| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Noe Pedrazzini | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "ModularSpaceShip.h" | 
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| 30 |  | 
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| 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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| 32 |  | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 | #include "core/config/ConfigValueIncludes.h" | 
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| 35 | #include "core/Template.h" | 
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| 36 | #include "core/XMLPort.h" | 
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| 37 | #include "util/Math.h" | 
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| 38 | #include "gametypes/Gametype.h" | 
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| 39 | #include "core/command/ConsoleCommand.h" | 
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| 40 |  | 
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| 41 | #include "items/ShipPart.h" | 
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| 42 | #include "items/Engine.h" | 
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| 43 | #include "worldentities/StaticEntity.h" | 
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| 44 | #include <BulletCollision/CollisionShapes/btCollisionShape.h> | 
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| 45 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  | 
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| 49 | namespace orxonox | 
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| 50 | { | 
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| 51 |     SetConsoleCommand("ModularSpaceShip", "killshippart", &ModularSpaceShip::killShipPartStatic); | 
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| 52 |  | 
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| 53 |     RegisterClass(ModularSpaceShip); | 
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| 54 |  | 
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| 55 |     std::map<StaticEntity*, ShipPart*>* ModularSpaceShip::partMap_s = 0; | 
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| 56 |  | 
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| 57 |     ModularSpaceShip::ModularSpaceShip(Context* context) : SpaceShip(context) | 
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| 58 |     { | 
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| 59 |         RegisterObject(ModularSpaceShip); | 
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| 60 |  | 
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| 61 |         this->registerVariables(); | 
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| 62 |  | 
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| 63 |         ModularSpaceShip::partMap_s = &(this->partMap_); | 
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| 64 |  | 
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| 65 |     } | 
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| 66 |  | 
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| 67 |     ModularSpaceShip::~ModularSpaceShip() | 
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| 68 |     { | 
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| 69 |         if (this->isInitialized()) | 
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| 70 |         { | 
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| 71 |  | 
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| 72 |         } | 
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| 73 |     } | 
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| 74 |  | 
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| 75 |     void ModularSpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 76 |     { | 
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| 77 |         SUPER(ModularSpaceShip, XMLPort, xmlelement, mode); | 
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| 78 |         XMLPortObject(ModularSpaceShip, ShipPart, "parts", addShipPart, getShipPart, xmlelement, mode); | 
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| 79 |     } | 
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| 80 |  | 
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| 81 |     void ModularSpaceShip::registerVariables() | 
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| 82 |     { | 
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| 83 |         return; | 
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| 84 |     } | 
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| 85 |  | 
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| 86 |     /** | 
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| 87 |     @brief | 
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| 88 |         Searches for ShipParts matching to StaticEntities. | 
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| 89 |     */ | 
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| 90 |     void ModularSpaceShip::updatePartAssignment() | 
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| 91 |     { | 
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| 92 |         // iterate through all attached objects | 
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| 93 |         for (unsigned int i=0; i < this->getAttachedObjects().size(); i++) | 
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| 94 |         { | 
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| 95 |             if (this->getAttachedObject(i) == NULL) | 
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| 96 |             { | 
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| 97 |                 break; | 
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| 98 |             } | 
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| 99 |             // iterate through all attached parts | 
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| 100 |             for(unsigned int j = 0; j < this->partList_.size(); j++) | 
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| 101 |             { | 
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| 102 |                 // if the name of the part matches the name of the object, add the object to that parts entitylist (unless it was already done). | 
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| 103 |                 if((this->partList_[j]->getName() == this->getAttachedObject(i)->getName()) && !this->partList_[j]->hasEntity(orxonox_cast<StaticEntity*>(this->getAttachedObject(i)))) | 
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| 104 |                 { | 
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| 105 |                     // The Entity is added to the part's entityList_ | 
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| 106 |                     this->partList_[j]->addEntity(orxonox_cast<StaticEntity*>(this->getAttachedObject(i))); | 
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| 107 |                     // An entry in the partMap_ is created, assigning the part to the entity. | 
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| 108 |                     this->addPartEntityAssignment((StaticEntity*)(this->getAttachedObject(i)), this->partList_[j]); | 
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| 109 |                 } | 
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| 110 |             } | 
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| 111 |         } | 
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| 112 |     } | 
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| 113 |  | 
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| 114 |     /** | 
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| 115 |     @brief | 
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| 116 |         Creates a new assignment for the given StaticEntity and ShipPart in the partMap_ | 
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| 117 |     @param entity | 
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| 118 |         A pointer to the StaticEntity | 
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| 119 |     @param part | 
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| 120 |         A pointer to the ShipPart. | 
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| 121 |     */ | 
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| 122 |     void ModularSpaceShip::addPartEntityAssignment(StaticEntity* entity, ShipPart* part) | 
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| 123 |     { | 
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| 124 |         if (!entity || !part) | 
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| 125 |             return; | 
