
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| 91 | bool            m_solveTwistLimit; | 
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| 92 | bool            m_solveSwingLimit; | 
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| 93 |  | 
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| 94 | bool    m_useSolveConstraintObsolete; | 
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| 95 |  | 
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| 96 | // not yet used... | 
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| 97 | btScalar        m_swingLimitRatio; | 
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| 98 | btScalar        m_twistLimitRatio; | 
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| 99 | btVector3   m_twistAxisA; | 
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| 100 |  | 
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| 101 | // motor | 
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| 102 | bool             m_bMotorEnabled; | 
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| 103 | bool             m_bNormalizedMotorStrength; | 
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| 104 | btQuaternion m_qTarget; | 
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| 105 | btScalar         m_maxMotorImpulse; | 
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| 106 | btVector3        m_accMotorImpulse; | 
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| 107 |  | 
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| 108 | // parameters | 
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| 109 | int                     m_flags; | 
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| 110 | btScalar        m_linCFM; | 
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| 111 | btScalar        m_linERP; | 
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| 112 | btScalar        m_angCFM; | 
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| 113 |  | 
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| 114 | protected: | 
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| 115 |  | 
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| 116 | void init(); | 
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| 117 |  | 
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| 118 | void computeConeLimitInfo(const btQuaternion& qCone, // in | 
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| 119 | btScalar& swingAngle, btVector3& vSwingAxis, btScalar& swingLimit); // all outs | 
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| 120 |  | 
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| 121 | void computeTwistLimitInfo(const btQuaternion& qTwist, // in | 
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| 122 | btScalar& twistAngle, btVector3& vTwistAxis); // all outs | 
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| 123 |  | 
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| 124 | void adjustSwingAxisToUseEllipseNormal(btVector3& vSwingAxis) const; | 
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| 125 |  | 
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| 126 |  | 
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| 127 | public: | 
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| 128 |  | 
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| 129 | btConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,const btTransform& rbAFrame, const btTransform& rbBFrame); | 
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| 130 |  | 
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| 131 | btConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame); | 
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| 132 |  | 
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| 133 | virtual void    buildJacobian(); | 
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| 134 |  | 
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| 135 | virtual void getInfo1 (btConstraintInfo1* info); | 
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| 136 |  | 
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| 137 | void    getInfo1NonVirtual(btConstraintInfo1* info); | 
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| 138 |  | 
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| 139 | virtual void getInfo2 (btConstraintInfo2* info); | 
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| 140 |  | 
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| 141 | void    getInfo2NonVirtual(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btMatrix3x3& invInertiaWorldA,const btMatrix3x3& invInertiaWorldB); | 
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| 142 |  | 
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| 143 | virtual void    solveConstraintObsolete(btRigidBody& bodyA,btRigidBody& bodyB,btScalar  timeStep); | 
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| 144 |  | 
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| 145 | void    updateRHS(btScalar      timeStep); | 
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| 146 |  | 
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| 147 |  | 
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| 148 | const btRigidBody& getRigidBodyA() const | 
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| 149 | { | 
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| 150 | return m_rbA; | 
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| 151 | } | 
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| 152 | const btRigidBody& getRigidBodyB() const | 
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| 153 | { | 
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| 154 | return m_rbB; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | void    setAngularOnly(bool angularOnly) | 
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| 158 | { | 
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| 159 | m_angularOnly = angularOnly; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | void    setLimit(int limitIndex,btScalar limitValue) | 
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| 163 | { | 
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| 164 | switch (limitIndex) | 
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| 165 | { | 
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| 166 | case 3: | 
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| 167 | { | 
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| 168 | m_twistSpan = limitValue; | 
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| 169 | break; | 
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| 170 | } | 
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| 171 | case 4: | 
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| 172 | { | 
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| 173 | m_swingSpan2 = limitValue; | 
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| 174 | break; | 
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| 175 | } | 
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| 176 | case 5: | 
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| 177 | { | 
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| 178 | m_swingSpan1 = limitValue; | 
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| 179 | break; | 
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| 180 | } | 
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| 181 | default: | 
