| 1 | <LevelInfo | 
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| 2 | name = "Surface Race Presentation" | 
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| 3 | description = "just awesome 2.0" | 
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| 4 | screenshot = "surfaceRace.png" | 
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| 5 | tags = "gametype, shipselection" | 
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| 6 | startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser, spaceshiprace" | 
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| 7 | /> | 
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| 8 |  | 
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| 9 | <?lua | 
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| 10 | include("stats.oxo") | 
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| 11 | include("HUDTemplates3.oxo") | 
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| 12 | include("templates/lodInformation.oxt") | 
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| 13 | include("templates/spaceshipRace.oxt") | 
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| 14 | include("templates/spaceshipAssff.oxt") | 
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| 15 | include("templates/spaceshipGhost.oxt") | 
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| 16 | include("templates/spaceshipSpacecruiser.oxt") | 
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| 17 | include("templates/pickupRepresentationTemplates.oxt") | 
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| 18 |  | 
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| 19 | ?> | 
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| 20 |  | 
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| 21 | <Level | 
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| 22 | plugins = gametypes | 
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| 23 | gametype = SpaceRace | 
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| 24 | > | 
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| 25 |  | 
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| 26 | <templates> | 
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| 27 | <Template link=lodtemplate_default /> | 
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| 28 | </templates> | 
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| 29 | <?lua include("includes/notifications.oxi") ?> | 
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| 30 |  | 
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| 31 | <Scene | 
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| 32 | ambientlight = "2.0, 2.0, 2.0" | 
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| 33 | skybox       = "Orxonox/skyBoxClouds" | 
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| 34 | gravity      = "0,-75,0" | 
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| 35 | negativeWorldRange = "-100000, -100000, -100000" | 
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| 36 | positiveWorldRange = " 100000,  100000,  100000" | 
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| 37 | hasPhysics   = true | 
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| 38 | > | 
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| 39 |  | 
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| 40 | <Template name=PortalDefault> | 
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| 41 | <PortalEndPoint> | 
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| 42 | <attached> | 
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| 43 | <Model mesh="Spacegate.mesh" scale="3"/> | 
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| 44 | </attached> | 
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| 45 | </PortalEndPoint> | 
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| 46 | </Template> | 
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| 47 |  | 
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| 48 | <PortalEndPoint position="6000,8050,2500" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> | 
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| 49 | <PortalEndPoint position="6100,8050,-4500" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> | 
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| 50 | <PortalLink fromID="1" toID="2" /> | 
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| 51 | <PortalLink fromID="2" toID="1" /> | 
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| 52 |  | 
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| 53 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 54 |  | 
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| 55 |  | 
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| 56 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile01.mesh" shadow=true /> | 
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| 57 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile02.mesh" shadow=true /> | 
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| 58 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile03.mesh" shadow=true /> | 
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| 59 |  | 
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| 60 | <MovableEntity position="-700,8090,-300" velocity="80,0,0" rotationaxis="1,0,1" rotationrate=200> | 
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| 61 | <attached> | 
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| 62 | <Model position="0,0,-20" scale=10 mesh="cokebottle.mesh" /> | 
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| 63 | </attached> | 
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| 64 | </MovableEntity> | 
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| 65 |  | 
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| 66 |  | 
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| 67 | <SpaceRaceManager> | 
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| 68 | <checkpoints> | 
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| 69 | <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1"> | 
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| 70 | <attached> | 
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| 71 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 72 | </attached> | 
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| 73 | <collisionShapes> | 
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| 74 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 75 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 76 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 77 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 78 | </collisionShapes> | 
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| 79 | </RaceCheckPoint> | 
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| 80 |  | 
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| 81 | <RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> | 
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| 82 | <attached> | 
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| 83 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 84 | </attached> | 
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| 85 | <collisionShapes> | 
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| 86 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 87 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 88 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 89 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 90 | </collisionShapes> | 
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| 91 | </RaceCheckPoint> | 
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| 92 |  | 
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| 93 | <RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> | 
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| 94 | <attached> | 
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| 95 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 96 | </attached> | 
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| 97 | <collisionShapes> | 
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| 98 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 99 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 100 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 101 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 102 | </collisionShapes> | 
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| 103 | </RaceCheckPoint> | 
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| 104 |  | 
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| 105 | <RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> | 
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| 106 | <attached> | 
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| 107 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 108 | </attached> | 
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| 109 | <collisionShapes> | 
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| 110 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 111 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 112 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 113 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 114 | </collisionShapes> | 
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| 115 | </RaceCheckPoint> | 
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| 116 |  | 
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| 117 | <RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> | 
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| 118 | <attached> | 
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| 119 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 120 | </attached> | 
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| 121 | <collisionShapes> | 
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| 122 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 123 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 124 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 125 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 126 | </collisionShapes> | 
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| 127 | </RaceCheckPoint> | 