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| 126 |  | 
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| 127 |         if (this->partMap_.find(entity) != this->partMap_.end()) | 
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| 128 |                 { | 
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| 129 |                     orxout(internal_warning) << "Assigning an Entity to multiple parts is not yet supported." << endl; | 
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| 130 |                     return; | 
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| 131 |                 } | 
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| 132 |  | 
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| 133 |         this->partMap_[entity] = part; | 
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| 134 |     } | 
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| 135 |  | 
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| 136 |  | 
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| 137 |     /** | 
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| 138 |     @brief | 
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| 139 |         Get the ShipPart an attached entity belongs to. | 
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| 140 |     @param entity | 
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| 141 |         The entity to be searched. | 
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| 142 |     @return | 
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| 143 |         Returns a pointer to the ShipPart the entity belongs to. | 
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| 144 |     */ | 
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| 145 |     ShipPart* ModularSpaceShip::getPartOfEntity(StaticEntity* entity) const | 
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| 146 |     { | 
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| 147 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = this->partMap_.begin(); it != this->partMap_.end(); ++it) | 
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| 148 |         { | 
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| 149 |             if (it->first == entity) | 
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| 150 |                 return it->second; | 
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| 151 |         } | 
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| 152 |         return NULL; | 
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| 153 |     } | 
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| 154 |  | 
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| 155 |     /** | 
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| 156 |     @brief | 
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| 157 |         If the damage occurred on an attached StaticEntity, the damage is given to the corresponding ShipPart to handle. | 
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| 158 |     */ | 
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| 159 |     void ModularSpaceShip::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) | 
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| 160 |     { | 
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| 161 |         if (cs != NULL && this->getPartOfEntity((StaticEntity*)(cs->getUserPointer())) != NULL) | 
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| 162 |             this->getPartOfEntity((StaticEntity*)(cs->getUserPointer()))->handleHit(damage, healthdamage, shielddamage, originator); | 
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| 163 |         else | 
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| 164 |             SpaceShip::damage(damage, healthdamage, shielddamage, originator, cs); | 
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| 165 |     } | 
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| 166 |  | 
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| 167 |     /** | 
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| 168 |     @brief | 
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| 169 |         STATIC: Needed for consolecommand. Kills the ShipPart with the given name. Used from the console-command "ModularSpaceShip killshippart [string]". | 
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| 170 |     @param name | 
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| 171 |         The name of the part to be killed. | 
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| 172 |     */ | 
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| 173 |     void ModularSpaceShip::killShipPartStatic(std::string name) | 
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| 174 |     { | 
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| 175 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = ModularSpaceShip::partMap_s->begin(); it != ModularSpaceShip::partMap_s->end(); ++it) | 
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| 176 |         { | 
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| 177 |             if (it->second->getName() == name) | 
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| 178 |             { | 
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| 179 |                 it->second->setAlive(false); | 
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| 180 |                 return; | 
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| 181 |             } | 
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| 182 |         } | 
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| 183 |         orxout(internal_warning) << "Could not apply damage to ShipPart \"" << name << "\". Part not found." << endl; | 
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| 184 |     } | 
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| 185 |  | 
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| 186 |     /** | 
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| 187 |     @brief | 
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| 188 |         Kills the ShipPart with the given name. Used from the console-command "ModularSpaceShip killshippart [string]". | 
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| 189 |     @param name | 
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| 190 |         The name of the part to be killed. | 
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| 191 |     */ | 
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| 192 |     void ModularSpaceShip::killShipPart(std::string name) | 
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| 193 |     { | 
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| 194 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = ModularSpaceShip::partMap_.begin(); it != ModularSpaceShip::partMap_.end(); ++it) | 
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| 195 |         { | 
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| 196 |             if (it->second->getName() == name) | 
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| 197 |             { | 
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| 198 |                 it->second->setAlive(false); | 
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| 199 |                 return; | 
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| 200 |             } | 
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| 201 |         } | 
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| 202 |         orxout(internal_warning) << "Could not apply damage to ShipPart \"" << name << "\". Part not found." << endl; | 
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| 203 |     } | 
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| 204 |  | 
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| 205 |     /** | 
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| 206 |     @brief | 
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| 207 |         Add a ShipPart to the SpaceShip. | 
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| 208 |     @param engine | 
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| 209 |         A pointer to the ShipPart to be added. | 
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| 210 |     */ | 
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| 211 |     void ModularSpaceShip::addShipPart(ShipPart* part) | 
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| 212 |     { | 
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| 213 |         OrxAssert(part != NULL, "The ShipPart cannot be NULL."); | 
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| 214 |         this->partList_.push_back(part); | 
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| 215 |         part->setParent(this); | 
