| Last change
                  on this file since 10443 was
                  8393,
                  checked in by rgrieder, 15 years ago | 
        
          | 
Updated Bullet from v2.77 to v2.78.(I'm not going to make a branch for that since the update from 2.74 to 2.77 hasn't been tested that much either).
 
 
You will HAVE to do a complete RECOMPILE! I tested with MSVC and MinGW and they both threw linker errors at me.
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.4 KB | 
      
      
        
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| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /// This file was created by Alex Silverman | 
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| 17 |  | 
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| 18 | #ifndef BT_MATERIAL_H | 
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| 19 | #define BT_MATERIAL_H | 
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| 20 |  | 
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| 21 | // Material class to be used by btMultimaterialTriangleMeshShape to store triangle properties | 
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| 22 | class btMaterial | 
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| 23 | { | 
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| 24 | // public members so that materials can change due to world events | 
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| 25 | public: | 
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| 26 | btScalar m_friction; | 
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| 27 | btScalar m_restitution; | 
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| 28 | int pad[2]; | 
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| 29 |  | 
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| 30 | btMaterial(){} | 
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| 31 | btMaterial(btScalar fric, btScalar rest) { m_friction = fric; m_restitution = rest; } | 
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| 32 | }; | 
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| 33 |  | 
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| 34 | #endif // BT_MATERIAL_H | 
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| 35 |  | 
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