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| 128 |  | 
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| 129 | <RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> | 
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| 130 | <attached> | 
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| 131 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 132 | </attached> | 
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| 133 | <collisionShapes> | 
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| 134 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 135 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 136 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 137 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 138 | </collisionShapes> | 
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| 139 | </RaceCheckPoint> | 
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| 140 |  | 
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| 141 | <RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> | 
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| 142 | <attached> | 
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| 143 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 144 | </attached> | 
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| 145 | <collisionShapes> | 
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| 146 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 147 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 148 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 149 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 150 | </collisionShapes> | 
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| 151 | </RaceCheckPoint> | 
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| 152 |  | 
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| 153 | <RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1"> | 
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| 154 | <attached> | 
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| 155 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 156 | </attached> | 
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| 157 | <collisionShapes> | 
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| 158 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 159 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 160 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 161 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 162 | </collisionShapes> | 
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| 163 | </RaceCheckPoint> | 
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| 164 |  | 
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| 165 | <RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1"> | 
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| 166 | <attached> | 
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| 167 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 168 | </attached> | 
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| 169 | <collisionShapes> | 
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| 170 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 171 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 172 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 173 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 174 | </collisionShapes> | 
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| 175 | </RaceCheckPoint> | 
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| 176 |  | 
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| 177 | <RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 178 | <attached> | 
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| 179 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 180 | </attached> | 
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| 181 | <collisionShapes> | 
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| 182 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 183 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 184 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 185 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 186 | </collisionShapes> | 
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| 187 | </RaceCheckPoint> | 
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| 188 |  | 
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| 189 | <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 190 | <attached> | 
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| 191 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 192 | </attached> | 
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| 193 | <collisionShapes> | 
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| 194 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 195 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 196 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 197 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 198 | </collisionShapes> | 
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| 199 | </RaceCheckPoint> | 
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| 200 |  | 
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| 201 | <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1"> | 
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| 202 | <attached> | 
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| 203 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 204 | </attached> | 
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| 205 | <collisionShapes> | 
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| 206 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 207 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 208 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 209 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 210 | </collisionShapes> | 
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| 211 | </RaceCheckPoint> | 
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| 212 |  | 
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| 213 | <RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1"> | 
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| 214 | <attached> | 
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| 215 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 216 | </attached> | 
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| 217 | <collisionShapes> | 
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| 218 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 219 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 220 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 221 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 222 | </collisionShapes> | 
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| 223 | </RaceCheckPoint> | 
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| 224 |  | 
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| 225 | <RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" > | 
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| 226 | <attached> | 
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| 227 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 228 | </attached> | 
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| 229 | <collisionShapes> | 
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| 230 | <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" /> | 
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| 231 | <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" /> | 
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| 232 | <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" /> | 
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| 233 | <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" /> | 
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| 234 | </collisionShapes> | 
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| 235 | </RaceCheckPoint> | 
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| 236 | </checkpoints> | 
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| 237 | </SpaceRaceManager> | 
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| 238 |  | 
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| 239 | <SpawnPoint team=0 position="0,8050,0" lookat="0,8000,-8000" spawnclass=SpaceShip pawndesign=shipselection /> | 
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| 240 |  | 
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| 241 |  | 
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| 242 | <!-- -----------------------Zylinder---------------------------- --> | 
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| 243 | <StaticEntity position="2750,8050,6000" direction="1,0,0" roll="90"  scale="4" collisionType=static mass=100000 friction=0.01 > | 
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| 244 | <attached> | 
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| 245 | <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" /> | 
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| 246 | <!-- | 
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| 247 | <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> | 
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| 248 | <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> | 
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| 249 | <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" /> | 
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| 250 | <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" /> | 
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| 251 | --> | 
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| 252 |  | 
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| 253 | </attached> | 
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| 254 |  | 
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| 255 |  | 
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| 256 | <collisionShapes> | 
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| 257 |  | 
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| 258 |  | 
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| 259 | <BoxCollisionShape position="0,320,2400"            halfExtents="360,72,2400" /> | 
