| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Eric Beier | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file SpeedPickup.h | 
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| 31 | @brief Declaration of the SpeedPickup class. | 
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| 32 | @ingroup PickupItems | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _SpeedPickup_H__ | 
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| 36 | #define _SpeedPickup_H__ | 
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| 37 |  | 
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| 38 | #include "pickup/PickupPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 |  | 
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| 42 | #include "pickup/Pickup.h" | 
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| 43 |  | 
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| 44 | namespace orxonox { | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | A Pickup which can manipulate the Speed of a Pawn. | 
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| 49 |  | 
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| 50 | There are 5 parameters that can be cosen: | 
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| 51 | - The @b speedMultiply, specifies a factor by which the Spaceships speed is multiplied. The default is 1. | 
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| 52 | - The @b speedAdd, specifies a value that is added to the speed of the Spaceship. The default is 0. | 
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| 53 | - The @b activationType <em>immediate</em> or <em>onUse</em>, defines if the SpeedPickup is used when it's picked up or only after the player chooses to use it. The default is <em>immediate</em>. | 
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| 54 | - The @b durationType Can be either <em>once</em> or <em>continuous</em>. For <em>once</em> the SpeedPickup is just active for as long as it is used, for <em>continuous</em> the SpeedPickup is active only for the specified duration. The default is <em>once</em>. | 
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| 55 | - The @b duration The time in seconds the SpeedPickup is active at the most. The default is 0. | 
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| 56 |  | 
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| 57 | An example, how a SpeedPickup could be defined in XML could be: | 
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| 58 | @code | 
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| 59 | <SpeedPickup | 
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| 60 | speedMultiply = 2.0 | 
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| 61 | speedAdd = 10.0 | 
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| 62 | activationType = "immediate" | 
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| 63 | durationType = "continuous" | 
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| 64 | duration = 30.0 | 
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| 65 | /> | 
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| 66 | @endcode | 
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| 67 |  | 
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| 68 | @author | 
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| 69 | Eric Beier | 
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| 70 |  | 
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| 71 | @ingroup PickupItems | 
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| 72 | */ | 
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| 73 | class _PickupExport SpeedPickup : public Pickup | 
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| 74 | { | 
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| 75 | public: | 
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| 76 |  | 
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| 77 | SpeedPickup(Context* context); //!< Constructor. | 
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| 78 | virtual ~SpeedPickup(); //!< Destructor. | 
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| 79 |  | 
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| 80 | virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a HealthPickup object through XML. | 
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| 81 |  | 
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| 82 | virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. | 
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| 83 |  | 
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| 84 | /** | 
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| 85 | @brief Get the duration, the time the SpeedPickup is active. | 
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| 86 | @return Returns the duration in seconds. | 
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| 87 | */ | 
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| 88 | inline float getDuration(void) const | 
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| 89 | { return this->duration_; } | 
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| 90 | /** | 
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| 91 | @brief Get the value that is added to the speed of the Pawn. | 
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| 92 | @return Returns the speedAdd. | 
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| 93 | */ | 
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| 94 | inline float getSpeedAdd(void) const | 
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| 95 | { return this->speedAdd_; } | 
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| 96 | /** | 
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| 97 | @brief Get the factor by wich the speed of the Pawn is multplied. | 
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| 98 | @return Returns the speedMultiply. | 
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| 99 | */ | 
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| 100 | inline float getSpeedMultiply(void) const | 
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| 101 | { return this->speedMultiply_; } | 
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| 102 |  | 
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| 103 | protected: | 
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| 104 | void pickupTimerCallback(void); //!< Function that gets called when timer ends. | 
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| 105 |  | 
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| 106 | void setDuration(float duration); //!< Sets the duration. | 
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| 107 | void setSpeedAdd(float speedAdd); //!< Sets the SpeedAdd, the value that is added to the speed of the Pawn. | 
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| 108 | void setSpeedMultiply(float speedMultiply); //!< Sets the speedMultiply, the factor by which the speed of the Pawn is multiplied. | 
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| 109 |  | 
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| 110 | private: | 
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| 111 | void initialize(void); //!< Initializes the member variables. | 
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| 112 | SpaceShip* carrierToSpaceShipHelper(void); //!< Helper to transform the PickupCarrier to a SpaceShip, and throw an error message if the conversion fails. | 
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| 113 |  | 
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| 114 | Timer durationTimer_; //!< Timer. | 
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| 115 |  | 
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| 116 | float duration_; //!< The time in seconds for which the SpeedPickup stays active. | 
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| 117 | float speedAdd_; //!< The value that is added to the speed of the Pawn. | 
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| 118 | float speedMultiply_; //!< The factor by which the speed of the Pawn is multiplied. | 
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| 119 | }; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | #endif // _SpeedPickup_H__ | 
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