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| 182 | { | 
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| 183 | } | 
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| 184 | }; | 
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| 185 | } | 
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| 186 |  | 
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| 187 | // setLimit(), a few notes: | 
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| 188 | // _softness: | 
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| 189 | //              0->1, recommend ~0.8->1. | 
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| 190 | //              describes % of limits where movement is free. | 
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| 191 | //              beyond this softness %, the limit is gradually enforced until the "hard" (1.0) limit is reached. | 
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| 192 | // _biasFactor: | 
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| 193 | //              0->1?, recommend 0.3 +/-0.3 or so. | 
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| 194 | //              strength with which constraint resists zeroth order (angular, not angular velocity) limit violation. | 
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| 195 | // __relaxationFactor: | 
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| 196 | //              0->1, recommend to stay near 1. | 
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| 197 | //              the lower the value, the less the constraint will fight velocities which violate the angular limits. | 
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| 198 | void    setLimit(btScalar _swingSpan1,btScalar _swingSpan2,btScalar _twistSpan, btScalar _softness = 1.f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f) | 
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| 199 | { | 
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| 200 | m_swingSpan1 = _swingSpan1; | 
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| 201 | m_swingSpan2 = _swingSpan2; | 
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| 202 | m_twistSpan  = _twistSpan; | 
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| 203 |  | 
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| 204 | m_limitSoftness =  _softness; | 
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| 205 | m_biasFactor = _biasFactor; | 
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| 206 | m_relaxationFactor = _relaxationFactor; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | const btTransform& getAFrame() { return m_rbAFrame; }; | 
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| 210 | const btTransform& getBFrame() { return m_rbBFrame; }; | 
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| 211 |  | 
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| 212 | inline int getSolveTwistLimit() | 
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| 213 | { | 
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| 214 | return m_solveTwistLimit; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | inline int getSolveSwingLimit() | 
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| 218 | { | 
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| 219 | return m_solveTwistLimit; | 
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| 220 | } | 
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| 221 |  | 
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| 222 | inline btScalar getTwistLimitSign() | 
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| 223 | { | 
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| 224 | return m_twistLimitSign; | 
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| 225 | } | 
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| 226 |  | 
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| 227 | void calcAngleInfo(); | 
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| 228 | void calcAngleInfo2(const btTransform& transA, const btTransform& transB,const btMatrix3x3& invInertiaWorldA,const btMatrix3x3& invInertiaWorldB); | 
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| 229 |  | 
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| 230 | inline btScalar getSwingSpan1() | 
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| 231 | { | 
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| 232 | return m_swingSpan1; | 
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| 233 | } | 
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| 234 | inline btScalar getSwingSpan2() | 
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| 235 | { | 
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| 236 | return m_swingSpan2; | 
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| 237 | } | 
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| 238 | inline btScalar getTwistSpan() | 
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| 239 | { | 
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| 240 | return m_twistSpan; | 
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| 241 | } | 
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| 242 | inline btScalar getTwistAngle() | 
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| 243 | { | 
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| 244 | return m_twistAngle; | 
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| 245 | } | 
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| 246 | bool isPastSwingLimit() { return m_solveSwingLimit; } | 
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| 247 |  | 
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| 248 | void setDamping(btScalar damping) { m_damping = damping; } | 
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| 249 |  | 
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| 250 | void enableMotor(bool b) { m_bMotorEnabled = b; } | 
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| 251 | void setMaxMotorImpulse(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = false; } | 
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| 252 | void setMaxMotorImpulseNormalized(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = true; } | 
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| 253 |  | 
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| 254 | btScalar getFixThresh() { return m_fixThresh; } | 
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| 255 | void setFixThresh(btScalar fixThresh) { m_fixThresh = fixThresh; } | 
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| 256 |  | 
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| 257 | // setMotorTarget: | 
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| 258 | // q: the desired rotation of bodyA wrt bodyB. | 
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| 259 | // note: if q violates the joint limits, the internal target is clamped to avoid conflicting impulses (very bad for stability) | 
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| 260 | // note: don't forget to enableMotor() | 
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| 261 | void setMotorTarget(const btQuaternion &q); | 
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| 262 |  | 
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| 263 | // same as above, but q is the desired rotation of frameA wrt frameB in constraint space | 
