| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oli Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _DroneController_H__ |
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| 30 | #define _DroneController_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| 34 | #include "AIController.h" |
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| 35 | #include "core/object/WeakPtr.h" |
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| 36 | #include "tools/interfaces/Tickable.h" |
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| 37 | |
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| 38 | #include "tools/Timer.h" |
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| 39 | |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | /** |
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| 44 | @brief |
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| 45 | Controller for the Drone of the PPS tutorial. |
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| 46 | @author |
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| 47 | Oli Scheuss |
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| 48 | */ |
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| 49 | class _OrxonoxExport DroneController : public ArtificialController, public Tickable |
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| 50 | { |
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| 51 | public: |
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| 52 | DroneController(Context* context); |
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| 53 | virtual ~DroneController(); |
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| 54 | |
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| 55 | virtual void tick(float dt); //!< The controlling happens here. This method defines what the controller has to do each tick. |
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| 56 | |
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| 57 | void setOwner(Pawn* owner); |
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| 58 | inline Pawn* getOwner() const |
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| 59 | { return this->owner_; } |
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| 60 | |
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| 61 | void setDrone(Drone* drone); |
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| 62 | inline Drone* getDrone() const |
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| 63 | { return this->drone_; } |
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| 64 | |
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| 65 | protected: |
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| 66 | virtual void action(); |
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| 67 | void ownerDied(); |
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| 68 | bool friendlyFire(); //<! returns true if the owner_ would be hit. |
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| 69 | bool isShooting_; |
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| 70 | |
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| 71 | private: |
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| 72 | static const float ACTION_INTERVAL; |
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| 73 | |
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| 74 | Timer actionTimer_; |
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| 75 | WeakPtr<Pawn> owner_; |
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| 76 | Drone* drone_; |
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| 77 | }; |
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| 78 | } |
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| 79 | |
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| 80 | #endif /* _DroneController_H__ */ |
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