| 1 | #include "OgreGpuCommandBufferFlush.h" |
|---|
| 2 | #include "OgreRoot.h" |
|---|
| 3 | #include "OgreRenderSystem.h" |
|---|
| 4 | #include "OgreHardwareOcclusionQuery.h" |
|---|
| 5 | |
|---|
| 6 | namespace Ogre |
|---|
| 7 | { |
|---|
| 8 | //--------------------------------------------------------------------- |
|---|
| 9 | GpuCommandBufferFlush::GpuCommandBufferFlush() |
|---|
| 10 | : mUseOcclusionQuery(true) |
|---|
| 11 | , mMaxQueuedFrames(2) |
|---|
| 12 | , mCurrentFrame(0) |
|---|
| 13 | , mStartPull(false) |
|---|
| 14 | , mStarted(false) |
|---|
| 15 | { |
|---|
| 16 | |
|---|
| 17 | } |
|---|
| 18 | //--------------------------------------------------------------------- |
|---|
| 19 | GpuCommandBufferFlush::~GpuCommandBufferFlush() |
|---|
| 20 | { |
|---|
| 21 | stop(); |
|---|
| 22 | } |
|---|
| 23 | //--------------------------------------------------------------------- |
|---|
| 24 | void GpuCommandBufferFlush::start(size_t maxQueuedFrames) |
|---|
| 25 | { |
|---|
| 26 | if (!Root::getSingletonPtr() || !Root::getSingletonPtr()->getRenderSystem()) |
|---|
| 27 | return; |
|---|
| 28 | |
|---|
| 29 | stop(); |
|---|
| 30 | mMaxQueuedFrames = maxQueuedFrames; |
|---|
| 31 | RenderSystem* rsys = Root::getSingleton().getRenderSystem(); |
|---|
| 32 | mUseOcclusionQuery = rsys->getCapabilities()->hasCapability(RSC_HWOCCLUSION); |
|---|
| 33 | |
|---|
| 34 | if (mUseOcclusionQuery) |
|---|
| 35 | { |
|---|
| 36 | for (size_t i = 0; i < mMaxQueuedFrames; ++i) |
|---|
| 37 | { |
|---|
| 38 | HardwareOcclusionQuery* hoq = rsys->createHardwareOcclusionQuery(); |
|---|
| 39 | mHOQList.push_back(hoq); |
|---|
| 40 | } |
|---|
| 41 | } |
|---|
| 42 | |
|---|
| 43 | mCurrentFrame = 0; |
|---|
| 44 | mStartPull = false; |
|---|
| 45 | |
|---|
| 46 | Root::getSingleton().addFrameListener(this); |
|---|
| 47 | |
|---|
| 48 | mStarted = true; |
|---|
| 49 | |
|---|
| 50 | } |
|---|
| 51 | //--------------------------------------------------------------------- |
|---|
| 52 | void GpuCommandBufferFlush::stop() |
|---|
| 53 | { |
|---|
| 54 | if (!mStarted || !Root::getSingletonPtr() || !Root::getSingletonPtr()->getRenderSystem()) |
|---|
| 55 | return; |
|---|
| 56 | |
|---|
| 57 | RenderSystem* rsys = Root::getSingleton().getRenderSystem(); |
|---|
| 58 | for (HOQList::iterator i = mHOQList.begin(); i != mHOQList.end(); ++i) |
|---|
| 59 | { |
|---|
| 60 | rsys->destroyHardwareOcclusionQuery(*i); |
|---|
| 61 | } |
|---|
| 62 | mHOQList.clear(); |
|---|
| 63 | |
|---|
| 64 | Root::getSingleton().removeFrameListener(this); |
|---|
| 65 | |
|---|
| 66 | mStarted = false; |
|---|
| 67 | |
|---|
| 68 | } |
|---|
| 69 | //--------------------------------------------------------------------- |
|---|
| 70 | bool GpuCommandBufferFlush::frameStarted(const FrameEvent& evt) |
|---|
| 71 | { |
|---|
| 72 | if (mUseOcclusionQuery) |
|---|
| 73 | { |
|---|
| 74 | |
|---|
| 75 | mHOQList[mCurrentFrame]->beginOcclusionQuery(); |
|---|
| 76 | |
|---|
| 77 | } |
|---|
| 78 | |
|---|
| 79 | return true; |
|---|
| 80 | } |
|---|
| 81 | //--------------------------------------------------------------------- |
|---|
| 82 | bool GpuCommandBufferFlush::frameEnded(const FrameEvent& evt) |
|---|
| 83 | { |
|---|
| 84 | if (mUseOcclusionQuery) |
|---|
| 85 | { |
|---|
| 86 | mHOQList[mCurrentFrame]->endOcclusionQuery(); |
|---|
| 87 | } |
|---|
| 88 | mCurrentFrame = (mCurrentFrame + 1) % mMaxQueuedFrames; |
|---|
| 89 | // If we've wrapped around, time to start pulling |
|---|
| 90 | if (mCurrentFrame == 0) |
|---|
| 91 | mStartPull = true; |
|---|
| 92 | |
|---|
| 93 | if (mStartPull) |
|---|
| 94 | { |
|---|
| 95 | unsigned int dummy; |
|---|
| 96 | mHOQList[mCurrentFrame]->pullOcclusionQuery(&dummy); |
|---|
| 97 | } |
|---|
| 98 | |
|---|
| 99 | return true; |
|---|
| 100 | } |
|---|
| 101 | //--------------------------------------------------------------------- |
|---|
| 102 | |
|---|
| 103 | |
|---|
| 104 | } |
|---|
| 105 | |
|---|