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| 264 | void setMotorTargetInConstraintSpace(const btQuaternion &q); | 
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| 265 |  | 
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| 266 | btVector3 GetPointForAngle(btScalar fAngleInRadians, btScalar fLength) const; | 
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| 267 |  | 
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| 268 | ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5). | 
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| 269 | ///If no axis is provided, it uses the default axis for this constraint. | 
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| 270 | virtual void setParam(int num, btScalar value, int axis = -1); | 
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| 271 |  | 
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| 272 | virtual void setFrames(const btTransform& frameA, const btTransform& frameB); | 
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| 273 |  | 
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| 274 | const btTransform& getFrameOffsetA() const | 
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| 275 | { | 
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| 276 | return m_rbAFrame; | 
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| 277 | } | 
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| 278 |  | 
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| 279 | const btTransform& getFrameOffsetB() const | 
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| 280 | { | 
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| 281 | return m_rbBFrame; | 
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| 282 | } | 
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| 283 |  | 
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| 284 |  | 
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| 285 | ///return the local value of parameter | 
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| 286 | virtual btScalar getParam(int num, int axis = -1) const; | 
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| 287 |  | 
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| 288 | virtual int     calculateSerializeBufferSize() const; | 
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| 289 |  | 
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| 290 | ///fills the dataBuffer and returns the struct name (and 0 on failure) | 
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| 291 | virtual const char*     serialize(void* dataBuffer, btSerializer* serializer) const; | 
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| 292 |  | 
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| 293 | }; | 
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| 294 |  | 
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| 295 | ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 | 
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| 296 | struct  btConeTwistConstraintData | 
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| 297 | { | 
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| 298 | btTypedConstraintData   m_typeConstraintData; | 
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| 299 | btTransformFloatData m_rbAFrame; | 
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| 300 | btTransformFloatData m_rbBFrame; | 
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| 301 |  | 
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| 302 | //limits | 
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| 303 | float   m_swingSpan1; | 
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| 304 | float   m_swingSpan2; | 
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| 305 | float   m_twistSpan; | 
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| 306 | float   m_limitSoftness; | 
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| 307 | float   m_biasFactor; | 
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| 308 | float   m_relaxationFactor; | 
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| 309 |  | 
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| 310 | float   m_damping; | 
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| 311 |  | 
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| 312 | char m_pad[4]; | 
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| 313 |  | 
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| 314 | }; | 
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| 315 |  | 
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| 316 |  | 
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| 317 |  | 
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| 318 | SIMD_FORCE_INLINE int   btConeTwistConstraint::calculateSerializeBufferSize() const | 
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| 319 | { | 
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| 320 | return sizeof(btConeTwistConstraintData); | 
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| 321 |  | 
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| 322 | } | 
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| 323 |  | 
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| 324 |  | 
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| 325 | ///fills the dataBuffer and returns the struct name (and 0 on failure) | 
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| 326 | SIMD_FORCE_INLINE const char*   btConeTwistConstraint::serialize(void* dataBuffer, btSerializer* serializer) const | 
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| 327 | { | 
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| 328 | btConeTwistConstraintData* cone = (btConeTwistConstraintData*) dataBuffer; | 
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| 329 | btTypedConstraint::serialize(&cone->m_typeConstraintData,serializer); | 
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| 330 |  | 
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| 331 | m_rbAFrame.serializeFloat(cone->m_rbAFrame); | 
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| 332 | m_rbBFrame.serializeFloat(cone->m_rbBFrame); | 
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| 333 |  | 
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| 334 | cone->m_swingSpan1 = float(m_swingSpan1); | 
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| 335 | cone->m_swingSpan2 = float(m_swingSpan2); | 
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| 336 | cone->m_twistSpan = float(m_twistSpan); | 
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| 337 | cone->m_limitSoftness = float(m_limitSoftness); | 
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| 338 | cone->m_biasFactor = float(m_biasFactor); | 
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| 339 | cone->m_relaxationFactor = float(m_relaxationFactor); | 
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| 340 | cone->m_damping = float(m_damping); | 
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| 341 |  | 
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| 342 | return "btConeTwistConstraintData"; | 
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| 343 | } | 
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| 344 |  | 
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| 345 |  | 
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| 346 | #endif //BT_CONETWISTCONSTRAINT_H | 
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