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| 216 |         this->updatePartAssignment(); | 
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| 217 |     } | 
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| 218 |  | 
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| 219 |     /** | 
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| 220 |     @brief | 
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| 221 |         Get the i-th ShipPart of the SpaceShip. | 
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| 222 |     @return | 
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| 223 |         Returns a pointer to the i-the ShipPart. NULL if there is no ShipPart with that index. | 
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| 224 |     */ | 
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| 225 |     ShipPart* ModularSpaceShip::getShipPart(unsigned int index) | 
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| 226 |     { | 
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| 227 |         if(this->partList_.size() <= index) | 
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| 228 |             return NULL; | 
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| 229 |         else | 
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| 230 |             return this->partList_[index]; | 
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| 231 |     } | 
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| 232 |  | 
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| 233 |     /** | 
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| 234 |     @brief | 
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| 235 |         Looks for an attached ShipPart with a certain name. | 
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| 236 |     @param name | 
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| 237 |         The name of the ShipPart to be returned. | 
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| 238 |     @return | 
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| 239 |         Pointer to the ShipPart with the given name, or NULL if not found. | 
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| 240 |     */ | 
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| 241 |     ShipPart* ModularSpaceShip::getShipPartByName(std::string name) | 
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| 242 |     { | 
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| 243 |         for(std::vector<ShipPart*>::iterator it = this->partList_.begin(); it != this->partList_.end(); ++it) | 
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| 244 |         { | 
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| 245 |             if(orxonox_cast<ShipPart*>(*it)->getName() == name) | 
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| 246 |             { | 
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| 247 |                 return orxonox_cast<ShipPart*>(*it); | 
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| 248 |             } | 
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| 249 |         } | 
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| 250 |         orxout(internal_warning) << "Couldn't find ShipPart with name \"" << name << "\"." << endl; | 
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| 251 |         return NULL; | 
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| 252 |     } | 
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| 253 |  | 
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| 254 |     /** | 
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| 255 |     @brief | 
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| 256 |         Check whether the SpaceShip has a particular Engine. | 
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| 257 |     @param engine | 
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| 258 |         A pointer to the Engine to be checked. | 
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| 259 |     */ | 
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| 260 |     bool ModularSpaceShip::hasShipPart(ShipPart* part) const | 
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| 261 |     { | 
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| 262 |         for(unsigned int i = 0; i < this->partList_.size(); i++) | 
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| 263 |         { | 
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| 264 |             if(this->partList_[i] == part) | 
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| 265 |                 return true; | 
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| 266 |         } | 
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| 267 |         return false; | 
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| 268 |     } | 
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| 269 |  | 
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| 270 |  | 
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| 271 |     /** | 
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| 272 |     @brief | 
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| 273 |         Removes a ShipPart from the SpaceShip, destroying the corresponding StaticEntity | 
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| 274 |     @param part | 
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| 275 |         The ShipPart to be removed. | 
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| 276 |     */ | 
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| 277 |     void ModularSpaceShip::removeShipPart(ShipPart* part) | 
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| 278 |     { | 
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| 279 |         // Remove the part from the partList_ | 
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| 280 |         std::vector<ShipPart*>::iterator it = this->partList_.begin(); | 
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| 281 |         for(unsigned int i = 0; i < this->partList_.size(); i++) | 
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| 282 |         { | 
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| 283 |             if(this->partList_[i] == part) | 
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| 284 |             { | 
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| 285 |                 this->partList_.erase(it); | 
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| 286 |                 break; | 
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| 287 |             } | 
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| 288 |             it++; | 
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| 289 |         } | 
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| 290 |         // Remove the part-entity assignment and detach the Entity of this ShipPart | 
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| 291 |         for (std::map<StaticEntity*, ShipPart*>::iterator itt = this->partMap_.begin(); itt != this->partMap_.end(); ) | 
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| 292 |         { | 
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| 293 |             if (itt->second == part) | 
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| 294 |             { | 
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| 295 |                 this->detach(itt->first); | 
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| 296 |                 itt->first->destroy(); | 
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| 297 |                 //itt->first->setActive(false); | 
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| 298 |                 //itt->first->setVisible(false); | 
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| 299 |                 //itt->first->setCollisionResponse(false); | 
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| 300 |                 //itt->first->setCollisionType(None); | 
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| 301 |                 //itt->first->deactivatePhysics(); | 
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| 302 |                 this->partMap_.erase(itt++); | 
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| 303 |             } else { | 
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| 304 |                 ++itt; | 
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| 305 |             } | 
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| 306 |         } | 
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| 307 |     } | 
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| 308 | } | 
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