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| 260 | <BoxCollisionShape position="0,-320,2400"      halfExtents="360,72,2400" /> | 
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| 261 | <BoxCollisionShape position="320,0,2400"            halfExtents="72,360,2400" /> | 
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| 262 | <BoxCollisionShape position="-320,0,2400"     halfExtents="72,360,2400" /> | 
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| 263 |  | 
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| 264 |  | 
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| 265 |  | 
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| 266 | </collisionShapes> | 
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| 267 |  | 
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| 268 | </StaticEntity> | 
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| 269 |  | 
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| 270 | <!-- ------------------Cube between gate 4 and 5----------------- --> | 
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| 271 | <StaticEntity position="4465,8050,-500" direction="0,0,0"   scale="1" collisionType=static mass=100000 friction=0.01 > | 
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| 272 | <attached> | 
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| 273 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> | 
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| 274 | <!-- | 
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| 275 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> | 
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| 276 | --> | 
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| 277 |  | 
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| 278 | </attached> | 
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| 279 |  | 
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| 280 |  | 
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| 281 | <collisionShapes> | 
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| 282 |  | 
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| 283 |  | 
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| 284 | <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" /> | 
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| 285 |  | 
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| 286 | </collisionShapes> | 
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| 287 |  | 
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| 288 | </StaticEntity> | 
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| 289 |  | 
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| 290 | <StaticEntity position="3535,8050,-500" direction="0,0,0"   scale="1" collisionType=static mass=100000 friction=0.01 > | 
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| 291 | <attached> | 
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| 292 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> | 
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| 293 | <!-- | 
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| 294 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> | 
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| 295 | --> | 
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| 296 |  | 
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| 297 | </attached> | 
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| 298 |  | 
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| 299 |  | 
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| 300 | <collisionShapes> | 
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| 301 |  | 
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| 302 |  | 
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| 303 | <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" /> | 
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| 304 |  | 
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| 305 | </collisionShapes> | 
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| 306 |  | 
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| 307 | </StaticEntity> | 
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| 308 |  | 
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| 309 |  | 
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| 310 |  | 
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| 311 |  | 
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| 312 | <!-- ------------------Boden----------------- --> | 
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| 313 | <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01> | 
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| 314 | <attached> | 
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| 315 | <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="8000,8000,8000" /> | 
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| 316 | </attached> | 
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| 317 | <collisionShapes> | 
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| 318 | <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />um j?:P"{ | 
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| 319 |  | 
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| 320 | </collisionShapes> | 
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| 321 | </StaticEntity> | 
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| 322 |  | 
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| 323 |  | 
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| 324 | <!-- ---------------------PickUp---------------------- --> | 
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| 325 |  | 
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| 326 |  | 
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| 327 | <PickupSpawner pickup=smallspeedpickup position="4000,8050,0" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> | 
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| 328 | <PickupSpawner pickup=mediumspeedpickup position="5500,8100,2000" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> | 
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| 329 | <PickupSpawner pickup="mediumshrinkpickup" position="3000,8050,-4000" triggerDistance="40" respawnTime="60"  maxSpawnedItems="5" scale="8" /> | 
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| 330 |  | 
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| 331 |  | 
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| 332 |  | 
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| 333 |  | 
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| 334 | <!-- ---------------asteroid ellipse----------------- --> | 
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| 335 |  | 
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| 336 | <?lua | 
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| 337 | max = 15 | 
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| 338 | for i = 0, max, 1 | 
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| 339 | do | 
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| 340 | x=-12000 | 
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| 341 | y=10000 | 
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| 342 | z=-12000 | 
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| 343 |  | 
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| 344 | ?> | 
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| 345 | <?lua | 
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| 346 | for k = 1, 15, 1 | 
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| 347 | do | 
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| 348 | j = math.random() | 
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| 349 | ?> | 
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| 350 |  | 
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| 351 | <MovableEntity | 
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| 352 | position = "<?lua print(x + math.random() * 20000) ?>,<?lua print(y + math.random() * 5000) ?>,<?lua print(z + math.random() * 20000) ?>" | 
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| 353 | collisionType = "dynamic" | 
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| 354 | linearDamping = "0.5" | 
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| 355 | angularDamping = "0.5" | 
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| 356 | collisiondamage = "100" | 
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| 357 | enablecollisiondamage = "true" | 
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| 358 | scale="<?lua print(j * 5) ?>" > | 
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| 359 | <attached> | 
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| 360 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 361 | <?lua if k == 0 then ?><attached><!-- ---------asteroid fog----- --> | 
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| 362 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> | 
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| 363 | </attached> <?lua end ?> | 
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| 364 | </Model> | 
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| 365 | </attached> | 
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| 366 | <collisionShapes> | 
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| 367 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> | 
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| 368 | </collisionShapes> | 
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| 369 | </MovableEntity> | 
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| 370 | <?lua | 
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| 371 | end | 
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| 372 | ?> | 
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| 373 | <?lua end ?> | 
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| 374 |  | 
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| 375 | </Scene> | 
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| 376 | </Level> | 
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| 377 |  | 
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